2026-01-06 19:02 UTC · Community Announcements · leafygamesdev
Hello everyone,Version 1.2.10 is now available and contains various bug fixes based on issues reported by the community. We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful! FixesFix for an environmental lighting issue that could occur in certain sectors that caused certain materials to appear much brighter than they should haveSmall tweak to network sync rate that should slightly improve network stability in certain situationsThanks for your time! Best, The Leafy Games Team
2025-11-25 19:15 UTC · Community Announcements · leafygamesdev
Hello everyone,Version 1.2.09 is now available and contains various bug fixes based on issues reported by the community. Many of these are for frequently reported bugs that we haven’t been able to replicate in our testing so unfortunately we can’t confirm that they’ve been fully fixed. If you run into these issues again and can let us know, it would be greatly appreciated! We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful! FixesPotential fix for an environmental lighting issue that could occur in certain pla
2025-10-10 21:57 UTC · Community Announcements · cptslog
Hey everyone!Releasing a hotfix (v1.2.08) for a recently discovered security flaw in the Unity Platform. The game has been updated to a newer version of Unity that addresses the flaw. More information available here.Note: There has been no indication that there are any active threats exploiting this flaw, this is a precaution to ensure player security going forwardChanges-Updated Unity engine and rebuilt game for all platforms to ensure players are protected against CVE-2025-59489Thanks for your time!Best,The Leafy Games Team
2025-03-21 18:21 UTC · Community Announcements · cptslog
Hello everyone, Version 1.2.07 is now available and contains various updates / bug fixes based on issues reported by the community. We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful! Quality of Life Picking up items on planets / stations would sometimes require very specific aiming, and didn’t always visually match the location of the item. This system has been overhauled to make it smoother and quicker to pick up items near you. Picking up equipment will now auto-equip if you have an empty equipment slot Ad
2024-09-07 20:09 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.2.06 is now available and contains various updates / bug fixes based on issues reported by the community. The feedback, reports and support we’ve been receiving has been wonderful, thanks everyone! Updates Added a small damage indicator to the crosshair when you cause damage to enemies using a gun or turret Updates to help with certain UI elements not scaling correctly on high-resolution (ex. 4k) screens (virtual cursor, tooltips, crosshairs, Wasted Wing signal UI) Fixes Updated some of the player ships to fix an issue with shield visuals (shields had the wrong materi
2024-08-19 17:36 UTC · Community Announcements · leafygamesdev
Hello everyone, Apologies for the radio silence, we have been hard at work developing new projects that you will see us talking about soon! Version 1.2.05 is now available and contains various updates / bug fixes based on issues reported by the community. As always, thanks to everyone who has sent in reports and feedback, your continued support has been invaluable! If you’re curious, we have been doing internal prototypes and little game jams such as Gorble (available here: https://store.steampowered.com/app/3107440/Gorble/) as we learn / transition to new tools (Unreal Engine 5). Updates Adde
2023-05-12 20:22 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.2.04 is now available containing some bug fixes based on issues reported by the community. Fixes Fixed issue with the Academy engineering test Fixed issue with ARX-JP consuming power when warp jump calculations have completed Fixed issue with Tetragonal Surface Projector damage reduction not applying to all damage types Fixed issue with Siphon Credits virus that caused it to incorrectly drain crew credits when an enemy ship infected a non-player ship Fixed internal issues with beam pistols in certain situations that caused it to not fire correctly / not consume ammo F
2023-02-10 22:37 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.2.03 is now available containing some bug fixes based on issues reported by the community. Fixes Fixed a bug with the Min Integrity stat for shield generators not correctly scaling / not using the appropriate base values for that shield type Fixed a bug with mega turret damage not being correctly synced over the network when damaging certain types of targets (non-ship space targets) Fixed a bug with Liar’s Dice that could cause players to not correctly reset their position when exiting the game Fixed a bug with Liar’s Dice that could cause your character to flicker wh
2023-02-09 18:32 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.2.02 is now available containing some bug fixes based on issues reported by the community. Thank you for sending in those reports! On a somewhat unrelated note, our team is in pre-production of our next project! It’s still too early to share anything yet, but we figured some of you might be interested to know. Additions Added Noto Sans Syriac as a embedded fallback font Improvements Increased font size and overall readability of bridge dialogue/hailing display Core safety shutdown now triggers only when core stability is under 95% Camera shake should be more controlle
2022-07-23 19:35 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.2.01 is now available! This hotfix fixes a few issues reported in the newly released campaign, Depths of Umbra-K54. Fixes Fixed an issue with boss doors not visually closing upon entering their room The “All Umbra Logs” achievement should now trigger correctly Fixed an issue with the status screen incorrectly showing the reactor heat rating Correctly ordered the logs so that they appear in chronological order (sorted by the time the logs themselves were written) Fixed an audio issue on Mac builds Thanks for your time! Best, The Leafy Games Team
2022-07-22 21:01 UTC · Community Announcements · leafygamesdev
Hello everyone, Launch Teaser: https://youtu.be/MRbIM8VirbI Version 1.2 is now available! We’re excited to introduce a new campaign: Depths of Umbra-K54, and a new ship: The URV-500 Submersible. This campaign takes place in the sea under the icy surface of the rogue planet Umbra-K54. Your crew is tasked with investigating an unusual warp-field anomaly. Important note: It is not recommended to rely on the AI PiBot for the new campaign, as the challenges found within would require a lot of specific behaviors. Because of that, we recommend planning accordingly! Additions New Campaign: Depths of U
2022-04-21 16:14 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.18.6 is now available. This update fixes a reported issue involving the Warp Guardian. Fixes Fixed an issue that caused invisible projectiles during the Warp Guardian battle Thanks for your time! Best, The Leafy Games Team
2022-04-20 22:21 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.18.5 is now available. This update fixes a few issues that have been reported. Fixes Fixed a turret issue introduced in the previous patch that prevented certain turrets from being usable in VR mode and could cause some performance issues both in and out of VR mode Fixed a few character customization options that weren’t correctly showing the specified color Fixed an issue with certain hand-held items not having the correct materials when returning from a Sylvassi cloak state Fixed a duplicate character issue that would appear sometimes in the character customization
2022-04-19 16:52 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.18.4 is now available. This update includes a handful of fixes based on community feedback and some changes to improve compatibility with the Steam Deck. Additions You can now toggle whether or not ship boost is activated by double-tap. You can find this option in the general input settings in the controls menu. We’ve opened up the ability to fully unlock the player camera. If you’re interested, you can check out this page on how to do it: https://www.pulsarthegame.com/unlocked-camera-mode Changes Player should no longer be able to drop quest-related items Tweaked cer
2022-02-24 15:19 UTC · Community Announcements · leafygamesdev
Hello everyone, Version 1.18.3 is now available. This update includes various bug fixes reported by the community. Changes Flashlight in VR mode will now be attached to the headset and should no longer drift upwards over time Fixes Fixed issue with joysticks (ex. HOTAS setups) not responding introduced in v1.18.2 Fixed networking issue that could cause clients using a main turret to not have the bonus timing damage applied correctly Fixed IK timing issue in VR mode that caused items to not properly follow your tracked controllers Fixed issue with enemy drone ships that prevented them from firi
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