Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-15 16:24 UTC · Community Announcements · sponge
It's the first update of 2026 (quite late, I know), and there's a lot of new content and changes to show! There have been some significant improvements made to Apocalypse, the Toybox & Shop's debut, the Refurbished map's new make-over, a gamemode tidy-up and much, much more! The New Toybox & Goofy Shop!It's the time where Bananas finally have their moment to shine! The Toybox & Shop makes their debut in this update, allowing players to use their hard-earned Bananas to purchase recolours for their weapons!This update introduces the first batch of cosmetics for all weapons (excluding the Magic W
2025-12-20 19:26 UTC · Community Announcements · sponge
Welp, it's definitely not the spooky season anymore so this update is slightly late... anyways... This update brings the first co-op/solo gamemode to Goofy, which will reward players with a new currency that will be used to buy cosmetics for weapons! Apocalypse! A zombie outbreak has occurred at Goofy Gorillas and those pesky zombies have broken into the storage room and stolen a bunch of Squeaky Hammers! Now, they want the survivors! Oh the horror... Fortunately for the survivors, they are equipped with weapons and will be able to find other weapons and other power-ups in various places aroun
2025-09-26 16:01 UTC · Community Announcements · sponge
This update features the next weapon added to the already stacked arsenal in Goofy, a revision to all current guns, Prop Hunt becoming available on the Refurbished map and a bunch of extra additions and changes! New Weapon: Goofy Revolver! It has been a while since a new weapon has been added to Goofy. This time, it's one of the most iconic type of guns - a revolver! But it's not just a revolver, it's the Goofy Revolver (of course)! This weapon really packs a punch, but with great power comes... a lot of recoil. The Goofy Revolver requires precision and stability, so don't expect to hit your s
2025-04-25 00:44 UTC · Community Announcements · sponge
New Easter Egg Challenge: Find Easter Eggs? The Ghoulish Gorilla is back again... and he has yet another project. This time, he is in need of some Easter eggs. At Easter. How convenient! He doesn't want any ordinary Easter eggs. No, of course not. That would be too boring and predictable. Instead, he wants Mystical Easter eggs! They can only be found once a certain riddle has been solved... To figure out how to complete the riddles, you'll need to venture to the Secret Den HQ, located somewhere within one of the jungle gyms. In the HQ, you will find a board that will give you a hint on what to
2025-04-11 04:49 UTC · Community Announcements · sponge
This is a smaller update that aims to make Prop Hunt more balanced and overall more enjoyable for both the Hiders and the Hunters. - Hunters in Prop Hunt will now take damage when hitting props that aren't the Hiders. If they get eliminated, they will lose 5 points (negative points now possible). Stink Bombs are exempt from this, so they should be used to clear out large amounts of props without taking damage. - Hunters will fully refill their health if they eliminate a Hider prop. - Added a "?" that appears as a Hunter when a prop makes a taunt sound nearby. The "?" will not reveal the exact
2025-04-04 18:08 UTC · Community Announcements · sponge
Prop Hunt, the 10th Gamemode! Here it is, one of the goofiest gamemodes to exist, and it is finally here in Goofy! If you're unaware of how Prop Hunt works, there are two teams: The Hunters and The Props. The Props must hide away from the Hunters until the timer runs out to score points. They will also score points for outlasting other hiders. If a Prop gets caught, they will become one of the Hunters! So, what is a Prop? If there's an object around the jungle gym that seems small enough to be controlled, then you can probably become that object and turn into a Prop! Then you must blend into t
2025-03-21 18:16 UTC · Community Announcements · sponge
Update Notes - The Gravity arcade game has received some upgrades to make the gameplay more interesting and more enjoyable. - Made adjustments to the ambient occlusion used with SSGI. With SSGI enabled, the game should look less flat and have more depth. - During Weapons Race, players who are on the Stink Bomb finale will now automatically receive more Stink Bombs every 5 seconds. - Fixed an issue where the outdated Weapons Race order would still be visible on the UI when replaying the gamemode. - Changed the colours of the item pickups and the Tag timer pickups, so the item pickups appear mor
2025-03-14 14:35 UTC · Community Announcements · sponge
This update features the next gamemode added to Goofy, Weapons Race! Although this is not a mode that was heavily requested, the pieces behind the scenes were already 90% in place, allowing an iconic mode to be quickly added to the roster of gamemodes! New Gamemode: Weapons Race! Deathmatch just got even more stressful! The next gamemode added to Goofy is Weapons Race, where players must eliminate players with a selection of weapons in order to become victorious! The only thing that will be randomised in this gamemode is the order the weapons will be given to you. Once you eliminate enough pla
