Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-01 12:55 UTC · Community Announcements · Jonny Roy
Chapter 4.2Just some minor bug fixes.Bug fix for saved games not loading when Doris is one of the lives.Fixed animation for tying shoe laces and tending to plants not running during cut scenes.I hope everyone had an amazing Christmas and a fantastic new year.Thanks,Jon
2025-12-26 11:17 UTC · Community Announcements · Jonny Roy
Chapter 4.1 Bug fix for intermittent crash on stages with extreme amounts of destructible items. (Max Destruction Count increased from 32767 to 65534.)Fixed issue with Steam Input not responding when game is paused.Fixed issues with cutscenes on Chapter 2 S9 and Chapter 3 S1, S9 and S10.Fixed exit on Chapter 4 S3 not walking the character to the correct spot.Fixed Doris tagging in wrong.Fixed Doris not being able to pick up enemies.Hope you all had an awesome Christmas! Thanks,Jon
2025-12-19 15:30 UTC · Community Announcements · Jonny Roy
Chapter 4Get ready for Chapter 4 the final part of the story featuring 12 new stages. 12 New stagesImproved paper and floating physicsImproved Ragdolls v4Ragdolls tangle far less frequently and resolve far quickerRagdolls get stuck in the environment far less frequently and resolve far quickerImproved pathfindingImproved speech variations for the charactersImproved reflections slightly.Improved destruction, weapons now continue on their original path as they are destroyed.Added Taunts, these are just a fun thing that add a bit of comedy, because the game was getting too serious.Fixed bug with
2025-11-01 12:44 UTC · Community Announcements · Jonny Roy
Chapter 3 Update 9Added a new Stage 3 - 11. Improved player stun time is now reduced to get you back into the fight quicker, you can use dodge to get up straight away.Improved reflections, they now have far less distortion issues.Adjusted Tyler's starting position to make him easier to tag.Improved path finding enemies won't get stuck behind breakable objects under overhangs.Fixed mirrors not breaking.Fixed some stages windows would break, but then appear non broken when entering a building.Fixed issue where sometimes enemies would not get stunned correct when hit (for example if the enemy was
2025-09-13 17:18 UTC · Community Announcements · Jonny Roy
Added 2 new Stages 3 - 9 and 3 - 10. Added new Character Mr.Din a speed wrestler with a huge amount of throws. Improved Byron's muscle definition and adjusted colours to make his features and details pop a little. Improved Pathfinding when enemies are close to walls and have to move behind walls or into buildings. Improved Ragdolls v3 Ragdolls now fall at more consistent speeds Ragdolls tangle far less frequently and resolve far quicker Ragdolls get stuck in the environment far less frequently and resolve far quicker Update: Control settings will now save if you update your controls Update: Di
2025-07-13 10:23 UTC · Community Announcements · Jonny Roy
Chapter 3 Update 5MAJOR UPDATE: Added Air Throws each Character has 4 air throws accessed by catching an enemy with the action button while holding a directions. Air throws can be used for co-op combos. You can now pick up downed enemies, stronger character can then carry these enemies. Throw a carried enemy with the action key and any direction. Some characters can catch enemies mid air to a carry. New display options in the options menu.Improved foot dynamic positioning when the foot is rotated so the foot does not push the toe through the floor (most noticible with Byron and Mr.Din)Improved
2025-06-07 14:53 UTC · Community Announcements · Jonny Roy
Chapter 3 Update 4 Improved dodge:You can now cancel attacks by dodging.Dodge responds better to slightly early button presses (if you press dodge before you land from a jump for example).Dodge will instantly occur when getting up.Attacks can't hit player during the dodge (only while the player is actively moving)Improved ragdolls even more, they should not trigger to early during throws anymore due to hitting certain objects.Improved ragdolls when throwing an enemy that overlaps another enemy.Players can no longer be hit during throws while they are actively holding and throwing an enemy.Grap
2025-06-02 10:23 UTC · Community Announcements · Jonny Roy
Hi Everyone, I realised the other day that some people might not know about how the advance combos work, so I will be busy creating some combo guides! I have created 3 so far: Byron Move List {STEAM_CLAN_IMAGE}/44582402/00fa26b8e15f36022539be365f0428bf7f0f2f3f.gif Simon Move List {STEAM_CLAN_IMAGE}/44582402/c2483c00b5f08e09769790c83f9bb21145e5e7ac.gif And Finally Vinssou Move List More to come, but have fun with these, they do not list every combo because it would be a very long guide, but it gives you a lot of good moves and combos to check out and help you get past the 99 and their blocks! L
