Lycans 0.15.3
Items in the inventory are no longer deleted when picking up another item from the ground. Fixed an issue with player display in the UI when there are more than 10 players.
Lycans is a multiplayer game. It can accommodate up to 12 players. Investigate to find the werewolves hiding among the villagers during the day and hide at night to survive their attacks !
| App ID | 2596100 |
|---|---|
| App type | Game |
| Developer | Onu Games |
| Publisher | Onu Games |
| Release date | 2023-12-04 00:00 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/2596100 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Lycans.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:23 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 16736543 | 2024-12-13 14:25 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2596101 | 1.02 GB | 211.12 MB | 3725342197202481361 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 16736543 | public | 2024-12-13 14:25 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Items in the inventory are no longer deleted when picking up another item from the ground. Fixed an issue with player display in the UI when there are more than 10 players.
Maximum number of players: 10 -> 12. The doors on the new map now open inward.
Hello everyone, The anniversary of Lycans' release is in one week! To celebrate, here’s an update that adds... a brand-new map! To enhance immersion in the game, I’ve implemented a system where footsteps sound different depending on the type of surface. The surface types include: dirt, rock, and wood. The new map is not only more visually stunning but also more graphically demanding. To balance this, I’ve optimized the game’s lighting system, so players with low-end setups should experience better FPS. Finally, here’s a sneak peek at the new map! Have fun! {STEAM_CLAN_IMAGE}/44706861/28e5f6160
Fixed a bug with the spyglass and wolf transformation. Fixed the teleportation portal timers.
Minimum closing time of the portal: 60s -> 10s. Maximum closing time of the portal: 300s -> 180s. Fixed visual issues with the smoke from the smoke bomb.
Hello everyone! Lycans has just surpassed 20k sales! Thank you all! To show our appreciation, here’s a new update that will make wolf gameplay easier, along with a new item and some balancing adjustments. Now that players are getting better at the game, wolves are finding it increasingly difficult to win matches. Due to the wolf music, villagers know a wolf has transformed even when they’re not in danger, making it really tough for the wolves. I’ve decided to make the following changes to the wolf music, which should help wolves kill more easily and appear innocent during debates. Removed the
Hello everyone! Here's a new game update introducing a new item: the telescope! I've also decided to rework the game's lighting to give it more life. There are also some small adjustments to the spawn rates of potions and items. Enjoy the game! New Features Added the spyglass Significant reduction of fog Improved lighting and colors Balancing Trap quantity: 1 -> Infinite Trap cooldown: none -> 60s Lock cooldown: 5s -> 3s Key cooldown: 0s -> 1s Reduced potion spawn rate Increased spawn rate of other items Other Return of the Europe server {STEAM_CLAN_IMAGE}/44706861/491ad573f74f4be7844903f38b8e
Balancing Cooldown for using the padlock: 30s -> 5s. Breaking a locked door consumes less health for villagers but a bit more for wolves. Portals close more quickly.
Hello everyone! We're back with a new update that adds a new item: The Padlock! We've also balanced the game to make matches easier for wolves who struggle a bit when playing with more experienced players. New Item: The Padlock Use it on a door to lock it. A locked door cannot be opened, but villagers and wolves can force it open by interacting with it. Be careful, it takes time and consumes the hunger bar! After locking a door, the player receives a key that allows them to retrieve the padlock at any time (there is a delay before the padlock can be reused). Balancing Portals deactivate after
New Features Hunter's crosshair changes color when a bullet hits/kills Added Battle Royale mode Rifle bullet is now an item rather than a collectible Activating the bullet reloads the rifle (a 10s delay is added when firing with the bullet in inventory to prevent easy kills) Balancing Moved the portal from near the village to inside the village by the beach Audition effect buffed. Duration: 45s -> 60s. Range multiplier: x2 -> x3. Teleportation effect is now neutral instead of negative Increased voice range in giant Increased pet range in giant Added over 100 object spawns Bug Fixes Fixed a bug
Hello! I'm back after a break from Lycans updates! I'm bringing some exciting new features that will really change the way the game is played, and I hope these changes will delight you. My goal is to make the game more strategically interesting and make each match truly unique while keeping the gameplay clear and simple. New Features Added the Wolf Trap item (findable on the map) Added the ability for wolves to revert back to human form (configurable) Added the negative potion effect: Teleportation Added teleportation portals on the map (single-use and randomly activated) Added new spawns for
Balancing Slight increase of the duration of the Celerity and Audition effects. Other Removal of FPS display (debug mode). Default harvest score: 1000 -> 1200.
Bug fixes Fixed an issue with voice in the death voice chat when observing a player with the Paranoia effect.
Balancing Increased duration of the following effects: Flatulence, Glowing, Paranoia Decreased duration of the following effects: Invisibility, Night Vision Bug Fixes Fixed an issue where players could remain with a wolf skin after a game Fixed an issue with the potion spawn rate
Hello! It's been a while since the last update, and the reason is simple: I've spent all this time implementing a system to use items in Lycans. The first type of added item is potions! This also means that there will be more items later on... Potions can be found anywhere on the map and consumed at any time during the gameplay. Each potion gives a random effect to the player for a limited duration. What are the effects? It's up to you to test them! New Features Added lootable potions that can appear on the map (configurable) Added the Alchemist role: Knows the effects of potions in the game a
Full appinfo as delivered by Steam PICS, changenumber 37461576. Also at /api/app/2596100/raw.
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