PSYCHOFINGER – it's a game where pointing fingers isn't just rude... It's essential! Become an agent at the Department of Metaphysical Investigations, survive hordes of enemies, and upgrade your character.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-02-19 19:14 UTC · Community Announcements · BanJamUK
Hey everyone,Can’t wait to get your hands on Psychofinger? We’re giving you the chance to not only play the game ahead of launch (far ahead of launch), but also help shape development for the rest of this project.As announced during today’s Indie Fan Fest, registrations are now officially open for the Psychofinger Playtest (or, as we’re calling it, The Psycho Test). Think you’re an eligible psycho and/or FPS fan? Sign up for The Psycho Test today.Successful applicants will get access to an early build of Psychofinger featuring:One levelA limited item poolThe core upgrade systemOur aim is to ev
2026-02-13 16:55 UTC · Community Announcements · BanJamUK
Hi everyone, We made a lot of progress in January, so we wanted to check in with an update on your favourite finger-firin’ fast-paced roguelike FPS – and how you can help play a role in shaping what it becomes by launch.Where We’re AtWe’ve been working on Psychofinger in one form or another for quite a while, but the full production only really kicked into gear last year. We’ve made a lot of progress since then, as you’ve probably seen from our little teasers on Twitter. Here’s what we accomplished in 2025:Refined the core gameplay loop and overall structure, distilling Psychofinger into somet
2025-12-19 17:55 UTC · Community Announcements · BanJamUK
Hello everyone, it’s been a while (well, unless you follow us on Twitter, of course).We’ve been hard at work on Psychofinger all year, and the game is coming along nicely. We’ll be ramping up our updates here in the New Year, bringing you the latest juicy behind-the-scenes developments as we build up to launch. But before we run out of 2025, we wanted to give you a look at what we’ve been up to.Among the biggest changes and additions we’ve made this year, we have:1) Changed healing system and added one-time use gestures from vending machinesCollect snacks to replenish your health. Also, a well
2024-06-05 17:42 UTC · Community Announcements · martingor
Hello everyone! We're proud to announce that PSYCHOFINGER is part of the Indie FPS Summer Showcase, organized and hosted by the one and only ZlimBratSki! Right now, you can check out the Steam event for some FPS games on sale, Demos and upcoming games here: https://store.steampowered.com/curator/40645616/sale/IndieFPSSummerShowcase And later this week, a live showcase will take place! Alongside many amazing indie FPS games, a new trailer for PSYCHOFINGER will premiere. The trailer will focus on gameplay but will also lay out some lore. {STEAM_CLAN_IMAGE}/44711509/4c62dfc72e38307ad8271dbe7736ed
2024-04-15 11:58 UTC · Community Announcements · martingor
Hey everyone! In the last post, we promised to update the look of the game, and now it's time to report on it. Level Redesign We finished redesigning the level and are really happy with the results. Everything looks like a hand drawn picture, and the difference between 3D and 2D elements is barely visible. {STEAM_CLAN_IMAGE}/44711509/6aef40d8a9834ebaaf1608cc5f3432599030fe58.jpg {STEAM_CLAN_IMAGE}/44711509/0257f1f6d1f20ca838709740cd7bbb7360bc485c.png Hand redesign, new Weapons and animations The hand was also changed, now it has all 5 fingers! It allows us to make each weapon distinct from each
2024-03-09 10:26 UTC · Community Announcements · martingor
Hi everyone! We decided to share some of our plans for 2024 to break the silence and set your expectation for this year. Level Redesign {STEAM_CLAN_IMAGE}/44711509/5cf7002b362025642f6f86f99c7a991b03c346ef.jpg Currently, the level is too dark, lacks details and verticality. We plan to add more interior to make it look more interesting and add more context to the game's story. You can even check out the level concept from our artist below! {STEAM_CLAN_IMAGE}/44711509/6aef40d8a9834ebaaf1608cc5f3432599030fe58.jpg New Weapons Shooting with fingers is fun, but is this it? Of course not! We've alread
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