Release 1.0
The full version of the game is available now!
CYBERMATRIX is a fast paced game about movement. A place where the style of your moves really matters.
| App ID | 2613720 |
|---|---|
| App type | Game |
| Developer | Tim Murich |
| Publisher | Tim Murich |
| Release date | 2026-05-29 15:53 UTC |
| Release state | released |
| Workshop | Visible |
| DLC list (appinfo) | 3753600 |
| Store page | store.steampowered.com/app/2613720 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | CYBERMATRIX.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:56 UTC | $12.00 | $12.00 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23474575 | 2026-05-29 16:07 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2613721 | windows · 64 | 1.91 GB | 563.42 MB | 1166674912215194317 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23474575 | public | 2026-05-29 16:07 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The full version of the game is available now!
Rework of Challenge levels: Ninja knife, Gentleman arms.Fix for Restart button for Community LevelsLevel editorBoost zone: added visual effectsFix bug when Delete or Rename file
Level Editor+ added new option "Deadly surface" for assets of categories: Construction, Interior and Platforms (not moving)+ added new option for Robots: "Instant vision"Fixed screenshot override bug after uploading new screenshots to Steam WorkshopMain MenuPlay screen redesignAdded link to Speedrun com in speedrun window
fix hook target on 16 levelbodybuilder now bounces player forward after knife attack
GeneralChallenges mode + skins for completing!Steam Workshop supportLevel EditorAdded Create Screenshot button and screenshots library The library of glowing animated materials has been expandedbug: immortality. Editor Spawn PointSlow-mo area:one-time trigger settingvisual effect of the areaevents for entering and exiting the slow-motion areaMemory size of each individual level pack is now written in the Level EditorFixed the collider on the "wall block shelf" (was not selectable in the editor)
New:+ different materials for Deadly Surface+ asset invisible wall (level geometry)+ asset Slow-mo area+ new property "Reset only if dead" in the drone for optimization (enable if you need to fix the replay freeze)Improvements:the drone does not reset on Launch if it has nowhere to fly (no Way point assigned)A list of Resettable objects is now written to the console during replay.check that SetDirty is worth it on KnifeTrigger and TriggerableDoorBug: when searching in the hierarchy, the parent's ownership is somehow violatedBug: the scroll disappears if you enter an empty value in the hierarch
Bug fixes:the marker does not update the textrestarting the level does not workThe date is now displayed correctly in the level pack inspector.the transition between levels in the level editor is made through a black screenobjects respond to the editor's hitbox for objects such as the Trajectory Drawer and others. without a physical shellThe cubitron gets buggy when replayingbuggy physics of the Triggerable Doorwhen replayed, the "destroy enemies" bar now disappearswhen aiming with a hook in slow motion, the aiming hitbox is active for objects that cannot be hookedMinor changes:updated the "de
Automatic compilation is disabled if it takes a long timebug fix: when the selection changes, the scene is no longer recompiled bug fix: the error window becomes inactive if compilation is in progress or the scene has been modified and requires compilationbug fix: fixed material copying during multi-editing for level geometry
Level Editor:new asset: Marker with custom title (category: "Basic")Selection changes can now be Undo (Ctrl+Z) and Redo (Ctrl+Y)bug fix: selection at the level stops working if you change the tool to a regular selection while the other tool's manipulator is highlightedbug fix: rocket launcher kill does not count in Area of enemy destructionDestructible objects now retain modified materials when destroyedbug fix: compilation error if Resettable Group is inside an empty parentbug fix: with an increasing ForceField if you uncheck the checkbox"Platform on stick" rework added the destructible versi
Level Editor added to the gameWorkshop is not available yet (will be available right after editor's beta finish)
1. The grenade can now be used in an elevator2. Discharger: The electric flight has become faster and more dangerous1. Bug fix: The Discharger could commit suicide if a large lightning hit himself.2. Bug fix: level 16: if you break the cylinder on which there are 3 robots and a barrel, the kills did not count3. Bug fix: if you teleport to the return point a moment before entering the elevator, you can end up outside the elevator during loading4. Bug fix: Subtitles and playback continues when we exit the level5. Bug fix: The timer breaks if you pass the boss fight and start the speedrun.6. Bug
Cubitron arms skin really exists now (yeah, it wasn't before)fix bug: Music switch creates freezefix bug: Discharger Boss fight - rock throw attack eats a lot of fps
Level 13 small changeHit-boxes of Secrets are increased
Hit-jump upgrade has been removed from the 1st level
New levels: 12, 13, 14, 15, 16, 17Boss fight "Discharger"Visual upgrade of old levelsA lot of improvements and fixes
Full appinfo as delivered by Steam PICS, changenumber 37963728. Also at /api/app/2613720/raw.
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