2025-05-23 11:08 UTC · Community Announcements · Jonny Roy
Chapter 3 Update 3 {STEAM_CLAN_IMAGE}/44582402/1ecb8a0865794bd9323905076179266e50ef0a6b.gif Improved reflections rendering. Added new speech for shop workers. Fixed issue with trying to sit on chairs that have been knocked over teleporting you somewhere else on the stage. Fixed extra life bug, when you quit a stage after unlocking a new character and then play another game in any mode you would get the character you had unlocked as a extra life. Fixed bug if you die shortly after you tag someone in, where you would be invisible. Fixed Chapter 3 Scene 3 fixed opening cutscene and blank screen a
2025-05-16 17:22 UTC · Community Announcements · Jonny Roy
Chapter 3 Update 2 - Another new Character! {STEAM_CLAN_IMAGE}/44582402/d50d04571742ea11e67c9c41e13b2b59c4ac2372.gif Added new playable character Strickland, School principal and old school MCMAP expert. Added two new music tracks for Chapter 3 Increased Doris attack speed with handbag. Increased Arthur kick range when using his zimmer. Updated Vin overall damage compared to other characters Fixed issue with loading saves when you update the game on one device but not another and the save syncs, causing the second instance to be unplayable until it is updated Issue when Arthur picks up zimmer
2025-05-05 11:34 UTC · Community Announcements · Jonny Roy
Chapter 3 Patch 1 - Improved Fun {STEAM_CLAN_IMAGE}/44582402/9e981a133996804daab5be261211972eb5b3775f.gif Added new playable character Arthur, Zimmer Fu expert. Improved enemy path finding when enemies or the player are on different floors. Improved enemy path finding with stairs. Improved camera on Stage 1 of chapter 3 to zoom out while on the blacony Improved camera on Stage 8 of chapter 3 to zoom out while on the blacony and in the outside upstairs section Improved camera on multiplayer Improved camera smoothing when being thrown Improved camera smoothing when throwing with people like Mina
2025-04-08 09:47 UTC · Community Announcements · Jonny Roy
{STEAM_CLAN_IMAGE}/44582402/630b5b66a0787da4ec0ea4a6c4b65c67013c8610.gif We Could Be Heroes - Chapter 3 is out now. This update adds a whole new bunch of features and gameplay elements completely new to the game. I hope you enjoy and let me know your thoughts because I love to hear from you guys. Thanks as always for playing and for your continued support, Jon PS: I am working on a big overall gameplay update that will ramp up the destruction!
2025-03-05 17:55 UTC · Community Announcements · Jonny Roy
Apologies everyone, but there has been a slight delay to Chapter 3, due to me wanting to add more content! But here is a pre - chapter 3 update that includes a lot of fixes and some new stuff too! If all goes to plan it will drop March 24th. {STEAM_CLAN_IMAGE}/44582402/626775ca90e6b6f6207f088b29e0582d5698a4dd.gif Here is what is added in this update. Added Arcade Mode - Select a single chapter to play all the way through. Improved font resolution and readability. Added save and load notifications during auto save and load. New rendering style makes the whole game a little more stylish and retr
2025-01-15 23:44 UTC · Community Announcements · Jonny Roy
Chapter 2 Patch 2.2 This patch contains more than 60 additional features, fixes and improvements. {STEAM_CLAN_IMAGE}/44582402/5fec5664312e97b9969faed805fb9f8ad4753816.jpg General Fixed Tyler throws not working. Fixed unlock icon for Tyler when you unlock him. Fixed issue with enemy gang status not resetting on creating a new game. Fixed issues with some shards rendering wrong and causing performance issues. Car - Rear Bumper corrected hold angle. Car - Rear Bumper Mini corrected hold angle. Closing cut scenes not showing through story. Improved pathfinding around dynamic objects blocking enemi
2024-12-24 00:48 UTC · Community Announcements · Jonny Roy
Chapter 2 Update. Bringing a bunch of new stages and 3 news gangs. I hope everyone has an amazing Christmas, I will be working over the period doing some more testing and fixing any issues I find. {STEAM_CLAN_IMAGE}/44582402/9e8c92ad6eb58e526b76c091138c7f89dd304d30.gif Watch out for Santa with a Breeze Block, he can be leathal! Let me know if you run into any problems, next up on the road map is a few new play modes, which are really fun for a quick play around, or just to challenge yourself. Thanks as always for your support, Jon
Full appinfo as delivered by Steam PICS, changenumber 37950429. Also at /api/app/2563030/raw.
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