Update 1.3.2
Fixed the "Data Overload" equipment causing enemy drones to spawn invisibleFixed automatic scroll getting stuck in the (ship/shop) equipment menu
Technocide is a vertical scrolling shoot 'em up with a heavy emphasis on player weapons and abilities. You must not let enemies past you and reach your mothership! You will need quick tactical thinking as you weigh your weapons' strengths and weaknesses against your enemies and their positioning.
| App ID | 2543560 |
|---|---|
| App type | Game |
| Developer | Dextrous Games |
| Publisher | Dextrous Games |
| Homepage | https://dextrousgames.net/ |
| Release date | 2024-02-26 12:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2543560 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Technocide.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:14 UTC | $11.99 | $11.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20708166 | 2025-11-07 10:03 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2543561 | 314.22 MB | 186.19 MB | 5473046460665262309 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20708166 | public | 2025-11-07 10:03 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed the "Data Overload" equipment causing enemy drones to spawn invisibleFixed automatic scroll getting stuck in the (ship/shop) equipment menu
Security Update
Starting planet selectionYou can now start your game from a planet you've previously reached, skipping earlier planets and possible rewards. The appropriate weapons are unlocked. You still get one equipment from your previous run.Not available in Expert modeSimulation test levelLearn to use your weapons and equipment in a risk-free simulation, launched from within the ship/shop menu. You can even try out newly bought equipment and sell them back at the same price after the test if you don't like it. Equipment resale value still drops to half after playing a real level.LocalizationAdded 10 lang
Adjusted shop offers Adjusted enemy warning frame
Changed the enemy warning indicator to look less like a lock-on or targeting reticle
Optimized input handling: fixed unnecessary performance hit while using analog sticks. Adjusted shop offers. Removed disfunctional gamepad rumble system.
Equipment Stacking Combine Equipment of the same type to create a more powerful version of it, increasing ammo capacity, decreasing cooldown or boosting other capabilities. Mouse Controls Mouse Movement Controls can be bound to mouse buttons and scroll wheel Gamepad Rumble Rumble strength adjustable in options Gamepad rumble is not working at the moment, sorry for the inconvenience Added images to illustrate tips in the loading screen In-level player 2 UI recolored as yellow to easily differentiate players Small visual improvements and bugfixes
Added Casual Difficulty Same as Easy except enemy health is reduced to 50% and you start with a full loadout of equipment instead of selecting an equipment from the previous run Can't carry over equipment from Casual Difficulty to other difficulty modes In-game effects of difficulty selection are now listed more comprehensively New weapon intros 3rd weapon now unlocks one level earlier Prevent generating identical level bonuses and offering them simultaneously when possible Adjusting music volume during a level plays a preview of music UI: Added a level progress bar to the top left of the scre
Fixed 2-player controller assignment menu
- Shops now offer more affordable equipment. - Changed primary weapon descriptions to clarify their role and function.
- Fixed a menu navigation bug when selecting equipment from previous run. - Lowered some difficulty curves: starting difficulty unchanged, end of run difficulty lowered: -- Easy 3 -> 2.5 -- Normal 4.4 -> 3.9 -- Hard 5.3 -> 5 - Easy difficulty: carrier has 1s immunity after taking damage.
The final week leading up to the launch is filled with testing and fixing bugs. Sign up for the playtest to get a chance to experience the full game ahead of launch. Keep an eye out for bugs and report them to the appropriate Steam subforum. The playtest is live up until Sunday 25th of February, a day before official launch.
See the developer tackling the highest difficulties in the full game.
See the developer tackling the highest difficulties in the full game.
Come chat with the developer behind Technocide as he works towards getting the game ready for release! Get a peek behind the scenes! Dextrous Games Discord
Full appinfo as delivered by Steam PICS, changenumber 34907465. Also at /api/app/2543560/raw.
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