Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-11-24 19:43 UTC · Community Announcements · Steel Arts Software
Fixed reverb issues that would cause overly loud audio that occurs when kicking some doors. Steam Deck changes, optimised Steam Deck settings are applied at launch to comply with Valve guidelines. Verification should hopefully follow. New Location - Resident Baths, just a small location I was working on a while ago that was never fully completed. It's still an interesting place to enter, grab a special weapon, some ammo and maybe some little bonus inventory. Added dead zone on controller input. Eliminating drift when playing with a controller.
2024-10-28 01:02 UTC · Community Announcements · Steel Arts Software
Added low memory overhead option. This new setting will enable the main hub map, Westminster to be streamed in over 12 seconds. I noticed a huge memory spike when transitioning to Westminster that could occasionally lead to an out of memory crash on systems with less RAM or VRAM. The map is the same, it's just been chopped up into small chunks that are loaded in sequentially, memory is flushed between each chunk to ensure the loading system isn't getting overwhelmed when clearing old and loading new data in for gameplay. I recommend leaving this off if you can, it will cause a 12 second load s
2024-10-11 01:30 UTC · Gamemag.ru · Александр Логинов
После месяца раннего доступа компания Steel Arts выпустила продолжение своего хоррора 2017 года. Сиквел получил название Beyond Hanwell.
2024-09-30 23:51 UTC · Community Announcements · Steel Arts Software
We just released the soundtrack for purchase, 100% of revenue from music sales go directly to Jamie, so if you like the music, and appreciate a good score, please consider picking it up. Thanks! Message James Elsey Thank you everyone for the amazing reception to the game and some lovely comments that have been coming through for the music! The Hanwell game’s hold a special place in my heart, given the original was my first ever credited game Soundtrack. So to have the opportunity to come back to this world and compose for a sequel was a fun challenge. Particular highlights include working with
2024-09-27 21:51 UTC · Community Announcements · Steel Arts Software
Fixed "Fatal Error" issue on some systems. Chainsaw and Cursed Weapons sound effects now fade out as they should when stowed.
2024-09-27 17:30 UTC · Community Announcements · Steel Arts Software
Fixed cancelling use in the inventory also dropping the item when playing on a controller. Added more checkpoints to the hospital. Fixed a bug that would prevent Dinky, Minxy and the Duke not taking damage with melee.
2024-09-26 15:03 UTC · Community Announcements · Steel Arts Software
Major Changes New Game+ - Start a new game, straight to Westminster with all you're upgrades and inventory. Available after completing the main game. Non-essential items can now be dropped from the inventory. Just right click and drag outside the inventory area to drop an item, dropped items can be retrieved again. Headbob is back, I disabled head bobbing before launching due to bugs caused in the latest version of UE5, it is now back. It is on by default but can be disabled in the settings. Removed sprint delay when not using the quick turn feature. Added attack homing options for radius and
2024-09-20 10:09 UTC · Community Announcements · Steel Arts Software
Cloud saves should now sync correctly.
2024-09-16 14:26 UTC · Community Announcements · Steel Arts Software
Added a Return to Westminster button in the pause menu, this will load your backup save and return you to your last save point in Westminster. Added Objectives to Livingstone Manor Inventory Management - You can now re-arrange your inventory. Do this by holding down the right mouse button, and dragging your item to a different slot. On controllers this is mapped to the jump button. Y by default, or whatever you mapped it to if using a custom remap. New Special Cursed Radiant Cross weapon found in the woods. - I'll be adding more special one off items to the open world over the next, just littl
2024-09-14 23:02 UTC · Community Announcements · Steel Arts Software
Livingstone Manor now clears as it should.
2024-09-14 21:09 UTC · Community Announcements · Steel Arts Software
Major Changes As requested. Added Story Difficulty Mode, playing on this difficulty level will make the combat and survival elements of the game much more forgiving. - Important Note! Because of the new difficulty tier, you're saved difficulty will have decreased by 1. So if you were on Normal, you will now be on Easy, be sure to check and change this to your preferred level. Testing Grounds - New arcade style game mode available after completing the main game. Set your parameters and fight a never ending wave of Anomalies. Only St Pauls is currently available, but I'll add more with each upda
2024-09-13 22:26 UTC · Community Announcements · Steel Arts Software
Locked the Hanwell Bypass until you have all ID cards. This update seems larger than it's content because it also comes with the ground work for tomorrows big 0.75 content update. Please note, that means it comes with the new Story difficulty mode. Because of the new difficulty tier, you're saved difficulty will have decreased by 1. So if you were on Normal, you will now be on Easy, be sure to check and change this to your preferred level. See you all tommorow! Because it could ruin your experience and allow you to do the end before the beginning, this was a rushed update, so as ever, if I bro
2024-09-09 14:06 UTC · Community Announcements · Steel Arts Software
Hi everybody! Firstly I want to thank everybody who believed in the game enough to take the risk on arly Access, I understand it has a bad reputation these days and the feedback it has generated has been invaluable. I want to lay down the plan for this month's updates. Please note these are plans that can change with very little notice, life can sometimes get in the way, but I have largely managed to stick to my deadlines so far and hope I can continue to do so. Towards the end of the month I should have most of the missing side content finished, this includes: 1.0 Update Slated for Thursday 2
2024-09-09 13:59 UTC · Community Announcements · Steel Arts Software
Fixed some map icon issues when cleared. Fixed a bug that would cause the torch to become unusable after using a battery. Fixed the rotation axis of the Ferris Wheel in Anomaly Park. (I think, this one is random so I hope my changes fixed it) Fixed a bug that would trigger already triggered checkpoints. Added 5 seconds of invincibility on load and health is no longer saved to avoid getting into an infinite death loop. Some random crafting materials can now be found in safe houses. Added tutorial for perfect block. Added tutorial to clarify health regeneration. Reworked the failsafe in Twitchys
2024-09-08 16:10 UTC · Community Announcements · Steel Arts Software
Fixed a bug that would cause the torch to flicker and dim with full battery.
Full appinfo as delivered by Steam PICS, changenumber 37461576. Also at /api/app/2565550/raw.
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