2026-09-01 11:09 UTC · Community Announcements · SecretModeLiam
Everyone has a duo - that one person who you would go to hell and back for (literally.) But how tight is that link? Introducing the 2v2 Race Mode! It's time to find out, fellow damned souls, for a brand-new 2v2 mode is now available in Chained Together! As if the pressure of pixel perfect leaping while being mocked by a lousy imp wasn't enough, now you're pitted against each other to see who can climb the highest in 30 minutes. What's a challenge without style? Alongside this update, two new outfits – the American Inmate Jumpsuit and Medieval Prisoner – have been added, completely free of c
2026-06-02 10:02 UTC · Community Announcements · secretmodemaddie
We’ve got a very big update to share with all of you.. A new member has joined the Chained Together party! We’re excited to announce that UK-based publisher Secret Mode will be taking over Chained Together and bringing on a new development partner. As part of this change, Anegar Games will be taking a step back from the game. It’s been an incredible (nearly) 2 years since we launched Chained Together in June 2024 and we’re so thankful to you all for all of your support, but we’ve decided it’s time for us to move on and allow someone else to carry the torch through the dark depths of Hell! {STE
2025-11-19 20:13 UTC · PC Gamer · Justin Wagner
I have a feeling that someone, somewhere is trying to get every ounce of value they can out of a prop rental for a set of four comically oversized manacles. That's the only explanation I've landed on for why Chained Together, an ultra-hard co-op platformer about four characters being, well, chained together, is getting a film adaptation. Yet, here we are... Read more.
2024-09-16 13:20 UTC · Community Announcements · PixelPilgrim
Hello everyone, here is a minor update (1.8.6): Fixed synchronization of rotating objects in workshop maps. Added the ability to change materials on Triggered Objects (level editor). Thank you and have fun!
2024-09-11 14:42 UTC · Community Announcements · PixelPilgrim
Hello everyone, here is update 1.8.5: We have fixed the display of ratings for maps on the workshop. We now enforce adding a title to new workshop mods. We've made some minor fixes to the level editor. We have adjusted the volume of certain sound effects that couldn’t be changed. We’ve added a link to the level editor’s documentation. We still have several fixes to make for local co-op mode and controller support. These fixes will be arriving very soon. Thank you and have fun!
2024-09-10 13:35 UTC · Community Announcements · PixelPilgrim
Hello everyone! After more than a month of work, we are excited to present version 1.8.4 of Chained Together, which introduces a brand new feature many have been waiting for: the creation and sharing of custom maps! This update is designed to unleash your creativity and introduce you to new experiences created by players themselves. New Features: Integrated Map Editor: Access the map editor directly from the main menu by clicking on the "Workshop" button. Create your own map using a variety of tools designed to facilitate the creation of challenges, interactions, and unique mechanics. Challeng
2024-08-06 09:00 UTC · SteamDB · SteamDB
* Steam Deck; * Black Myth: Wukong; * ELDEN RING; * Dead by Daylight; * Grand Theft Auto V; * Baldur's Gate 3; * Call of Duty®; * Chained Together; * ELDEN RING Shadow of the Erdtree; * Rust; * excluding free to play games View top 100 on SteamDB
2024-07-30 09:00 UTC · SteamDB · SteamDB
* Steam Deck; * ELDEN RING; * Call of Duty®; * EARTH DEFENSE FORCE 6; * No Man's Sky; * Dead by Daylight; * Chained Together; * Call of Duty®: Modern Warfare® III - BlackCell (Season 5); * Black Myth: Wukong; * Red Dead Redemption 2; * excluding free to play games View top 100 on SteamDB
2024-07-23 17:35 UTC · Community Announcements · PixelPilgrim
Hello everyone! It's been a while since we've shared any news here. We are fully committed to developing our in-game level editor and integrating the Steam Workshop into the game. Today, we want to give you a sneak peek of our level editor. It might look chaotic, but our goal here is to test each element and make sure they work as expected. We will keep you updated as we make significant progress on the next update. Thank you for your support 🙌 {STEAM_CLAN_IMAGE}/44592117/3c70de18f1aee79030415436458fe355a6975a0d.png
2024-07-16 09:00 UTC · SteamDB · SteamDB
* Steam Deck; * ELDEN RING; * Baldur's Gate 3; * ELDEN RING Shadow of the Erdtree; * Chained Together; * Cyberpunk 2077; * Grand Theft Auto V; * Black Myth: Wukong; * Red Dead Redemption 2; * Forza Horizon 4; * excluding free to play games View top 100 on SteamDB
2024-07-10 14:32 UTC · Community Announcements · PixelPilgrim
Hello everyone, The new patch 1.8.3 fixes and introduces new elements: Addition of new skins to the character selection Corrections to certain animations Fixing a spawn point in Asian Shrine Thank you and have fun!
2024-07-09 09:00 UTC · SteamDB · SteamDB
* ELDEN RING; * Steam Deck; * Baldur's Gate 3; * ELDEN RING Shadow of the Erdtree; * Chained Together; * Cyberpunk 2077; * Forza Horizon 4; * Red Dead Redemption 2; * Grand Theft Auto V; * EA SPORTS FC™ 24; * excluding free to play games View top 100 on SteamDB
2024-07-08 15:36 UTC · Community Announcements · PixelPilgrim
Hello everyone, The new patch 1.8.2 fixes the character selection and replication issue caused by the UI change. Thank you for your quick feedback on this bug. Please ensure all players in your game are using the same version for it to work. Have fun!
2024-07-08 10:27 UTC · Community Announcements · PixelPilgrim
patch 1.8.1: Fixed synchronization of rotating containers in the city world Simplified character selection menu We are working on new elements that will appear in upcoming updates. Thank you all and have fun!
2024-07-04 13:10 UTC · Community Announcements · PixelPilgrim
Hello everyone, the new patch 1.8.0 brings some improvements: Added a "3,2,1 Go!" function. By pressing 'R', you will be able to signal to other players the exact moment to jump in order to stay synchronized. You can change the key binding under the name "Start Countdown." Added a version check. If you join a session that does not have the same version as you, a notification will appear upon connection. Optimization of trees in the city area. Other optimizations. Have fun!
Full appinfo as delivered by Steam PICS, changenumber 38791116. Also at /api/app/2567870/raw.
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