FIX
Fixed a mistake with included save file inside the game - if you are a new player, you will see, what I am talking about.Now you just can clear the saves and play the game from the beginning.My bad.
Travel. Buy. Sell. Protect. Fight. Do Quests.
| App ID | 2555430 |
|---|---|
| App type | Game |
| Developer | AZAMATIKA |
| Publisher | AZAMATIKA |
| Release date | 2026-08-27 12:53 UTC |
| Release state | released |
| Workshop | Visible |
| DLC list (appinfo) | 3751590,5097380 |
| Localized names | schinese 天涯跑商记:好商人志在四方 |
| Store page | store.steampowered.com/app/2555430 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Tradesman.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:13 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25207586 | 2026-09-09 11:44 UTC | ||
| beta_mainbranch_eng | 24775067 | ENG | 2026-08-17 11:20 UTC | |
| beta_mainbranch_rus | 24775067 | RUS | 2026-08-17 11:20 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 2555431 | windows | 155.52 MB | 94.04 MB | 4965894433818971854 | branches: beta_mainbranch_eng, beta_mainbranch_rus |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25207586 | public | 2026-09-09 11:44 UTC | 4 hours ago |
| 24775067 | beta_mainbranch_eng | 2026-08-17 11:20 UTC | 4 hours ago |
| 24775067 | beta_mainbranch_rus | 2026-08-17 11:20 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed a mistake with included save file inside the game - if you are a new player, you will see, what I am talking about.Now you just can clear the saves and play the game from the beginning.My bad.
Hello!This is a small patch, and I hope there aren't any bugs in its content :)We've added a Collections menu. The Collection allows you to move useful items from your quest inventory into a separate menu, where you can enable and disable these items. When an item is added to the Collection, it is removed from your inventory, so it no longer takes up space.There are 28 useful permanent items in total, and you can have up to 20 of them enabled at the same time (It's as if you filled your inventory with these items and nothing else).This is what it looks like, and the menu is accessible by click
Hello! It’s only taken a few years, but here it is: the game is finally leaving Early Access and going straight into the full release!TRADESMAN: Deal to Dealer is a PC video game where you trade, fight, travel, fight, buy and sell, fight some more, complete quests, and fight again. And then you repeat the whole thing.Here is the most important rule of this game:The more goods you carry, the stronger the enemies become and the harder the game gets. 90% of the time, it’s the player who decides how difficult the game becomes.We’ve been working toward this day for a long time, improving the game,
Haya, ladies and gentleladies.This ninja patch, which isn't yet a release patch, actually contains:The full game (with a boss, the new Youngfield location, and new interactions in that location).Achievements (some of them can be obtained in the current version; you don't need to replay the game, but many will need to be completed, because there's no in-game data about them).And we've added another Donkey DLC (no in-game advantages, just developer support DLC).The actual full release celebration patch notes will be out on August 27th, when the game leaves Early Access.
Hello, ladies and gentlemadies!We've got some news - or rather, a few pieces of news.We'll be raising the price of the game soon (in 1 week), since we're getting close to leaving Early Access. As many of you already know, the game now contains much more than we originally planned. That's what cool developers do, so we're doing it too. The price will go up by around 50-60% (basically, from $3 to $5).As some of you may know, all of our games cost $5 - except for one. None of our previous games were released in Early Access, though, so even if we weren't cool developers, the price would still end
Oh boy, gamers! This is another patch-update patch with all sorts of stuff.Dialogues now have quick selection buttons using the keyboard (1, 2, 3, and 4).Cooking food is now 3 times faster – it was too slow before.A dummy for battle simulation and squad damage testing has appeared in Banditshire.New mercenaries – look for them in Fortsville or Rebelton.New quest, new miniboss, new Memory Battle, new legendary mercenary – look for them in Paletrooperville, and then in Bigtopia.The questbook now allows you to switch between both tabs and quests using buttons (including up and down arrows).When s
Greetings. This is a patch with various tweaks and fixes that we didn't have time to finish before the Wasteland update, but these still aren't all of them.Bugs may occur.You can now gather herbs in the Wasteland.Added hobbies (content) for all new mercenaries.Added location troubles (content) for all new locations.Suspicions now have a new boss – the Cultist Boss. Along with this, new badges and their bonuses have been added.When double‑clicking an item, if there is more than one of that item, the sell/buy/take from loot crate window will now open.The potential size of the mercenary reserve h
Heya! There's a new ChatGPT AI localization available now on Steam Workshop.You can read more info about it by using this link.I did it in my free time, it's unread and never proofreaded, please, do not expect high quality ːkotː
Greetings! We've been gone for a long time because we were working on a huge patch with a new biome, the Wasteland, and here it is. The patch notes are not in order of importance but in random order. Heeeeeere we go!0. We added the Wasteland and many new locations, quests, and mercenaries; see everything in the game. This line contains info about almost everything new we added.1. If you sleep in the starting location Grampstead, the Tradesman cannot be robbed. 2. The star icon in demand now appears on the item when hovering over a settlement on the map. 3. A new item has appeared - the Red Fla
Heya!This is not a patch and not a patchnotes, but I want you to be prepared - new patch is soon (I think, 10-11 days before the patch now).We didn't finished everything, but the Wasteland with quests is done.We will remove few fan localizations (Yes, it's sad, but it's not our fault again).We will add Steam Workshop support for localizations.We will add Turkish language support via Steam Workshop (AI localizations, not fully translated for now, and without proofreading, made by us and AI, but better than it was before).The patch is already available in the beta branch, but it is only in Russi
Greetings! It's been a month since the last news post, and I'm here to assure everyone that we're still working (and I mean really working - hard, intensely, but within our limits).So, here's what we've done OR are doing (first the words, then some pictures).Naturally, this is a short news update with just the dry facts.We've completed several more locations fully with quests, a few locations without quests for now, and there's only one location left that we haven't touched yet.Quests are of various kinds - some similar to ones already in the game, and some are completely new types.We've also
Greetings! There haven't been any news updates for a while because we don't want to clutter your Steam news feed.Anyway, work is ongoing. We didn't even stop during the holidays; we've been working on the Wasteland and have also added several locations outside of it.We've already done a lot, but none of our work is fully finished yet (since we tackle everything at once - there's no other way). In any case, we won't release the patch until everything is done, and this, by the way, is going to be another big patch.Here, take a look - I've brought some pictures of the new locations:This is where
Hello!This is the final message of the year, and it's time to wrap things up.The summary is: overall, everything is good.We have already begun work on a new zone (Wasteland), and we have a lot planned for it.And, in the same patch, we will also add a lot to the existing game, of course - all sorts of changes, additions, and improvements.You might have questions about why our Roadmap is structured the way it is. The thing is, we have had a global plan since the Early Access launch: we gradually opened up different zones of the game, and now we are working on the Wasteland. Our Roadmap consisted
1. In Quick Battles, the enemy power spread and success chance are displayed.2. The Undertaker's passive ability now affects the number of badges in lootboxes.
Greetings, comrades! It's been a while, and we've finished this patch, waited for translations into available languages, and are ready to release it (it's already happened).I really wanted to call this patch "Breach" because I believe every decent game should have one. But unfortunately, this patch contains no Breaches, so we named it "Suspicions" — though, of course, the patch isn't just about that.Now, to the patch notes, compiled in random order!0. New language support: Spanish (Spain) by Manco me Levanto1. CONTENT: Business on the road - new content related to the ability to sell cooked fo
Full appinfo as delivered by Steam PICS, changenumber 38725886. Also at /api/app/2555430/raw.
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