Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-27 17:27 UTC · Community Announcements · Swains
Hey, everyone! The spoop season is almost here! And with the spoop season comes a juicy DeathWatchers patch! To celebrate I've added an all new and first ever DeathWatchers Halloween Event!Voodoo Queens CollectionTo participate simply login anytime between now and the 19th November!There are now eight new Halloween doll collectables to find, scan and collect! You must scan each doll a total of three times to secure it and add it to your lobby! Collect all eight dolls to earn a Halloween 2025 completion plaque! Anyone that logs in before the 19th November will also receive a participation plaqu
2025-06-05 23:32 UTC · Community Announcements · bswainsgames
Think i've finally fully fixed the 4+ herb bug! Please message me if you encounter it again! You can now disable the hunting entity altogether in Deathwatchers & Clean up modes! Fixed infinite sprint! There was quite a few other bug fixes but i spent so long fixing the herb issue i forgot them...
2025-05-03 22:05 UTC · Community Announcements · bswainsgames
Updated Spanish translation Entity hunt roar range has gone from 50-20, should still be heard on all maps at max distance, but should also help you with knowing where the entity starts its hunt Voids now last between 2-4 minutes. Instead of 3-6 minutes. Reduced the times between event activations on all difficulties, quite drastically on easier difficulties, this should reduce the length of easier rounds Void events and a few other event types would never be reinserted into the events loop, so that specific event would only ever occur once. This would occasionally cause a problem with the herb
2025-04-22 01:37 UTC · Community Announcements · bswainsgames
- Added map layouts to each level safe zone (Except UMB Office) - Entities can now also hunt MUCH earlier on, however early hunts are really short, let me know how this affects your rounds - Added an 'Auto' option to the Event Logger which scans for every event type, but you get paid only 60% of the events total worth - Entity no longer does the secondary roar/scream when it hears something and goes to check that area - Rewrote the rewards giving system, so you should never miss a reward now, and it'll check at the start of the lobby if you've missed one and give you it. - Entities in classic
2025-04-18 20:18 UTC · Community Announcements · Swains
- Fixed a major bug potentially causing an event to activate more times than it should - Hunting Entities now wait '3' seconds before hunting after slamming the doors and screaming - Fixed a text issue in the journal - Clothing items should no longer disappear at certain angles - Collision issue on Eccleshill - Flipped a grid on Eccleshill that was making events appear the wrong way around - Increased walking speed from 2.0 - 2.25 - Items not spawning correctly after being dropped in lobby, should now always get re-enabled. This was intentionally added to avoid a bug when players connect. The
2025-04-14 00:29 UTC · Community Announcements · bswainsgames
CHANGES Sprinting New run animations. You have a run cooldown bar that gets consumed as you run. If the bar gets fully consumed, resetting the sprint takes longer. There's no penalty for fully consuming the sprint bar other than the extra reset time. Walk speed has been lowered a very small as you now run quite a bit faster! Tablet Buttons The ritual page button is now where the 'log' button used to be The Log button is now next to the journal button. Cameras & photos have now been moved over to the right once each Other Moved the fuse box on fall lane Bug Fixes Fixed a major but rare bug, whe
2025-04-11 22:57 UTC · Community Announcements · bswainsgames
Sorry this took a bit longer than i was hoping, but there's a lot in this one! Thanks for playing everyone, you're all awesome! - Fixed a major bug that would potentially cause more than 3 herbs to be correct - Fixed a major bug that would cause a crash when you set custom location settings and then change the location - New more compact tutorial board in the lobby. Covers most of the core mechanics and it's all in one place. - Entity should no longer accidentally hit people really far away - Entity should now be able to melee you when you're super close - Fixed a collision issue on Eccleshill
2025-04-07 01:59 UTC · Community Announcements · bswainsgames
Journal cross offs now no longer cover the event data Journal animations should no longer ever be off centre Clients EMF's can now detect dissappearence events again Entity speed on UMB fixed Events not activating on UMB fixed Classic events now reset once they're logged Dead players can now see much more clearly Gear will now always auto return unless you're DeathWatchers multiplier is less than 1.75! I THINK I've fixed the stupid arms disappearing bug! Classic entities should now hunt the correct tables! Hopefully when people join at a similar time, there shouldn't be any issues with peoples
2025-04-05 23:08 UTC · Community Announcements · Swains
Classic entities should now all be banished correctly when using the flashlight New classic room tables allocated properly (I dun goofed with their ID's) Collision improvements on Eccleshill Removed some old text from the lobby
2025-04-05 16:55 UTC · Community Announcements · Swains
Eccleshill wall collision fixed Money earned for Classic and Clean up modes is now corrected! Hopefully arms should no longer disappear (if this happens, please message me!), a quick fix is simply restarting the game, but it should no longer occur Extra light added to Eccleshill safe zone A few other minor bugs! Please message me on discord if you find a bug!
2025-04-04 22:09 UTC · Community Announcements · Swains
What's New? New Game Mode - Clean Up You're the crew that DeathWatchers send in to clean up after an investigation gone wrong. You've got 2 minutes to inspect & memorize the location before the night time investigation begins. You then return later that night to clean up the location as quickly as possible. You've only got a small amount of time before the entity is free again. With limited gear and no way to protect yourself you've got to clean up events by logging them as quickly as you can. Try to log them all before your time runs out. Steam Community Items DeathWatchers' community items h
2025-02-16 01:44 UTC · Community Announcements · bswainsgames
Custom settings should correctly reset on return to lobby now Journals should deactivate on return to lobby Previous Investigation Board should now always be correct for everyone (re-wrote a lot for this)! Floodlight T3 now spawns the correct item Audio Events should now work correctly on Cell Block L Challenges shouldn't any longer randomly activate when you've not completed it Lots of other fixes but forgot to write them down, whoopsie
2025-01-05 16:00 UTC · Community Announcements · Swains
- All flashlight tiers have been given a buff - Various flashlight bugs fixed - Parabolic T2 should now be buyable - Difficulty achievements should work again
2024-12-24 01:09 UTC · Community Announcements · Swains
Upgrades should now all show the correct text Locations will no longer be buyable when you already own them Equipped gear resets on lobby return EMF breaking in hand should also now be fixed Snow lobby fixed Money tracking fixed Whoops, negative money quickly fixed lol
2024-12-23 10:35 UTC · Community Announcements · Swains
Hey, everyone! I've been hard at work on this patch for quite awhile now, and although there's no new gear per se, no new maps and what not this is without a doubt the biggest content update yet. This update really makes the game more of the idea that I originally had. The patch adds a lot of longevity to the game and gives y'all fresh challenges, literally, to complete! I'm actually going to take that break now, I kinda didn't do very well at that last time. But I mean it this time lol. There'll probably be bugs but as usual let me know and I'll get to them as soon as I can! Hope y'all enjoy
Full appinfo as delivered by Steam PICS, changenumber 37605276. Also at /api/app/2599370/raw.
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