Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:37 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-11 20:53 UTC · Community Announcements · BJS Studio Serbia
Hello Survivors,Today, I have some unfortunate news to share. Infection Crisis has reached its end. The development of the game will not continue. There have simply been too many obstacles: the amount of time required to work on the project, countless programming and code-related issues, numerous problems with the engine itself, and, as the final blow, the game files became corrupted a few days ago. The entire project would have to be rebuilt from scratch. Unfortunately, my current circumstances do not allow me to take on such a massive task again. At this moment, it is impossible for me to co
2025-03-23 01:45 UTC · Community Announcements · BJS Studio Serbia
Hello everyone, Today, I can confirm that Infection Crisis is back in development. The issues like animations, engine changes, and similar problems have been resolved. You can check out the progress on animations on the YouTube channel, where there will be plenty of development videos about Infection Crisis. As promised, I’m continuing to work on everything. I’m still working on the entire project alone, so things will move slower. But the important thing is that updates will come, and the game will shine in a new light. When the update arrives, if I feel it aligns with my original vision, the
2025-01-30 22:36 UTC · Community Announcements · BJS Studio Serbia
Hello everyone, I want to reach out to all of you who have purchased or supported Infection Crisis. I need to inform you that the game is facing serious issues, and development may most likely not continue. Main Issues The biggest challenge has been animations for weapons, items, and all other holdable objects. Each weapon was supposed to have its own unique animation, and I managed to achieve great results. However, the engine required something different, and for reasons I still don’t fully understand, everything moves up to the wrist, but the hands do not respond to animations. If all custo
2024-08-15 22:37 UTC · Community Announcements · BJS Studio Serbia
Hello everyone, I wanted to reach out and let you know that we are still hard at work on the new update. The game isn't dead, haha. To be honest, it never really took off, but we're still working on it. Some of the new features coming with the update will be almost as significant as when Apple releases a new iOS update. But that's not important right now. What I want to talk about today is that the new update will bring a completely redesigned world, so you'll be able to enjoy new landscapes and a much richer map. I'm planning maps that are 4x4 km in size, featuring massive mountains, each wit
2024-05-11 20:29 UTC · Community Announcements · BJS Studio Serbia
Hello everyone! Today, I want to address you after a long time. As you know, one of the major updates of this year has been announced. Unfortunately, agriculture will come a bit later. If there are any changes, you will be informed. Since I've finished everything related to characters, and everything is as it should be in the mechanical world of the game for now, I've started working on the map. I want to beautify it and make it look the way it should. The map is a very complex part of the game, but of course, I manage to put some things together. I want players to truly feel the pleasure of t
2024-03-18 02:20 UTC · Community Announcements · BJS Studio Serbia
Fixed wheat texture. Fixed weather. Added new locations (industry area). Implemented new mesh for wheat and sound for cross. Updated level textures (mountain and grass). Now, when cutting trees, players receive 5-10 wooden logs. Introduced multiplayer - cooperative mode. Added real-time character display in the inventory HUD. Improved campfire with new woods. Added new clothing items - Balaklava. Upgradable wood doors: Stone doors require 10 stones, and metal doors require 10 iron bars. Updated base building parts: Wood parts can be upgraded to stone (50 stones per part) and then to metal (50
2024-02-20 03:33 UTC · Community Announcements · BJS Studio Serbia
Fixed spelling INVENTORY, CRAFTING and GEAR in Crafting Benches.
2024-02-19 03:05 UTC · Community Announcements · BJS Studio Serbia
Big lake fixed Return iron in stone Stones on level Shotgun | More damage in chest. Foliage respawn time HUD
2024-02-18 03:43 UTC · Community Announcements · BJS Studio Serbia
Quick Fix Furnace added to Crafting Banch Furnace have upgrade option Main Menu Backpack weight removed AI Spawning fixed
2024-02-16 14:27 UTC · Community Announcements · BJS Studio Serbia
Greetings everyone, Finally, the STABLE UPDATE has been released. In the game, you will see new improvements, new mechanics for food, base building, and similar things. All level-related errors have been fixed, and an AUTO SAVE GAME feature has been added as insurance that your game will be successfully saved. Unfortunately, day and night cycles and the weather itself still cannot be saved, but that does not pose a problem for other things that need to be preserved. You can read about what came with the new update here: Map relocated (placed in the current zone.) All buildings are relocated (o
2024-01-25 10:52 UTC · Community Announcements · BJS Studio Serbia
Greetings everyone, The main and only developer of the Infection Crisis game is addressing you. Infection Crisis has encountered a significant problem in which all structures have been disrupted. The save game function has stopped working, all buildings had an error that was not visible but was present. Unfortunately, everything related to items, buildings, and game mechanics must be rebuilt from scratch. I am not sad; Infection Crisis will gain a new life. I am happy to be able to redo everything from scratch. Fortunately, I have backups for the inventory, widgets, animations (default but...
2024-01-08 01:56 UTC · Community Announcements · BJS Studio Serbia
Added ambient sounds Implemented a new day and night cycle Updated environment (Rain, storm, fog) Implemented drenched clothing during rain, affecting the entire level Work done on the map (made some changes on the level) Added new AK sound Updated zombie sounds Checked and fixed issues with the save game (previously, the character would stack in one place after loading the game. If the player gets stuck, they must respawn.)
2023-12-29 14:43 UTC · Community Announcements · BJS Studio Serbia
Fixing zombie spawns in your own buildings. Medicine crafting bench added to the crafting bench
2023-12-28 21:37 UTC · Community Announcements · BJS Studio Serbia
Hello survivors ! This is the final update for this year (2023). BJS Studio wishes you a Merry Christmas and Happy New Year. We're working towards making next year a true spring for Infection Crisis. Wishing you a successful 2024 and looking forward to spending the next year together! Thank you for your support and purchasing Infection Crisis. BJS Studio. :) What's new in this update: New Trees New grass texture in the field (test version) Currently developing a cold environment New stones. (Regarding flying rocks: a fix is in progress and will be released soon. Due to prior commitments, I did
2023-12-22 17:00 UTC · Community Announcements · BJS Studio Serbia
Hello everyone. I have some really bad news regarding the new update that was supposed to be released on 24.12.2023 as the last update for this year. Unfortunately, there was an issue while trying to accurately save the day and night cycle. During the development, structural errors occurred, putting the game into an impossible-to-package state. Therefore, the next update won't be coming out as quickly because the last backup was made BEFORE 08.12.2023 when the last update was released. I need to go through everything, and once I fix and address all the issues, the update will be released. I si
Full appinfo as delivered by Steam PICS, changenumber 34911209. Also at /api/app/2618420/raw.
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