2025-03-04 21:33 UTC · Community Announcements · sponge
If you are using an RTX graphics card, the game will have already assigned DLSS to be enabled by default. NVIDIA recently released DLSS 4, which provides greater visuals when using the upscaler compared to DLSS 3. This small patch has updated DLSS to the most recent version to take advantage of the improved quality, with DLAA now also being an option in-game for those who want to have higher quality visuals over performance. This update also allows those with 40 or 50 series RTX cards to use Frame Generation (2x with 40 series, up to 4x with 50 series), just in case your graphics card wasn't a
2025-02-21 15:58 UTC · Community Announcements · sponge
Deathmatch has been the go-to gamemode since the start... Well, here we are, Team Deathmatch joins the current roster of gamemodes in Goofy! The update also includes a revamped game over screen, character editor presets, some quality of life changes to items + gamemodes and much more! Enter, Team Deathmatch! You've heard of Deathmatch, but what about Team Deathmatch? Well, it's here and it's just as chaotic as the regular Deathmatch! Everyone will be assigned to one of two teams: The Cheeky Chimps, or The Goofy Gorillas! Whether you want to play as a tactical team or become an unstoppable forc
2025-02-07 06:23 UTC · Community Announcements · sponge
Quick Reminder: If you aren't already aware, proximity chat is no longer broken! Why not give it a try? This update brings the audio immersion up to standard by changing how all sounds react in different types of spaces, so now you'll really sound like you're there! On top of that, there have been some additional tweaks to proximity chat and many other smaller changes, additions and tweaks! Update Notes - Changed the default mic input threshold value to 0.2 so that mics will have an easier time picking up audio. (If you are experiencing mics cutting out, try reducing this value in the Audio/Vo
2025-01-27 08:05 UTC · Community Announcements · sponge
It's the first update of 2025! This update prioritises making the Goofy experience smoother and more accessible for everyone, fixing the proximity chat bugs and there's also one big change to Juggernaut too! A Step in the Right Direction for Performance! As Goofy Gorillas has been developed in UE5 for the last 2 years, it has been utilizing Nanite to allow for higher quality assets and UE5's unique way of creating high quality shadows. These features are limited to DX12, but more importantly, limited to those with higher-end systems. This update has reverted back to the traditional way of rend
2024-12-19 21:52 UTC · Community Announcements · sponge
Santa has delivered everyone's gifts... but where? Despite having a busy schedule, Santa decided he had enough time to hide the gifts around the jungle gyms instead of leaving them in the entrance. How inconsiderate of him! There are 3 new cosmetics that can be claimed, two are found in random gifts and the last one after finding all of the gifts. Don't worry, the locations of the gifts are more forgiving than the Halloween wisps! However... not everyone will have the same hidden gift locations. Happy hunting! New jungle gym: The Complex! As the Refurbished map is seeing a lot more action rece
2024-12-01 18:29 UTC · Community Announcements · sponge
It's the 1st of December, which is also coincidentally the 1st birthday of Goofy Gorillas! To celebrate this milestone in-game, there are a bunch of new cosmetic items that can be unlocked, but it wouldn't be a birthday celebration without a silly birthday hat, which is unlocked automatically for everyone! New attire: - Birthday Hat - White variants of the Forward/Backwards Cap (level 6) - Winter Hat (level 14) - Frog Hat (level 17) - Thief's Mask (level 22) On top of the new attire, everyone will be earning 2x Goofy Points throughout all of December! And of course, thank you to everyone that
2024-11-27 23:00 UTC · Community Announcements · sponge
The Holy Grail of Dodgeball Changes Dodgeballs have had a rough history in Goofy. From originally being almost useless if you missed your only throw, they are now an effective item as players can reclaim them from anywhere. One small issue with the Dodgeballs currently is that they are using actual physics in multiplayer... Let's just say that hitting players with these is not always guaranteed, but this new solution aims to solve it once and for all. When a Dodgeball is thrown, it will now use a similar system to how player collision works with just about every other item in the game, but the
Full appinfo as delivered by Steam PICS, changenumber 37462619. Also at /api/app/2627570/raw.
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