2025-11-19 16:00 UTC · Community Announcements · C4PT41N
Greetings, fellow clerks! A year has passed since you got your job at the Border Post. We’re sure all of you fulfilled your duty to the best of your abilities. But today we don’t have to work, it’s time to celebrate! Check out our new accolades trailer: Honor Board In this year we achieved a lot, all thanks to you! The Capital is proud of our citizens. THRESHOLD sold more than 30,000 copies, with more than 90% of players actually showing up on the job! (we have our eye on you, slackers). We also got more than 1000 reviews, with 86% being positive, for which we are endlessly grateful. Let’s tak
2025-09-15 17:36 UTC · Community Announcements · Neon Freak
this message is brought to you by CRITICAL REFLEX, a publisher of THRESHOLD and a bunch of other weird games you’ve surely heard about hi! if this post found you, then it’s safe to assume you’re probably looking for some niche, one of a kind gaming experiences. presumably costing less than a regular retail price. good, glad we’re on the same page. let’s talk kick-ass games. right now we’re celebrating our very own first Direct-style presentation with a flash sale on every CRITICAL REFLEX game including all CR bestsellers, such as THRESHOLD AND our two latest games which just launched today: No
2025-06-26 19:09 UTC · Community Announcements · Neon Freak
this message is brought to you by CRITICAL REFLEX, a publisher of THRESHOLD and a bunch of other weird games you’ve surely heard about hi! we heard this summer sale was giving you a good old choice paralysis. i know, i know, lotsa good games around, right? don’t worry, we can help. if you’re seeing this message, chances are you love weird games that make you go ‘whoa, i've seen shit like this before’. kinda like THRESHOLD lol. https://store.steampowered.com/app/2580020/THRESHOLD so we’re running our own CRITICAL REFLEX kick ass games sale. think: a small curated selection of indies that defy e
2025-03-12 17:25 UTC · Community Announcements · PATALOON
Long time no see fellow Clerks, we've got a small update for you.. Global optimization efforts to reduce stalls. Fixed an exploit that allowed players to collect two tickets when the train goes really fast. Have a great Watch, Clerks.
2024-12-25 12:29 UTC · Community Announcements · PATALOON
Oh oh oh, a new patch is upon you Clerks! Fixed a rare Soft-lock that could happen where the Capitale was allowing Player to enter the Chamber without any questions available inside. Fixed a crash that could happen if player looked at a zoom-able environment location while Mo wants to start a dialogue with them. Fixed an issue with the Air Can Achievement that sometimes didn't unlock. UI minor tweaks. Happy holidays to those who celebrate. 🎄🎄🎄
2024-12-23 21:36 UTC · Community Announcements · PATALOON
Added Game Controller vibration support (can be turned off in the Menu). Harmonized Game Controller's support in the Game's Start Menu. Fixed the case of a player no-clipping in the Elevator and falling through the map. Fixed a rare Soft-lock that could happen when player was standing outside of a walkable area while pointing something at Mo. Moved the Skip elevator UI prompt on the side of the screen to not interfere with credits. The resignation ending is now considered a death and will not reset Player's save.
2024-12-22 07:23 UTC · Community Announcements · PATALOON
Fixed a frequent Softlock that could happen if a Game Controller was used right after Player picks a two letter names and before the flag screen appears. Fixed a rare Softlock that could happen if Player White-whistled in the Horn while the train was stopped during the Threshold Event. Fixed a rare Softlock that made the tickets from the Punched Card machine non-grabbable. Fixed a rare crash that could happen if players managed to look at the Observatory and the Tower simultaneously. Minor fixes and timing tweaks.
2024-12-12 17:12 UTC · Community Announcements · PATALOON
Major improvements for both the freezes and the framerate drops. Fixed the softlock that could happen if you asked Mo about the Air Can machine. Added a feature to unstuck a player if they were trapped in-between the Mountain and Building 1. Fixed the LOD models for canisters making them properly visible from a distance. Y-Axis for the mouse can now be inverted in the Options. Fixed the post-processing darkening the image when you came back from the Capital Chambers. Tense music during the Revelation sequence no longer drops down in volume if you enter an area which muffles sounds (i.e. caves,
2024-12-07 12:18 UTC · Community Announcements · Mistalleks
- If the player dies by suffocating after the Threshold, saves won't be deleted anymore — giving more opportunities for the players to obtain one of the key endings. - Fixed an issue that allowed Mo to write a message from the Underground Facility to the player. - Fixed several prompts appearing at the wrong moment (when the player character reacts to the fish multiple times, and when the player used the key on the toilet). - Fixed typos in French and English. - Fixed buttons not disappearing from the ending screen, allowing the player to spam-click on them. - Removed the ability to pause on t
2024-12-02 10:07 UTC · Community Announcements · PATALOON
Fixed a softlock where asking Mo about the grave after you dug it up could take away player controls. Improved navigational mesh to potentially avoid Mo getting stuck on a rock near Building 1 Fixed being able to infinitely restart the interaction with the hole in the wall Fixed the issue where the player character would think about outhouse "maybe the key I found can open it" after opening it with the said key.
2024-11-30 20:28 UTC · Community Announcements · PATALOON
Patch Notes: Fixed a blocker that happened when player wanted to Interact with the hidden scaffolding leading to the Observatory . Camera now stops turning to the first Air Can supplied by the Air Can Machine after the first playthrough.
2024-11-30 03:33 UTC · Community Announcements · feedbacksjulieneveille
Patch Notes: Fixed a softlock that could happen if a country was selected too fast, which took away control from the player. Fixed a softlock with Mo getting stuck in the capital chamber. Fixed softlock that could happen with Mo if you asked him anything before running off somewhere else, and then went back to ask him about something else. Fixed a softlock where if the player died behind crates and Mo reached them there, he would get stuck behind the crates. Fixed the sky box obscuring the view of the Tower when fleeing through the mountains. Fixed a timing issue that might have caused the Que
2024-11-24 23:17 UTC · Community Announcements · PATALOON
Greetings, Clerks! Another haul of bug fixes, improvements and Design Tweaks are upon us. Fixes: Fixed a bug that allowed the player thoughts about the 3 messages found to play multiple times when getting close to Building 1 door. Fixed an issue that made the rocks falling from the cliff often stay stuck mid-air around the destroyed pine tree. Fixed an issue softlocking the player when they died for the first time after seeing the Train's contents. Fixed an issue softlocking the player if they hurried the Train to go as fast as possible before the mandatory full stop happens during the Story p
2024-11-22 00:44 UTC · Community Announcements · PATALOON
Greetings, Clerks! Another haul of bug fixes has arrived at the Border Post. DISCLAIMER: There was a major issue with how the script for auto-saving was handled. It's now fixed, but if you've got soft-locked before this update — you might still be in that state. We're very sorry, but the only solution in that situation would be to start a New Game. Good news are — this issue was fixed, which should greatly improve the experience and eliminate A LOT of soft-locks! Patch Notes: Fixed an issue where Player's mouth UI would show an incorrect amount of blood. Fixed an issue where finishing the Brid
2024-11-19 22:49 UTC · Community Announcements · PATALOON
- Preventing the removal of savegames in case of a death before the THRESHOLD. - Fixed a collision issue. - Fixed a visual issue in the Capital Chambers. - Fixed a script issue with Mo.
Full appinfo as delivered by Steam PICS, changenumber 38710829. Also at /api/app/2580020/raw.
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