Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-07 14:50 UTC · Community Announcements · Samharia
Hello everyoneI am happy to announce a new game we have been working on for a while Aleef: Desktop Pet CollectorShort description: Work, browse, or play other games while hatching eggs in the background! Collect 300+ pets with various stats, unlock powerful upgrades, and build your battle team. Features:⭐300+ Pets: Collect unique pets across 7 distinct rarities, from Normal all the way to Ancient and Crimson.⭐Companions: Bond with pets to gain powerful stats like increasing the effect of W-A-S-D keys and creating builds for different computer usage.⭐Battle Pets: Assemble your strongest team an
2025-09-23 16:31 UTC · Community Announcements · Samharia
Hey everyone Got another incremental game for you to check, and the demo just released a few seconds ago :D While working on Awrak, I got exhausted, so to take a breath of fresh air I decided to create a new game in my free time that mixes ideas from both Awrak and Samawa Idle. (Don’t worry about Awrak, it’s still coming soon!)I present to you: Maktala: Slime Lootfest (Demo available now btw)This game takes the best parts of Samawa Idle and Awrak, but adds new systems and content that build on them in a big way. Basic description of the game:It is a game where you kill hordes of slimes and use
2025-05-06 15:35 UTC · Community Announcements · Samharia
Hey @everyone, First off, I just want to say thank you for all the love and support you gave Samawa ❤️. I know it’s been a long while since any updates, and I owe you an apology for going quiet. I didn’t plan to step away for so long, but life got in the way and I needed some time to reset. That time off got me thinking a lot, and I ended up starting something new (Awrak: Rogulike Deckbuilding). It’s not a sequel or anything, but it definitely carries over some of the heart and lessons from Samawa Idle. This new game in short is: Samaw Idle combined with Balatro. If you liked any of them then
2024-10-28 13:23 UTC · Community Announcements · Samharia
Fixed a bug preventing the player in rare scenarios from interacting with the artifact system
2024-10-11 16:18 UTC · Community Announcements · Samharia
Fixed a bug that prevented the collection of Attack bounties. Fixed a bug that caused the Champion to stop attacking. Fixed a bug that made the Champion attack slower than intended.
2024-10-11 07:43 UTC · Community Announcements · Samharia
New Content: Worlds: A new system allows you to select one of three worlds upon sacrifice. This choice will affect the game in your next sacrifice. Additionally, you will be prompted to choose an objective. Completing the objective will reward you with Crown currency. Crown System: A new shop with powerful options, including the ability to gain Valor without sacrificing and increasing the maximum level of various systems in the game. Champion: The maximum level for the Champion is now 60 (previously 50). A new skill for the Champion has been added, which unlocks at level 60. Balance Changes: I
2024-07-01 14:05 UTC · Community Announcements · Samharia
-Fixed a bug preventing proceeding to the next level when the number of bosses is changed while in a boss room. -Fixed a bug preventing the Automator from resetting in certain situations. -Allowed artifacts to appear over the description area as a temporary fix for those who acquired many artifacts.
2024-07-01 04:19 UTC · Community Announcements · Samharia
-Fixed a bug allowing infinite boss time with Meteor -Fixed a bug in mobile version making the right UI elements go over the gold area -Fixed one of the stats of the support tower written twice
2024-06-27 11:20 UTC · Community Announcements · Samharia
-Swapped the first and second skills of the champion. Now, the first one is the AoE, and the second one is the damage multiplier. -The damage multiplier skill of the champion has been improved. The new description reads: "The First Hit on a Monster Deals 1.3x Damage, Up to 190x on the 20th Hit." -Valor gained from sacrifices has been increased by an exponential factor, providing more valor overall. Higher levels now grant even greater amounts of valor. -Added a confirmation UI element for shard destruction.
2024-06-25 03:29 UTC · Community Announcements · Samharia
-Fixed a bug causing the Automator to stop monster spawn. -Shard slots now unlock if your maximum level before the patch is higher than the requirement. -Fixed issues from previous patches that resulted in certain saves having higher than intended stats values. (Stats will be fixed upon sacrifice.)
2024-06-23 21:04 UTC · Community Announcements · Samharia
Hello everyone, First off, I want to apologize for my mistake in releasing a DLC with quality-of-life features that many of you feel should have been part of the base game. I've spent countless hours over the past few months working on this update, which is the biggest one yet, packed with major content. I faced a tough decision: -Include the new content in a new DLC -Incorporate the new content into the base game and create a new DLC with visual additions (background changes) and some statistics I chose the latter because I wanted everyone to experience the same game. However, I underestimate
2024-06-23 04:30 UTC · Community Announcements · Samharia
I am excited to announce the biggest patch for the game, Patch 2.0.0 Here are the main new contents: Second Layer of Prestige: Valor System The First Champion: Shadow Shards of Valor: An equipment system with powerful stats Books of Power: Six books that significantly improve your power Artifact System: A new early-game system that lets you choose artifacts with both upsides and downsides Localization in 10 Languages Workshop improvements Many Quality of Life Improvements (such as single node refund), balance changes, and bug fixes.
2024-03-25 22:40 UTC · Community Announcements · Samharia
-Fixed a bug preventing Ice Tower from launching frostbomb on critical strike -Death Overlap maximum value is now 90%. The overall damage is similar to before the patch due to the bug fix. -Fixed a bug locking certain features (such as Automator and Rune monsters) on players with old save files.
2024-03-17 23:23 UTC · Community Announcements · Samharia
Hi everyone, thanks for playing the game, reporting bugs and suggesting new features. This post will show what I am currently working on for the future of the game. First Expansion Patch 2.0.0 (Expected: April / May): -Second layer of prestige -Champions -Mobile release -Legendary Powers + Map System (Thanks @Demonic Eevee for the suggestions, from Discord) -Relics You can join the game's discord: https://discord.gg/Uy83FuCGFa
2024-03-17 00:17 UTC · Community Announcements · Samharia
-Tower choices now stay the same after rebirth -Floating numbers (damage and gold texts) are now always shown.
Full appinfo as delivered by Steam PICS, changenumber 37588952. Also at /api/app/2562730/raw.
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