2026-09-08 14:51 UTC · Community Announcements · Supertehteh
Hey everyone!It’s been a while since we properly talked about what we’ve been building for Intravenous 3. Today, we finally have something substantial to show.We’re announcing Intravenous 3: Borderline — a completely free standalone prologue to Intravenous 3.Intravenous 3: Borderline launches for free on October 2. Wishlist now!And you won’t have to wait long to get your hands on it.The playtest starts today.INTRAVENOUS 3: BORDERLINENothing left to lose. No reason to hold back.Borderline puts you in the shoes of Gideon, a feared mercenary who narrowly survived his confrontation with Steve.Once
2026-08-07 12:26 UTC · Community Announcements · Supertehteh
Intravenous 3 continues to polish and build upon various gameplay mechanics present in the first two games, and one such feature is going prone. Previously, going prone meant reducing your visibility and breaking lines of sight at the expense of total vulnerability, should combat find you. Intravenous 3 builds upon prone by allowing the player to use all weapons and most gadgets while laying down. This presents not only new possibilities for combat, but also stealth - no longer do you have to get up to use the HSR-EMP or any other gadget that disrupts electrical devices. This means more possib
2026-07-17 14:14 UTC · Community Announcements · Supertehteh
https://store.steampowered.com/app/4383190/Intravenous_3/ With Intravenous 3, we continue to work on and polish the little things that made the previous two games fun. In Intravenous 1, enemies would react to noise made by the player instantly. This made certain elements of stealth rather annoying - the player would be punished for making the slightest mistake with an instant reaction. One of the improvements IV2 brought over IV1 were timed reactions to noise - the reaction depended on the type of noise and distance to the NPC. No longer were you punished with an instant reaction to noise the
2026-06-18 18:16 UTC · Community Announcements · sрy
Hey folks! This has been a problematic update and I apologize for that. What was added with good intentions in mind ended up causing more problems than benefit. Hotfix #3 finally takes care of all the issues it has caused. Remember to report any issues you run into! Thanks for reading, hope you're enjoying the game! Social media Twitter Discord community YouTube
2026-06-18 15:42 UTC · Community Announcements · Explosive Squat Games
Hey folks! The previous patch integrated multithreaded audio file loading, however it did not properly work with mods. This hotfix takes care of that. Apologies for the inconvenience! Remember to report any issues you run into! Thanks for reading, hope you're enjoying the game! Social media Twitter Discord community YouTube
2026-06-18 07:47 UTC · Community Announcements · Explosive Squat Games
Hey folks! This patch backports a game startup optimization implemented into Intravenous 3 and fixes a crash. PERFORMANCE - integrated multithreaded loading of sound files, which greatly speeds up game startup time - your mileage may vary! game installations with many mods installed should see the biggest gains in startup times BASE GAME CHANGES - fixed a crash that could occur when lights would be disabled/enabled while actors were being removed MODDING CHANGES - exposed 'floors' library to mod environments
2026-05-21 07:04 UTC · Community Announcements · Explosive Squat Games
Hey folks! This patch reverts the controller changes in 1.4.10 based on player feedback - thank you to everyone that shared their thoughts! CONTROLLER CHANGES - the "melee" and "reload" actions have been reverted to their pre-1.4.10 behavior based on player feedback Remember to report any issues you run into! Thanks for reading, hope you're enjoying the game! Social media Twitter Discord community YouTube
2026-05-17 13:35 UTC · Community Announcements · sрy
Hey folks! This patch backports certain under-the-hood changes from Intravenous 3, to better build the pathfinding grid for NPCs, to further reduce instances of NPCs getting stuck. 'COLLATERAL' CAMPAIGN CHANGES - changed geometry on several levels to reduce instances of AI getting stuck IV1 REMASTER CAMPAIGN CHANGES - changed geometry on several levels to reduce instances of AI getting stuck BASE GAME CHANGES - improved obstacle pathfinding grid obstruction indexes build procedure to use less memory and be more accurate - improved pathfinding grid update procedure - improved goon handling of v
2026-05-08 12:23 UTC · Community Announcements · Supertehteh
Hey folks! We're aware how important the soundtrack was to both Intravenous 1 & 2 - elevating the polar opposites of stealth and action gameplay.Xtrullor is once again composing for Intravenous 3, and we'd like to show you the music used in the trailer, as well as the calm ambience version of the track, which has not yet been published. We're hard at work making this the best Intravenous game in the trilogy, so please, have a listen to a small part of the game's soundtrack, while we pour our best efforts into the game. Thank you! Social mediaTwitter Discord community YouTube
2026-04-10 13:00 UTC · Community Announcements · Supertehteh
Hey folks! A week ago, the Steam page for Intravenous 3 went live together with the game’s first trailer. And in just one week, the page has already gathered 33k wishlists. For comparison, the original Intravenous reached that number only after release. Intravenous 2 took 3 months to get there. Thank you for your attention to the game and for the trust you’ve shown. We're doing our best to make this the best Intravenous game in the series. Will be back with more details soon. See you soon.
2026-04-03 16:03 UTC · Community Announcements · Supertehteh
Hey folks! I'm happy to announce Intravenous 3 is now available for wishlisting on Steam! Together with HypeTrain Digital, we are developing the third entry in the series, one that is more ambituous than Intravenous 2. Steve and Sean are back, and this time they're on the receiving end of a relentless manhunt. Stealth or combat - the choice is yours, as it always has been, now with even more ways to play, and an even more reactive narrative. Intravenous 3 will be culmination of everything I wished Intravenous was back in 2021, when the first game launched. If you've been here since Intravenous
2026-04-03 15:45 UTC · Community Announcements · sрy
Hey folks! This patch fixes several issues with some of the campaign levels (newly introduced due to the pathfinding changes in version 1.4.8...) and several controller-related fixes/improvements. 'COLLATERAL' CAMPAIGN CHANGES - adjusted object placement in several troublesome places on "Epilogue. Ground floor", "Nightclub", and "Butchery" to improve AI pathfinding - fixed a bad patrol route on "Industrial Front" CONTROLLER CHANGES - fixed camera smoothing sliders not being adjustable via controllers - fixed listing through security cameras on joysticks not functioning correctly - fixed incorr
2026-03-22 12:55 UTC · Community Announcements · sрy
Hey folks! This update features several fixes and backports from the ongoing development of Intravenous 3. BASE GAME CHANGES - improved pathfinding - instances of goons getting stuck, or unable to pathfind to certain positions, should now be resolved and other similar instances should occur far less often - improved AI cover stare logic - reduces instances where NPCs are clearly capable of watching some kind of pathway, but aren't - improved tile visibility baking for static light sources - fixed NPC obstacle avoidance not functioning correctly, potentially leading to NPCs getting stuck in wor
2025-12-26 11:31 UTC · Community Announcements · sрy
Merry Christmas, folks! This small update fixes a regression introduced in the previous update. Apologies for the inconvenience! BASE GAME CHANGES - fixed visual glitches when changing the shadow quality setting mid-game (regression introduced in lighting system optimizations in 1.4.6)
2025-12-04 19:13 UTC · Community Announcements · sрy
Save 15% with the bundle! Step into two intense worlds of tactical stealth and high risk combat. This bundle brings together Transience and Intravenous 2 at a special discount so players can experience the best of both franchises. https://store.steampowered.com/bundle/63374/Transience__Intravenous_2/ Transience is a single player tactical FPS set in a dystopian future version of Houston in the year 2056. Play as an accountant caught between powerful corporations, hostile factions, and a city pushed to its breaking point. Every mission rewards careful planning, smart positioning, and precise gu
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