2026-09-10 12:10 UTC · Community Announcements · gsg_amanda
PATCH NOTES - RC : EA : 02 : 01 : 00 (Build: 153019 - 10.09.26) Hello Reclaimers, Got a second hotfix/small patch for you with some bug fixes and tweaks.Most of us are already working on Update 3, but we wanted to get a few things sorted as quickly as possible.With love, - The Ghost Ship crew --- PATCH NOTES --- ㅤ \Made the Expenite drop amount in the "Enemies Drop Expenite" Alteration more consistent across Threat Levels and team size. Previously, solo runs on lower difficulties would result in hardly any Expenite gains because there were too few enemies. Higher-difficulty runs with a full sq
2026-09-03 11:45 UTC · Community Announcements · GSG Aaron
PATCH NOTES: \Hello Reclaimers,We have a small hot fix for you. It's just a few things as we wanted these fixes out as quickly as possible. With love, - The Ghost Ship crew --- PATCH NOTES ---- Fix Gotoorak sometimes teleporting to world origin on clients- Fixed some animation twitching on the reaper worms- Fixed lucky shot accidentally being set to 100% chance to trigger rather than the 50% it was supposed to be- Headhunter alteration enemies no longer spawn expenite while red hostile reading is active- Backport engine fix for niagara memory leak when game is paused
2026-09-02 11:02 UTC · Community Announcements · GSG Aaron
{STEAM_CLAN_IMAGE}/44682613/8803f0aea75d16660ea3447bc6077dee7f53f684.png Hello Reclaimers, Welcome to Update 2 of Rogue Core early access! We’ve implemented some core (ha) difficulty changes in this one along with a bunch of tweaks and fixes and of course some new content. Much to get through, so we plopped it all in a big list down below. As always, we look forward to hearing your feedback.
2026-08-28 12:58 UTC · Community Announcements · GSG Aaron
Hello Reclaimers, Update 2 is just around the corner — it’ll go live in Rogue Core on Wednesday, September 2nd at 13:00 CEST. Here’s your first look at what’s coming. We’ll post the full patch notes when the update goes live next week. This preview will focus more closely at the biggest changes and additions, and our thoughts behind them. Bug fixes, balance tweaks, QoL improvements and smaller stuff like that will go in those patch notes. If you’d like to get your hands on all of this before next week’s release, it's now live in the Experimental Branch! Instructions on how to activate that are
2026-07-29 12:26 UTC · Community Announcements · Julie - GSG
PATCH NOTES: \ Hello Reclaimers, While we are hard at work on Update 2, we have a small patch for you with a few bug fixes.Rock and Stone! With love, The Ghost Ship crew --- PATCH NOTES ---ㅤ- Fixed Critical Shot saying it grants 50% crit chance when it only grants 30%- Fixed picking Expenite Upgrade right after another player has picked theirs removing the reroll for the next player- Fixed some Expenite Upgrades not applying correctly if chosen while downed- Fixed Late Joiners sometimes not getting weapons- Fixed spawns added through Risk Vectors sometimes getting out of hand- Workbenches now
2026-07-09 14:09 UTC · Community Announcements · GSG Aaron
{STEAM_CLAN_IMAGE}/44682613/f89f9f0d1cc24bd927a5c329f7a2cf341be69790.jpgHello Reclaimers, Lead Game Designer Mike here. With this week's Update 1.2 turning out quite large, we thought a more feature-focused version of the patch notes would help shine some light on the 'what' and 'why' of this update. Some of the changes have some more significant effects on the gameplay experience, so I think that’s worth looking at in detail. You can find the full 1.2 patch notes linked right here, and our explanations right down below. Let’s get to it. Balancing player power and game difficulty With Update 1
2026-07-07 09:39 UTC · Community Announcements · GSG Aaron
PATCH NOTES: \ Hello Reclaimers, We have one more patch for you all before we close the office for summer vacation. It's full of small fixes and difficulty tweaks. The Gatekeepers' behaviour has been expanded to they can now react defensively. As always, feedback is appreciated so let us know what you think on our Subreddit or Discord.Rock and Stone! With love, The Ghost Ship crew --- PATCH NOTES ---ㅤ \- Reduced Flanking critical hit chance from 50% to 25% to better match its uncommon rarity- Added new Volatile Radiation upgrade- Changed description of snapfire extraction to the +1 red sugar,
2026-06-18 15:55 UTC · Community Announcements · gsg_amanda
