UPDATE: Bonus campaign achievement
Today's update adds a new achievement ("Vajra Cakravartin") for completing every mission in the new bonus campaign.
U.V.S. Nirmana is a engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like. Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe.
| App ID | 2536720 |
|---|---|
| App type | Game |
| Developer | Coincidence |
| Publisher | Klei Publishing |
| Homepage | https://coincidence.games/uvs-nirmana/ |
| Release date | 2026-05-04 16:48 UTC |
| Release state | released |
| Localized names | schinese U.V.S.化现号 |
| Store page | store.steampowered.com/app/2536720 |
| Last store refresh | 33 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | U.V.S. Nirmana.exe | windows | ||
| 1 | U.V.S. Nirmana.app/Contents/MacOS/UVSNirmana | macos | ||
| 2 | UVSNirmana | linux |
| Playing now | 14 (1 hour ago) |
|---|---|
| 24-hour peak | 15 |
| All-time peak (tracked) | 15 2026-09-11 21:30 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:00 UTC | $12.74 | $14.99 | -15% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23689034 | 2026-06-11 20:43 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 229007 | windows | from app 228980 · shared install | ||||
| 2536721 | windows | 172.92 MB | 131.38 MB | 3697901028679541290 | ||
| 2536722 | macos | 212.90 MB | 144.07 MB | 4590965663785036522 | ||
| 2536723 | linux | 226.49 MB | 146.35 MB | 2172057901360392121 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23689034 | public | 2026-06-11 20:43 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Today's update adds a new achievement ("Vajra Cakravartin") for completing every mission in the new bonus campaign.
New missions! Today's update adds 10 new bonus missions that will require you to use familiar tools in unfamiliar ways, increasing in difficulty to challenges that may at first seem impossible. Restore the flow of time, restart a dying star, repair a space-time anomaly while it corrupts the very signals of the control matrix, and more. Open your mind and transcend the limits of the Vega Drive.These puzzles were contributed by the following players from our unofficial Discord server:Dark_Brickcrazybot27WerxzymorzenmebspanicslabdrillXeniVariOuroborosIn addition to the bonus campaign, there's one
Today's update fixes a bug that accidentally disabled the simulation background sounds.
Today's update fixes two small bugs: one where the last column of flux histograms did not display properly, and another where vertical wires in the control matrix were not visible for columns that carried signals despite no tools being present.
Today's update adds support for exporting animated GIFs of solutions. It also increases the number of special tools you can add to a custom puzzle from two to six.
Today's update fixes an issue with Windows touch input that required tapping twice to click. It also adjusts the yellow sensor to be a slightly different shade of yellow.
Today's update makes it so that, when you open a puzzle, it'll automatically select the design slot that you most recently had open.
Today's update includes the following changes: Added support for briefings in custom puzzles. Create a new custom puzzle and look at the template for examples of how to do this. Added support for pasting (Ctrl-V) custom puzzles directly into the mission editor screen in-game. Added histograms and leaderboards to the bridge (level select screen) when hovering over a solved puzzle icon. Adjusted the placement of the color hint tooltip over signals.
Today's update adds a somewhat hidden feature that enables tooltips for pipes and signals with the name of the color, for people who find the existing colorblind mode to be inadequate. You can turn on this setting by manually editing your config.cfg file and changing EnableColorHints from False to True. The game saves to the following locations: Windows: Documents\My Games\U.V.S. Nirmana Mac OS X: ~/Library/Application Support/U.V.S. Nirmana Linux: ~/.local/share/U.V.S. Nirmana
Today's second update upgrades the macOS runtime to properly support Apple Silicon CPUs. It also adds a yellow color sensor, which is not used in the campaign but is available for custom puzzles that require it.
Today's update resets the histograms and leaderboards for Z0 Yani, which I guess did need a reset after all.
Today's update includes the following changes: Added support for cut/copy/paste using keyboard shortcuts, which also allows for solutions to be copied between design slots. Added support for hardware mouse cursor behavior, which is now the default. Adjusted the Invakan-3 puzzle to be slightly easier. Your solutions are now invalid, but have not been deleted. Histograms and leaderboards have been reset. Adjusted the inputs for the Z0 Yani puzzle. Your solutions should not be affected. Fixed a crash in custom puzzles with fully empty pipeline inputs.
Today's update adds translations for Spanish and Japanese. It also fixes a bug where the solution slots would sometimes be shuffled when restarting the game. If you see anything weird or have any questions or suggestions, please email me at zach@coincidence.games!
Today's update adds translations for French, German, Brazilian Portuguese, and Korean. It also fixes a bug where you could sometimes undo the creation of the fixed input/output pipes, and adds the ability to resize the window when in windowed mode. If you see anything weird or have any questions or suggestions, please email me at zach@coincidence.games!
The Zachtronics team are back again. After releasing Kaizen: A Factory Story they have returned for another engineering puzzle game with U.V.S. Nirmana. Read the full article here: https://www.gamingonlinux.com/2026/05/engineering-puzzle-game-u-v-s-nirmana-arrives-from-the-zachtronics-team-at-coincidence/
Full appinfo as delivered by Steam PICS, changenumber 37657816. Also at /api/app/2536720/raw.
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