Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-23 10:02 UTC · Community Announcements · Noctis_Fatehart
Fixed:-Fixed bug causing infinitely increasing stats when switching styles during battle.-Fixed objects that were transparent when they should be solid. -Fixed a bug causing certain items to be picked up multiple times when it should only be picked up once. -Fixed a bug causing certain areas of the map not to load when loading a save data in the City Of Twilight. -Fixed a bug causing certain percentage boosts to physical and magical resistance/damage to be incorrect amounts. -Fixed a bug causing enemies not to spawn when using the "Retry" option after losing a battle.*Additionally, if the play
2026-03-20 08:00 UTC · Community Announcements · Noctis_Fatehart
Fixed:-Fixed a bug causing stats to permanently decrease when switching styles in battle. -Fixed a bug causing certain equipment to have no stats when selecting an empty accessory slot.-Fixed a bug causing certain equipment to appear equipped even when not currently equipped. -Fixed a bug resulting in HP/EP stats not properly reflecting actual stat values in battles. -Fixed a bug causing certain audio to play even if audio settings are set to 0. -Fixed a bug causing the default gamespeed to be faster than normal after using "Turbo Mode".-Fixed a bug causing certain chests to give incorrect ite
2026-03-10 02:20 UTC · Community Announcements · Noctis_Fatehart
Fixed:-Fixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map. -Fixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view. -Fixed a bug causing multiple battles to occur at once if multiple enemies were touched at the same time when outside of battle. -Fixed a bug that would sometimes result in a battle being unable to end even when all enemies are defeated. -Fixed a bug causing text to appear instead of a button icon in certain scenarios. -Fixed a bug in which certain save data would not load correctly due to missin
2026-03-07 18:51 UTC · Community Announcements · Noctis_Fatehart
Fixed:-Fixed a bug causing cutscenes and a battle encounter to occur at the same time. -Fixed a bug that increased game size.
2026-02-24 20:17 UTC · Community Announcements · Noctis_Fatehart
Fixed:-Fixed a bug causing some objects to lose collision while in the Memory City. -Fixed a bug causing certain audio to overlap rather than scale its volume properly. -Fixed some spelling and grammatical errors in certain Collection Entries. -Fixed a bug that would cause the player's movement to be bugged after a 'Quest Completed' or 'Party Member Joined' event occurred. -Fixed a bug causing the victory screen for "Ermli" to have movement when there should be none. -Fixed a bug causing Yellette to remain broken when controlled by the CPU.-Fixed a bug spawning NPC party members outside of the
2025-07-03 01:22 UTC · Community Announcements · Noctis_Fatehart
Fixed: -Fixed a bug in which the skill, 'Tea Cleanse', had the same effect as the skill 'Tealife Aroma'. *This has been adjusted to work as intended. *Skill Name changed to 'Tealife Cleanse'. -Fixed some collision errors in Ezelpor. -Fixed a bug in the City of Twilight in which a particular combat zone would spawn enemies in the floor. -Adjusted some spelling and grammatical errors in some collections entries. -Fixed a bug where certain quest text notifications would be displayed even without quests active. -Fixed a bug in which certain mid battle dialogue audio and text would be incorrect. -F
2025-05-27 02:25 UTC · Community Announcements · Noctis_Fatehart
{STEAM_CLAN_IMAGE}/44691009/b84289bd87a55e127da0a57884fcf4a500c84821.jpg ***Please Note: If you have save data prior to patch 1.4, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed a bug causing enemies and the player to be able to take damage beyond the cap of 9999. -Fixed a bug causing the Flair Skill 'Genocide Slave' to only hit a single target. -Fixed a bug causing certain field tool tips to not activate
2025-05-25 06:11 UTC · Community Announcements · Noctis_Fatehart
{STEAM_CLAN_IMAGE}/44691009/b84289bd87a55e127da0a57884fcf4a500c84821.jpg ***Please Note: If you have save data prior to patch 1.4, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed a bug causing certain equipment to not have any stats. -Fixed a bug causing the 'Tealife' skill not to appear in Ermli's skill list when unlocked on the Memoryscape Board. -Fixed a bug causing some chests to have a drop rate of 0,
2025-05-19 07:02 UTC · Community Announcements · Noctis_Fatehart
{STEAM_CLAN_IMAGE}/44691009/b84289bd87a55e127da0a57884fcf4a500c84821.jpg ***Please Note: If you have save data prior to patch 1.4, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ***It is recommended that a new save is created following this update as there may be bugs or errors that may occur with previously made save data.*** ***Achievements have now been added to the game***! ----------------------------------------- Fixed: -Fixed a bug where equipping the a
2024-01-17 00:40 UTC · Community Announcements · Noctis_Fatehart
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed a bug where clicking a collections entry after returning to the collections selection causes the menu to stay open forever. -Fixed a bug where title screen buttons could be clicked when loading save data or starting a new game, resulting in certain menu bugs. -Fixed a persistent bug where after battle
2024-01-10 03:25 UTC · Community Announcements · Noctis_Fatehart
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed bug where the player can save while in training mode. *Saving/Loading is disabled while in this mode, you must exit training mode via the System Menu. **If you have saved in the training zone, when reloading your save from the title screen. The training mode can be manually exited via a doorway inside
2024-01-08 10:00 UTC · Community Announcements · Noctis_Fatehart
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -An issue in which the quest menu would not appear in some occasions still occurred and has now been fixed. -Fixed an issue in which an NPC would appear in an incorrect position in some scenarios. -Fixed an issue in which some skill VFX would persist after use. -Fixed an issue in which the arrows in the syste
2023-12-13 23:38 UTC · Community Announcements · Noctis_Fatehart
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed an issue where certain audio would be unaffected by changes in the audio settings. *Please report any other audio bugs you might notice, in case any were missed. -Fixed an issue where settings data is not carried over when restarting the game. *Now, when your game data is saved(through normal save or auto-save), the settings will be preserved when restarting
2023-12-12 04:36 UTC · Community Announcements · Noctis_Fatehart
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed an issue where after battle the player would sometimes teleport to the position of a previous battle. -Fixed an issue where pressing the jump or dash inputs would allow the player to spam skills without pause. *Skills and normal attacks can be cancelled by a jump or dash input like before, but these now adhere to the consecutive jump/dash limits per combo. Pr
2023-12-08 03:57 UTC · Community Announcements · Noctis_Fatehart
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Once again, attempted to fix a bug where the player is not reset at the end of battle. -Hopefully fixed a bug where setting a party member to off, sets the main party member off instead of the co party member. -Fixed a bug where the aerial combo attack would immediately chain into itself on the last hit of the combo. -Fixed a bug where skills would not cancel norma
Full appinfo as delivered by Steam PICS, changenumber 37663720. Also at /api/app/2538840/raw.
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