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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:55 UTC
$4.99
$4.99
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Branches
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Description
Updated
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public
15210714
2024-07-31 15:18 UTC
Depots
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Public manifest
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2532781
224.08 MB
87.38 MB
7664346615659789693
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
15210714
public
2024-07-31 15:18 UTC
6 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-07-31 15:53 UTC · Community Announcements · stacksles
{STEAM_CLAN_IMAGE}/44730989/3effa129ca5a81d1178616801677f7d9bc63e092.gif Hello! This update includes the following additions: -A new movement mechanic, the Drop. Double tap slide in the air to drop straight down. -The Hammer. A new melee weapon that hit slow but hard. The leftclick attack can be charged to unleash a devastating blow. One of the upgrades for the hammer makes it so that dropping down also does an area attack around you. The hammer is probably overpowered, especially in the early stages, and will be nerfed. -Trinkets. There is a new dweller in the starting area - a mage that sell
2024-07-05 12:45 UTC · Community Announcements · stacksles
This patch adds a short and basic tutorial. Also, the slide upgrade is now available by default. The "Spend Gold to increase attack speed" upgrade has been rebalanced/fixed. It now only counts gold deposited into the bank, the increase is slightly smaller and is not retroactive in terms of gold spent before the upgrade was applied. The rest of the patch is bug fixes.
2024-04-23 13:11 UTC · Community Announcements · stacksles
Hello Everyone! First of all, thank you for checking out the game during FPSFest. I really appreciate it! This update is a little late to the fest unfortunately. Biggest addition is the mana system! The health orb is no longer lonely, it has got a blue friend! -Dash and Grappling Hook use mana now, so you can't just spam them anymore. -The Grimoire weapon uses mana as ammo. -There are a couple new mana-related Upgrades. Other changes: -The Jester now offers unique upgrades if you complete his challenge. -The winter-themed arena is gone, and the green grass is back. -Enemy health is rebalanced
2024-03-08 14:26 UTC · Community Announcements · stacksles
Localization Patch The first localization has been added - the game is now available in Russian. This would have been nice and easy if I hadn't hardcoded every single piece of text to be in English. Now there is a dynamic system and text can be switched between languages freely. Another difficulty I encountered is that translation is difficult, even for a game that is very light on text. Machine translators do a pretty bad job. Which is why there is only one additional language beside English available so far. Balance / Quality of Life Changes -Enemies now flash white on hit and damage number
2024-02-23 16:52 UTC · Community Announcements · stacksles
{STEAM_CLAN_IMAGE}/44730989/46778c823b41075942e65b60746405891c8ea2ed.png What’s new: This patch introduces the first melee weapon of the game - the Sword, which also comes with a set of upgrades. In my opinion, these upgrades are some of the most varied and fun so far (Some of the upgrades are: ability to throw the Sword, option to consume health to enter a frenzy that increases attack- and move-speed, a passive that increases damage when you kill enemies and more) However, to unlock the Sword you will first have to complete a quest for the new dweller of the castle - the Cursed Swordsman. In
2024-01-04 21:04 UTC · Community Announcements · stacksles
This patch brings some Steam integration with Achievements and Stats! This is a first test batch of achievements with more to be added soon. Also there are some small bug fixes and changes. Cheers!
2023-12-30 18:09 UTC · Community Announcements · stacksles
-A new weapon - the Grimoire! Obtained by completing a short quest for the Shopkeeper. -The level has been updated with some snow! -Some waves now come with a new environmental hazard - lava! -When one enemy in a wave is left, its location is highlighted by a pointer to avoid having to search for strays. -Removed the Archer enemy for now, the arrows were too difficult to see. -Fixed a bunch of bugs.
2023-12-11 16:00 UTC · Community Announcements · stacksles
First two updates focused on fixing bugs, now it's time for a little bit of new content! Additions: -New enemy type, The archer. -New active ability that slows down time. Fixes/Changes: -improved enemy pathfinding. Still not perfect, they sometimes get stuck, but it is much more performant. -weapons now don't stutter when moving. -swapped the sniper rifle and the crossbow as purchasable/available weapons. Now the three originally available weapons aren't all hitscan.
2023-11-27 14:31 UTC · Community Announcements · stacksles
Fixed the following: -No ammo sound playing every frame -Grappling hook connecting to skybox -Score screen showing player was killed when player in fact quit to menu -Fixed hitscan weapons hitting player model if aimed straight down and various others. Thanks a lot to 18700enn for spotting these!
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/2532780/raw.