Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
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2026-09-10 17:18 UTC · Community Announcements · NikZ
Hello, Hunters!CONVRGENCE 1.0 launches on September 17 - exactly one week from today. So in this dev diary, I’d like to talk about what leaving Early Access actually means, as well as what you should - and shouldn’t - expect from the full release.WILL THERE BE A SAVE WIPE?The short answer is no. All your gear, weapons, unlocked hideout and vehicle upgrades, as well as all the money you’ve accumulated, will remain and carry over into 1.0. However, since the main quests are being significantly reworked, your mission progress and unlocked reputation levels will be reset.So for returning players,
2026-09-03 16:03 UTC · Community Announcements · NikZ
Hi, Hunters!Just a reminder that CONVRGENCE is only two weeks away from its full release - Version 1.0 launches on September 17!Over more than two years in Early Access, the game has come a long way, and throughout that time, your support and feedback have helped make it better. So I wanted to leave a small token of appreciation for everyone who has been part of this journey.With the release of Version 1.0, Early Access players will receive two exclusive rewards.Pioneer’s KnifeA unique knife skin created specifically for Early Access veterans.Medal “For Distinguished Service in the Exploration
2026-08-13 18:48 UTC · Community Announcements · NikZ
Hi, Hunters! I'm happy to announce the full release date for CONVRGENCE - Version 1.0 launches on September 17! For more than two years, the game has been evolving in Early Access, gradually receiving new locations, weapons, enemies, mechanics, and many other improvements and changes. And now, this journey is approaching its biggest milestone. One of the main additions in Version 1.0 will be a full-fledged story, tying together the events of the game and finally allowing you to reach the very heart of the Chernokamensk Anomaly Zone and see the story through to its conclusion. The existing ques
2026-07-28 16:01 UTC · Community Announcements · NikZ
Hello, Hunters! It's Nik, the solo developer behind CONVRGENCE. Today I want to share an important update with you - the game price will increase soon. Update: The new price is now live.Many of you probably know that it's common for games to become more expensive after leaving Early Access and reaching version 1.0. When you buy an Early Access game, you're purchasing a product that's still in development, which is why it's offered at a lower price. That lower price is also a way of thanking everyone who chose to support the project during its early stages. Throughout Early Access, the game con
2026-06-30 11:55 UTC · Community Announcements · NikZ
- Based on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may result in a one-shot kill, so be careful! - The quest Bear now always spawns in a single location near the Sawmill, so you no longer have to search the entire map. Outside of the quest, its spawn location remains random. - Grass is now visible in the Forest on the Medium graphics preset. - Fixed several bugs related to t
2026-06-27 11:49 UTC · Community Announcements · NikZ
- Fixed an issue where some items had incorrect physics after the previous update (for example, UV grenades purchased from the shop). - Loot in bandits' pockets is now once again highlighted as soon as you get close (just like before 0.9.1). Interaction indicators now also appear correctly for all loot, including magazines. - Fixed the phantom round in the Mosin. - A few other minor fixes.
