Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-04 01:15 UTC · Community Announcements · Levanek
Long time no see, my dudes ːcgrazzːBeen some time since the last update, but promise I'm still cracking away at Deadlocked bit by bit! So here's what I've been working on (shortened into a few lines)New ContentNew Game ModesBoss Rush Mode: Challenge your skills and beat 3 progressively stronger versions of Abso-Unit in this increasingly difficult survival mode. This one won't be easy ːmediconːEndless Mode: Want just to grind out some scrap and kill a bunch of robots? Endless Mode is now available and ready to play! Turn up that music and get crackin ːcgrazzːNew WeaponsQuick BoomCharge up to 6
2024-11-29 00:35 UTC · Community Announcements · Levanek
Hey guys! Small update to fix a few bugs and issues when incorporating the controller update :) Fixed some UI Element functionality Fixed a few bugs regarding drops Minor Blueprint system changes Once again, thank you for all you beautiful people for supporting the development of Deadlocked :D
2024-10-14 23:59 UTC · Community Announcements · Levanek
Controller Support is finally in! Switch seamlessly between controller and keyboard in this new update! Various tweaks and changes Various tweaks were made in the game based on feedback, from simple visual changes to UI overhauls and more! Balancing Changes Weapons now deal randomized damage Enemy balancing Story Mode difficulty balanced Thank you so much for supporting Deadlocked and see you in the next update!
2024-02-22 23:18 UTC · Community Announcements · Levanek
Small Patch -Fixed some enemy animations -Fixed explosion smoke particles to fully finish before disappearing -Added UI element to track blueprints, this could be accessed with the Tab button -Updated Blueprint bug UI -Added animation to blueprint UI + Sound effect when activated -Updated health prize orb text to be red, it doesn't blend in with other colours -Fixed certain UI elements by not providing feedback when being interacted with -Survival mode now has 3 boss difficulties, good luck ;) The next steps will be making the survival mode more fun with a unique twist to Abso-Unit, hopefully
2024-02-17 23:56 UTC · Community Announcements · Levanek
The first patch is out! Here are a few gameplay changes I've made :) Shop Changes -Changed and adapted prices of various shop items -Adapted shop UI to be more interactive when the player has their cursor over the purchase button -Heal-Billy has "voice" lines :) Gameplay changes -Big Doink and Eradiactor can kill a limited amount of enemies now for both balancing and technical purposes, Scrap slap is next :( -Player could now dodge through enemies -Player could no longer collide with Prize Bombs -Prize bombs no longer shoot confetti (less screen clutter) -Player could now view current blueprin
Full appinfo as delivered by Steam PICS, changenumber 36455610. Also at /api/app/2562100/raw.
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