2026-09-08 19:03 UTC · Community Announcements · P90 - GIGN - INFERNO
Hello Drivers, This small update focuses on performance, lighting, and multiplayer stability, with several fixes based on your recent reports. Fixes and Adjustments • Fixed issues with nighttime lighting. • Fixed a memory leak caused by lockers. Frame rate should now remain more stable during long play sessions. • Fixed achievement-related lag spikes. These spikes could become increasingly noticeable as more achievements were unlocked. • Reduced terrain desynchronization between players. • Improved lighting in the Backrooms. Visibility should now be clearer on Low graphics settings, with bette
2026-08-30 14:58 UTC · Community Announcements · Lag
Introducing The FroggyDrivers, today we're welcoming a brand-new car to Drive Beyond Horizons: the Froggy.Based on a legendary French car, this little beauty joins the Drive Beyond Horizons collection as a 1:1 reproduction. You can now find and rebuild it in-game, but be careful, it hides a secret!As soon as the car reaches a 15° angle, it stays balanced on two wheels. Yes, you read that right. It's time to introduce two-wheel driving to Drive Beyond Horizons — well, almost haha.How long will it take you to complete it? Let's find out!New Module: AutopilotWe're also introducing a brand-new mod
2026-08-04 14:49 UTC · Community Announcements · Lag
Dear Drivers,A few months ago, we refreshed the visual identity of Drive Beyond Horizons. This included a brand-new logo, a complete overhaul of our Steam page visuals, updated marketing assets, and a more consistent visual identity across every platform where the game is presented.We thought it would be interesting to take a step back and highlight the work our artists have done behind the scenes. Today is the perfect opportunity to show you a little more of the creative process behind this redesign.Disclaimer: We'd like to address something we've seen mentioned a few times. Work on the game'
2026-07-21 16:09 UTC · Community Announcements · Lag
Hello Drivers,During our latest Patch Note introducing the new vehicles, we talked in depth about the process we go through to create and add new cars to the game. Your feedback on that topic was incredibly positive, and we're really glad you enjoyed learning more about it!To keep that momentum going, we organized a Q&A session on Discord and Reddit to collect your questions about vehicle creation and the development process.Today, we're answering them! We hope you'll enjoy this format, and if you do, we'll try to organize more Q&A sessions like this in the future.Q: How do you guys decide wha
2026-07-09 17:42 UTC · Community Announcements · Lag
Please, read this firstThe game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is a normal part of development, and your feedback plays a key role in helping us improve the experience.That said, some early technical decisions led to challenges we hadn’t fully anticipated.As a reminder, part of the team is still actively supporting the current public and beta versions of the game, bringing updates, content, and optimizations, while another part is working in parallel on rebuilding core systems.This includes developing a new version of the game from scratc
2026-07-05 18:55 UTC · Community Announcements · Lag
Please, read this firstThe game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is a normal part of development, and your feedback plays a key role in helping us improve the experience.That said, some early technical decisions led to challenges we hadn’t fully anticipated.As a reminder, part of the team is still actively supporting the current public and beta versions of the game, bringing updates, content, and optimizations, while another part is working in parallel on rebuilding core systems.This includes developing a new version of the game from scratc
2026-06-26 18:05 UTC · Community Announcements · Lag
Please, read this firstThe game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is a normal part of development, and your feedback plays a key role in helping us improve the experience.That said, some early technical decisions led to challenges we hadn’t fully anticipated.As a reminder, part of the team is still actively supporting the current public and beta versions of the game, bringing updates, content, and optimizations, while another part is working in parallel on rebuilding core systems.This includes developing a new version of the game from scratc
2026-06-25 18:52 UTC · Community Announcements · Lag
New Vehicles AvailableWe're happy to announce that 7 new vehicles are now available in Drive Beyond Horizons!Five of them may look familiar at first glance, but these are brand-new vehicles with their own sets of parts to discover and collect. You can learn more about them in our Under The Hood #4.The two remaining vehicles are completely new additions, so please give a warm welcome to the Speedle and the Escada!From left to right: Loft, Escada, P-51, Kage, Peak, Speedle, and Tomahawk.Steering Wheel SupportWe added Steering Wheel Support with this new patch. At this moment, it is not considere
2026-06-05 17:53 UTC · Community Announcements · Lag
Hello Drivers! This update focuses primarily on bug fixes, stability improvements, and overall polish across the game.It includes fixes for Garage systems, vehicles, quests, multiplayer, UI behavior, physics, lighting, money handling, performance issues, crashes, and many long-standing gameplay problems reported by the community.We have also improved world streaming performance and reduced several sources of stuttering and instability.How to report a bugIf you encounter any issue, please submit a bug report with as much detail as possible (steps to reproduce, screenshots/videos, logs if availa
2026-05-06 15:37 UTC · Community Announcements · Lag
Hello Drivers! We have some big news to share with you today. But before we get there, we want to take a moment to walk you through everything that’s been happening behind the scenes.We’ve always aimed to be transparent about the development of the game, and this update is no exception. We highly encourage you to read everything below to fully understand the context.Please, read this firstThe game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is a normal part of development, and your feedback plays a key role in helping us improve the experience.That sa
2026-04-01 14:07 UTC · Community Announcements · Lag
Hello Drivers,We are very proud and excited to announce that Drive Beyond Horizons is expanding even further with the release of its brand new web version.Starting today, you can experience Drive Beyond Horizons directly from your browser. No installation, no downloads, free of use, just pure driving freedom wherever you are. Whether you are traveling, away for the weekend, or simply relaxing at home, your journey no longer has limits.➜ Jump in and start driving now: Click Here ↗Over the past weeks, one of our developers has been fully dedicated to bringing this vision to life. This web versio
2026-03-31 18:56 UTC · Community Announcements · Lag
Something important...The game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is part of the development process, and your feedback is essential in helping us improve the experience.That said, some early development decisions led to technical challenges we did not fully anticipate. As a reminder, part of the team continues to support the current public and beta versions with updates, while another part is working in parallel on rebuilding key systems.This includes developing a new version of the game from scratch using Unreal Engine 5.7. We will transiti
2026-03-27 18:27 UTC · Community Announcements · Lag
Something important...The game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is part of the development process, and your feedback is essential in helping us improve the experience.That said, some early development decisions led to technical challenges we did not fully anticipate. As a reminder, part of the team continues to support the current public and beta versions with updates, while another part is working in parallel on rebuilding key systems.This includes developing a new version of the game from scratch using Unreal Engine 5.7. We will transiti
2026-03-24 18:00 UTC · Community Announcements · Lag
ReminderSome early development choices created technical challenges we did not fully anticipate. As a reminder, part of the team continues to support public and beta versions with updates, while another part works on rebuilding key systems in parallel.With that in mind, the Garage Update is finally here, and we know you've been waiting a long time. So let's see what the team has been cooking!Performance OptimizationWe have solved a memory leak issue in the open world that caused huge performance drops. We also reworked graphic settings to offer the best quality and performance for your system.
2026-03-20 16:03 UTC · Community Announcements · Lag
Hello Drivers! We’re very happy to finally share that we now have an official release date for the Garage update.Before anything else, we want to thank everyone who helped us over the past few months. Former and current Alpha Testers, current and former Beta Testers, and all of you active on Discord. Special shoutout to Ryan, our QA, for reporting 175 bugs on his own. Others did an amazing job too, but he definitely won the marathon. Some might even say it’s his fault the update took longer, but we’ll let you be the judge haha.THE UPDATE WILL RELEASE ON MARCH 24, 2026What was initially planned
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