2023-06-30 15:34 UTC · Community Announcements · DarkGod
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.6 ! See http://te4.org/ This is the update of shame! I managed to induce a nasty nasty bug that broke the item's vault in 1.7.5. This is the fix for it so I can now finally go back to publish Lost Land test. I am sorry for the delay (and the nasty bug). And to express my shame about the bug, I've gifted 2 bonus vault slots to every single player account that exists at this moment, whether they were affected or not. {STEAM_CLAN_IMAGE}/5317382/e1859d585e1830181d06383411a794535ee10d1e.png Fixed the Item's Vault bug that could uplo
2023-05-29 14:27 UTC · Community Announcements · DarkGod
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.5 ! See http://te4.org/ This update fixes various things and most importantly provides new hooks and modding tools that are needed for Lost Land. "But DarkGod please let us test Lost Land!" Actually this patch's main goal is just that! I'll wait a few days to see if nothing explodes with it and if all is good the testing will start! Now, I already said it in the announcement of the beta but I want to make it crystal clear: Lost Land testing is *NOT* to be considered a way to get early access. It is likely to be full of bugs, un
2023-02-17 19:08 UTC · Community Announcements · DarkGod
Hello my minions! So it's been a while, far too long even, but now I'm finally rea.. **out of nowhere, a wild minion appears and grabs DarkGod, shouting, "WHERE IS LOST LAND? GIVE IT TO ME NOW!!!"** Ok ok my wild minion, just let me finish! {STEAM_CLAN_IMAGE}/5317382/25fad246558042f73a62605877776b7a085fbf66.png As I was saying, I'm finally ready to speak more about Lost Land. It's now in a rather usable state but it is a very big thing and as such, I've decided that I'd do an open beta / early access for it for once! The current plan is that such a beta would come soon and be available on te4.
2021-06-28 17:12 UTC · Community Announcements · DarkGod
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.4 ! This release adds a new class and a new class evolution, amongst other updates, fixes and balances ! Don't forget to help ToME on Patreon too if you wish ! {STEAM_CLAN_IMAGE}/5317382/e1859d585e1830181d06383411a794535ee10d1e.png Add a new hook/callback, ActorAI:aiTalentTactics/callbackOnAITalentTactics Add chat portraits to many things Add zone max level to tooltip and adjust levels for difficulty (if applicable) Allow Steady Shot triggered via Shoot to apply Marked Dirges update mastery correctly Feed and Fed Upon properly
2021-05-21 15:19 UTC · Community Announcements · DarkGod
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.3 ! This release adds support for japanese & korean translations, and many fixes, balancing and support for addons stuff. Amongst them a solution (hopefully) to the slowness some people experienced in the previous version. Don't forget that you can support ToME on Patreon too if you wish! {STEAM_CLAN_IMAGE}/5317382/e1859d585e1830181d06383411a794535ee10d1e.png Abyssal Shield now has a log line Actor:canBe now checks for an additive "all_bad_immune" flag, for those that need it Add Japanese and Korean translations Add "no_sustain
2020-11-07 00:56 UTC · Community Announcements · steam2
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.2 ! This is a very simple bugfix release to squash a nasty bug that slipped in 1.7.1, very sorry :( Don't forget that you can support ToME on Patreon too if you wish :) {STEAM_CLAN_IMAGE}/5317382/e1859d585e1830181d06383411a794535ee10d1e.png Fix for Rocket Pod in Embers of Rage Fix a bug where sometimes the world explodes when necrotic minions are healed. Boom. {STEAM_CLAN_IMAGE}/5317382/a4580d7eeea26a7eb5e7c80f993f7aba2f6b1f1a.png Fix Ominous Shadow to correctly grant darkness damage conversion Have fun in Eyal!
2020-11-06 20:10 UTC · Community Announcements · steam2
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.1 ! This is a simple bugfix release to squash 'em evil bugs! Don't forget that you can support ToME on patreon too if you wish :) {STEAM_CLAN_IMAGE}/5317382/e1859d585e1830181d06383411a794535ee10d1e.png Add a way for the game to try and load (and fix) savefiles with errors (usually due to data that should not have been saved). It is likely to work in many instances, but not guaranted. Clarify corpselight description Correctly report talents cooldown in the log when stunned in some cases Disable gamma settings from being applied
2020-10-29 15:04 UTC · Community Announcements · *****2
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.0 ! Now I promised a Necromancer rewrite some time ago, and it is now finally here! Rejoice for they are now more complete, fun and deadly than ever! (disclaimer: yes this means you'll also get murdered by necromancer NPCs ;) ) But that is not all obviously, this new update brings many new things, including 3 new class evolutions! Ok one of them is Lich being turned into one, but it's still much reworked! An other huge thing is the translation framework. To be honest I never thought it'd ever exist, but in the end I found a way
2020-10-04 13:09 UTC · Community Announcements · DarkGod
My minions, The 7th beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Do not use addons or DLCs to test it, as addons can always mess up the testing and the DLCs require an update to work for 1.7. One last thing for those new to betas; characters will NEVER validate in beta;
2020-09-21 02:32 UTC · Community Announcements · DarkGod
My minions, The 6th beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Do not use addons or DLCs to test it, as addons can always mess up the testing and the DLCs require an update to work for 1.7. One last thing for those new to betas; characters will NEVER validate in beta;
2020-09-01 00:35 UTC · Community Announcements · DarkGod
My minions, The 5th beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Ok I promise this is the last time I slip a new evolution in a beta! But this one was ready, cool and already made so ... welcome Fallens! Class evolution of Sun Paladins, thanks a lot to Recaiden! Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Do not
2020-08-24 16:02 UTC · Community Announcements · DarkGod
My minions, The fourth beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Do not use addons or DLCs to test it, as addons can always mess up the testing and the DLCs require an update to work for 1.7. One last thing for those new to betas; characters will NEVER validate in be
2020-08-07 17:25 UTC · Community Announcements · DarkGod
My minions, The third beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Do not use addons or DLCs to test it, as addons can always mess up the testing and the DLCs require an update to work for 1.7. One last thing for those new to betas; characters will NEVER validate in bet
2020-08-06 00:28 UTC · Community Announcements · DarkGod
My minions, The second beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Do not use addons or DLCs to test it, as addons can always mess up the testing and the DLCs require an update to work for 1.7. This release brings a lot of little changes, fixes, balancing for the Necro
2020-07-07 13:55 UTC · Community Announcements · DarkGod
My minions, The day of the Necromancer is drawing near! While 1.7 is not yet released .. its first beta is! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs. Of particular interrest is, obviously, the full rewrite of the Necromancer (you can find some more details on them there: https://te4.org/blogs/darkg
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