2026-06-25 17:34 UTC · Community Announcements · NikZ
What’s NewAdded visuals for the van's Lead Shielding upgrade. Your van finally looks as protected as it actually is.Added a new graphics preset: Potato. Designed for the lowest-end systems.Added a new difficulty preset: Realistic. Both you and your enemies die in just a couple of hits.ChangesThe Improved Scanner upgrade has been renamed to Improved PDA. After purchasing it, the PDA now also receives a new visual appearance.The PPSh can now jam.The Mosin rifle now correctly displays a round in the chamber.FixesFixed an issue that could prevent reloading the Double-Barrel Shotgun and Revolver Sh
2026-06-05 10:18 UTC · Community Announcements · NikZ
- Fixed a bug that allowed artifacts to be stored in the van trunk and base storage. As a reminder, all artifacts must be transported in special containers and turned in immediately after a raid! - It is no longer possible to complete the second Scientists quest by extracting with the van. - Fixed a bug where the Saiga could not be holstered on the shoulder in Forest if the "Auto-holster" setting was disabled. - Fixed a bug where bandits could shoot through floors/ceilings in the Underground Facility if they were standing directly above/below the player. - Fixed a bug where animals could attac
2026-05-29 14:49 UTC · Community Announcements · NikZ
- Fixed a bug where items could disappear from the van's trunk. - Fixed a bug where the Level 2 UV Defense upgrade could disappear from the van. - Fixed a bug where changing outfits during a raid would not update the actual protection values. - Fixed a bug where the 8x scope could disappear from a weapon when used together with a canted red dot sight. - Fixed a bug where the 8x scope could sometimes not be attached to a weapon. - Fixed a bug where a dead sniper's laser could remain visible. - Fixed the broken animation on the Flippo lighter after placing it in a backpack. - Slightly increased
2026-05-27 16:07 UTC · Community Announcements · NikZ
- Slightly increased cigars spawn chance. They are now much more likely to appear in apartments in Dead City. - Fixed a bug where Truffle might not sell items required to unlock the Vehicle Workshop. - Fixed a bug where Prigor might not accept a pack of cigars. - Fixed a bug where the balance shown on Prigor’s screen would not update after trading with other traders. - Fixed a bug where the final quest for unlocking Reputation Level 6 would not count on the Garages location. - Fixed a bug where it was impossible to extract from Dead City after completing the final quest for unlocking Reputatio
2026-05-25 17:06 UTC · Community Announcements · NikZ
What’s NewReputation Level 6Added 6 new main missions that unlock access to Reputation Level 6.New weapons added to the shop:PKM machine gunMTs-255 revolver shotgun (secondary weapon sawed-off version)New attachments and utility items added:8x scopeIR laser sights (only visible through NVGs and invisible to enemies)UV grenades for underbarrel grenade launchersSpeedloaders for the MTs-255New upgrades added:Level 4 storage upgradeRiffle scabbard for a second primary weapon on the backpackExpanded artifact containerStash IntelZakharich now sells stash intel drives that guarantee a stash spawn on
2026-05-01 13:55 UTC · Community Announcements · NikZ
Hey hunters! Here’s your first look at the major update 0.9! As I mentioned in the latest dev diary, patch 0.9 will introduce the long-awaited reputation level 6, bringing new gear and some seriously powerful weapons, along with a new hideout upgrade - the Vehicle Workshop.At the Vehicle Workshop, you’ll be able to upgrade your van - for example, by installing a workbench and maintaining your gear right in the raid, just like in this screenshot. According to the roadmap, the update is planned for early summer. Want to stay up to date and see more behind-the-scenes development? Join our Discord
2026-04-06 17:35 UTC · Community Announcements · NikZ
Hello hunters! As we approach the two-year anniversary of CONVRGENCE in Early Access on April 22, I just want to say a huge thank you. This project wouldn’t be where it is today without your support. A lot of work has gone into the game over the past year, including three major updates and many smaller ones - and now we’re getting close to full release. I recently shared a roadmap to 1.0 - don’t forget to check it out! To celebrate this milestone, I’m releasing Supporter Pack #3 - a small cosmetic DLC for those who’d like to additionally support the game and its ongoing development. Every bit
2026-04-06 16:59 UTC · Community Announcements · NikZ
What’s NewA new Roadmap has been added to the game.Extended magazines for the Groza and VSS have been added - can be found in raids or purchased from Truffle.Vera now allows refunds on items she just sold you.Based on a Discord poll (62% in favor), long gun reloading has been made more realistic - by default, you can no longer drop magazines with a button (this is still available for pistols).For those who preferred the old behavior, a new setting has been added: Mag Eject Button, which restores the more arcade-style reload.Another QoL feature has been added: magazine removal can now be set to
2026-03-19 17:37 UTC · Community Announcements · NikZ
Hello, hunters!It’s time to tell you about the upcoming updates and the game’s development plans for this year. I’m excited to present the 2026 Roadmap!And now in a bit more detail. Update 0.8Patch 0.8 is already available, but I still included it in the roadmap for clarity. And yes, technically it released at the very end of winter (late February), but by that point it already felt like spring - even in the game locations the snow had stopped falling :)Supporter Pack 3In April, to celebrate the second anniversary of the game’s Early Access release, a new cosmetic pack will become available -
Full appinfo as delivered by Steam PICS, changenumber 38783778. Also at /api/app/2609610/raw.
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