PATCH NOTES: \ Hello Reclaimers, A patch with a lot of fixes and tweaks to radiation and some UI improvements. With love, The Ghost Ship crew --- PATCH NOTES --- Changes- Renamed Radiance to Blinding Flash- Corrosive Sludge Pump now shows damage stats in the reclaimers manual- Reduced Button hold time to start upgrade negotiation from 1.5 -> 1 second- Tweaked Ionization to have each stack be more impactful while reducing max stacks and having the stacks decay- Increased the expenite earned from events- Adjusted the expenite upgrade cost progression to slightly speed up the early upgrades and s
2026-06-17 12:19 UTC · Community Announcements · GSG Aaron
Hello Reclaimers, We're excited to launch the first major Update for Rogue Core! After much consideration, we have decided to call this first update 'Update 01'. It's been a busy couple weeks leading up to this. We've been doing a lot of experimenting, tweaking and adjusting, including some big revamps to core game mechanics. We also squeezed in some new content for good measure. There's a lot in here. Mark made (and narrated) a trailer to explain everything, which you can watch via the embedded link above. Otherwise, you'll find the full list of changes and additions down below. As always, yo
2026-06-11 11:04 UTC · Community Announcements · Julie - GSG
(Build: 144984 - 11/06/2026)Hello Reclaimers,We are releasing a small patch with some bug fixes and a crash fix, which should reduce the amount of crashes and improve voice chat functionality. On top of this, we are releasing an experimental branch for Update 1! If you are interested and want to help us catch some bugs, please check out our blog post about the experimental and how to join it HERE.With love, The Ghost Ship Crew --- PATCH NOTES ---- Fixed an issue with the in-game voice chat- Fixed a bug where spamming spacebar after picking a Weapon Attribute would grant you multiple stacks of
2026-06-11 10:58 UTC · Community Announcements · GSG Lars
EXPERIMENTAL LIVE Update 1 Release: June 17 Hi Reclaimers,The wait is over! We're finally ready to open up the EXPERIMENTAL BRANCH for Rogue Core. If you're interested in getting an early look at what's coming in UPDATE 1, now is your chance to jump in and help us test what's ahead! HOW TO ACCESS THE EXPERIMENTAL BRANCHRight-click on Rogue Core in your Steam Library >Click “Properties..” >Select “Betas” >Click the drop-down menu under "Beta Participation" >Select “experimental - WIP build - enter at own risk!Then wait for the game to update (Restart Steam and/or Verify Game Files to be 100% su
2026-06-04 12:41 UTC · Community Announcements · gsg_amanda
(Build: 144292 - 04/06/2026) Hello Reclaimers, We are all hands on deck with Update 1 (preview HERE), so this is a rather small patch. It contains some tweaks to the session system and serverlist that should make things better for those who have been having trouble seeing the serverlist / joining lobbies, and a few crash fixes.With love, The Ghost Ship Crew --- PATCH NOTES --- - Adjusted session system to be able to handle connections better in all regions.- Fixed a bug where the Falcon sometimes didn't listen and chose violence instead of reviving.- Fixed some crashes related to the Workbench
2026-06-03 13:57 UTC · Community Announcements · GSG Lars
Hello Reclaimers,Since launch, you've been sending us feedback, bug reports, suggestions, and plenty of passionate opinions, and we've been listening. Your participation helps us shape Rogue Core into a better game.We've been hard at work on our first major update and we're excited to finally share the details with you.Many of these changes touch core gameplay systems and represent significant improvements. We're 90% confident that everything listed below will make it into the update. That said, it's a substantial amount of work, and we may need to delay a few items if necessary to ensure a sm
2026-05-28 12:34 UTC · Community Announcements · gsg_amanda
PATCH NOTES: RC:EA:00.07.11 (Build 143525 - 28/05/2026) Hello Reclaimers, While we working on content for the next big update, here's a patch with some fixes for some of the most reported bugs.We are aware that some players are having issues with the serverlist, and It is something we are very much investigating at the moment. Thank you for your patience, while we figure things out hover your Icon > Click the Respawn button. It is easy for a dwarf to get stuck.
2026-05-26 09:00 UTC · SteamDB · SteamDB
* Forza Horizon 6; * Subnautica 2; * LEGO® Batman™: Legacy of the Dark Knight; * Paralives; * Deep Rock Galactic: Rogue Core; * 007 First Light; * Warhammer 40,000: Space Marine 2; * Subnautica; * Total War: WARHAMMER III; * Red Dead Redemption 2; * excluding free to play games View top 100 on SteamDB
Full appinfo as delivered by Steam PICS, changenumber 38792528. Also at /api/app/2605790/raw.
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