Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-07 03:45 UTC · Community Announcements · Kim Jonghoon
Hello, this is JoyfulJo.Since the last hotfix, we have continued to receive reports of various issues.We sincerely apologize for the inconvenience caused to our players. This update fixes a number of problems.FixesFixed an issue where Steam connectivity was not working properly on certain operating systems.Fixed an issue where players could enter unintended stages.Readjusted the code availability in each stage.Fixed an issue where the code highlighting feature did not work in the final stage.Revised dialogue in some levels.Updated several cutscene images.Thank you to everyone who reported thes
2026-07-01 16:57 UTC · Community Announcements · Kim Jonghoon
We have fixed several issues reported through the Steam forums.These issues occurred during the final merge process, and we sincerely apologize for the inconvenience caused to our players.We are also preparing an update for the game’s illustrations, along with visual improvements to the UI, and plan to release these updates soon.This patch has been applied to Windows platform first. We will apply it to macOS as quickly as possible.FixesThe objective requirements for Stage 5-6 are now explained more clearly through dialogue.Stage 6 now unlocks properly after clearing Stage 5.The description for
2026-06-26 12:58 UTC · Community Announcements · Kim Jonghoon
Hello! This is JoyfulJo.Code, Solve, Revolt! (formerly Conge's Crunch Time) has officially left Early Access and is now fully released.Chapter 7 has been added, bringing the story to its conclusion with a new location: “Cache.”We have also added a variety of new interactive objects.Several quality-of-life features have been added as well, including code copy/paste. You can right-click to bring up the copy button.The game will continue to receive updates even after its official release.We still have more planned, including additional convenience features, assist mode settings, various hidden le
2026-06-17 02:36 UTC · Community Announcements · Kim Jonghoon
Hello, this is JoyfulJo.First of all, we would like to thank everyone who has followed and supported Conge's Crunch Time so far.Conge's Crunch Time is a game we have been working on with great care for a long time. Nearly two years have passed since the start of Early Access, and the full release is now scheduled for next week.As we approached the full release, we felt that the game needed a new title that could more clearly represent its puzzles, story, and overall play experience. For that reason, we have decided to change the title of the game.We understand that this change may feel a littl
2026-05-19 07:11 UTC · Community Announcements · Kim Jonghoon
Hello! It's JoyfulJo.We're excited to announce that Conge's Crunch Time will be leaving Early Access after 2 years and launching as Version 1.0 on June 25th.The full release will include:Chapter 7, featuring the new location "Cache," along with the finale of the story.New interactions with various objects in the waiting roomQuality-of-life improvements such as code copy/paste functionalityAssist settings and hint features exclusive to those settingsCats, and secrets!The story of factory manager Conge is racing toward its conclusion. We hope you enjoy it all the way to the end.As the launch app
2026-01-26 07:55 UTC · Community Announcements · Kim Jonghoon
Hello eveyone! Conge's Crunch Time just got a whole lot faster!Before we roll out the next chapter, we've prepared an QOL update focused on optimizations and loading times.While our new artworks brought the factory to life, but they also added quite a bit of weight to the game.Through recent optimization, we have reduced load times, smoothing the game experience as intended.We're also working on the next major update, featuring new levels, mechanics, and mysterious secrets....and a cat?
2025-12-17 01:42 UTC · Community Announcements · Kim Jonghoon
To everyone playing Conge's Crunch Time,We are glad to announce that we now support MacOS.We're also planning to support Linux and Steam Deck as well.Edit : Conge's Crunch Time is playable in Linux and Steam Deck right now!We have many features to update, so please look forward to future updates.Thank you for playing!
2025-12-05 04:54 UTC · Community Announcements · Kim Jonghoon
We fixed the problem where game weren't playable after the last update.For this period of time, we are very sorry for the inconvenient experience.
2025-12-01 14:17 UTC · Community Announcements · Kim Jonghoon
Fixed where certain levels weren't solvable.Adjusted early levels of chapter 5.We always appreciate for the bug reports.
2025-11-28 11:24 UTC · Community Announcements · Kim Jonghoon
Conge's Crunch Time has been updated!A new chapter has been added. Considering the difficulty level, the previous Chapter 5 has been moved to Chapter 6, and the new chapter is now positioned as Chapter 5.This update brings major graphic changes.New puzzle screen UILevel select screenDialogue interfaceAnd everywhere else!The order of levels has also changed. We've adjusted the sequence of levels that appeared suddenly with high difficulty, or changed them to hard mode levels, to provide a more enjoyable experience. Temporarily, some levels have become inaccessible. We will resolve this issue qu
2025-07-14 07:36 UTC · Community Announcements · Kim Jonghoon
Hello, we are the developers of the .It has been over half a year since our last update, and we want to sincerely apologize for the extended silence.We know you’ve been waiting, and we’re here to share our current development status and what’s coming next. Around the time of our last update, one of our team members faced a major personal situation that required them to step away from development.Since we are a small team, this significantly impacted our development on new content updates.We thought things would resolve quickly, but the situation extended much longer than anticipated.Looking ba
2024-11-05 07:13 UTC · Community Announcements · Kim Jonghoon
Conge's Crunch Time is now up to date! We're still on devolopment for the new chapter, chapter 6. In this update, we deliver various quality of life changes we were developing along, before it gets too late. Default language for the game is now English. For the players with their system language is not English nor Korean, now the game starts with English. New button, My best code has been added. {STEAM_CLAN_IMAGE}/44534147/baa10f044465c9f075957a6818d3791d69ce6b35.png You need to complete each level to use it, after this update. The shortest code with 100% success rate will be saved, and can be
2024-09-28 04:14 UTC · Community Announcements · Kim Jonghoon
We fixed an issue where intro dialogue for a newly added level was not showing. Thank you for the bug reports!
2024-09-21 02:30 UTC · Community Announcements · Kim Jonghoon
Fixed an issue where you couldn't use the chapter 2-3 door because of save file compatibility issues. All players will be able to use it right.
2024-09-19 06:26 UTC · Community Announcements · Kim Jonghoon
New update for Conge's Crunch Time has come! This update will contain new features and levels to ease the difficulty. {STEAM_CLAN_IMAGE}/44534147/0b15bf8099ebccd696ee811bd243789b58d47389.png Level clear now requires 8 additional tests, not 10. Additional clear rate will be saved. New levels has been added to Chapter 2, 3, 5. SKIP button has been added to level screen. Fixed robot (Register) misbehaving at certain spots. For the next update, Chapter 6 and new contents will be delivered for all players. Thank you for playing Conge's Crunch Time!
Full appinfo as delivered by Steam PICS, changenumber 38140489. Also at /api/app/2562040/raw.
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