Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-11 21:50 UTC · Community Announcements · adam.kaczmarek
Greetings, Sin Collectors,The wait is over. Sancticide has officially launched and is now available in version 1.0 on Steam. This moment wouldn’t have been possible without the incredible support we received during Early Access. Huge thanks to our community and content creators whose feedback helped us shape and improve the game every step of the way.We’d also like to thank Michał Gołkowski, the author of the Komornik book series and creator of the universe that inspired Sancticide, for the incredible world and lore that made this journey possible. And of course, a massive thank you to the dev
2026-03-05 17:04 UTC · Community Announcements · adam.kaczmarek
Greetings, Sin Collectors,After months of development and valuable feedback from players and content creators, Sancticide is officially leaving Early Access. The full 1.0 version launches on March 11th at 18:00 CEST on Steam.Throughout Early Access, we have: reworked combat systems, improved camera behavior and controller responsiveness, refined core mechanics, rebuilt progression and upgrade systems, added new levels, enemies, and weapons, implemented numerous quality-of-life improvements and fixes. Much of this work was driven directly by feedback from players and content creators who took t
2025-07-11 07:23 UTC · Community Announcements · adam.kaczmarek
As the world teeters on the edge of oblivion, it’s not fire or famine that greets you first on the path—it’s the faces. Twisted. Masked. Forgotten. Sancticide’s world may be stalled in the End Times, but its horrors are anything but static. With each major patch on the road to 1.0, we’ve reshaped what stands between you and final judgment. Some enemies have been reforged, others emerged from the darkness for the first time. Each has a story. A purpose. A design, often divine, always broken. 🔔 Ringer - Once a common foe, now rebuilt to resist the old tactic of spamming strikes and powers. 🪓
2025-06-09 19:47 UTC · Community Announcements · adam.kaczmarek
Dear Sin Collectors,Patch 0.93 is now live – and while it may not be the biggest content drop, it brings a number of important additions and improvements based on your continued feedback and support.🇭🇺 Hungarian Language SupportWe’re thrilled to welcome our Hungarian players, with full language support now available in-game! Thank you for your patience. We hope this makes your descent into the apocalypse all the more immersive. 🗺️ New Expedition Side QuestA brand-new expedition is now available for the most daring collectors. This optional side quest introduces a small-scale boss encounter
2025-05-08 15:50 UTC · Community Announcements · adam.kaczmarek
The world of Sancticide expands with Patch 0.92, bringing new challenges, deadly environments, and monstrous adversaries for you to face. 🌆 Main Highlights: {STEAM_CLAN_IMAGE}/44904458/617ac59b6cf8a065b375e71cce2aee4513d18886.png 🏙 New level: City of Heroes — Explore a frozen, grim world of eternal darkness, where occultism, Orthodox faith, and technology intertwine to protect the remnants of humanity from the creatures of their nightmares. {STEAM_CLAN_IMAGE}/44904458/637412f5eb01fcccb91eb392b05cfd35fbe41bce.png ⛈ New location: Storm Front — A colossal ~30-kilometer-wide belt circling the Ea
2025-04-28 10:19 UTC · Community Announcements · adam.kaczmarek
Sin Collectors, We wanted to let you know that the upcoming major patch, 0.92, featuring a brand-new level, enemies, and weapons, will be slightly delayed and is now scheduled for early May. With the spring holidays and break approaching, we want to ensure that once the patch is live, we're fully available to respond to your feedback, address any potential issues, and be present for the community during launch. We truly appreciate your patience and support. We need to release this update when we can give it and you the attention it deserves. Stay tuned! 💀⚔️ — The Sancticide Team
2025-04-24 14:17 UTC · Community Announcements · adam.kaczmarek
Dear Sin Collectors, First of all, we wanted to thank you for playing Sancticide in Early Access. We’re a small team working hard to shape this world with your feedback. We're learning from our mistakes, and constantly updating and improving the game, carefully reviewing your suggestions and experiences. If you enjoyed your time with Sancticide after the latest Patch, leaving a positive review on Steam would be greatly appreciated and would help us tremendously with visibility and development. Join us on this journey—every bit of support truly makes a difference! Sancticide Team
2025-03-31 16:38 UTC · Community Announcements · adam.kaczmarek
The first major update for Sancticide has arrived, bringing new content, enemy encounters, and key improvements based on your feedback. This is just the beginning of our Early Access Roadmap, and we’re committed to shaping the game with your input! {STEAM_CLAN_IMAGE}/44904458/5a7ec066cdd4ba252273e4739a8939c4db950c89.png New Content & Features ⚔️ New Level: The City Once a thriving metropolis, now a burning ruin and a battleground between the forces of Them at The Top and all manner of sinners. Survivors hide in the metro tunnels, resisting their inevitable fate. {STEAM_CLAN_IMAGE}/44904458/d22
2025-03-21 12:43 UTC · Community Announcements · adam.kaczmarek
Sancticide is a game deeply rooted in rich and complex lore, drawn from the acclaimed Polish book series "Komornik" by Michał Gołkowski. The world we have crafted is a direct extension of this unique setting, and we hope this article will help clarify the time period and the many unusual elements within the game—including why you’ll see references to the Roman Empire while wielding firearms. {STEAM_CLAN_IMAGE}/44904458/84e6a2b67368ff4fe0831d68009b92109c6b6d94.png The Apocalypse arrived—real, Biblical, and catastrophic. The Earth stopped spinning, the stars fell from the sky, and the oceans tur
2025-02-28 18:30 UTC · Community Announcements · adam.kaczmarek
Sin Collectors, You've recently stepped into the apocalyptic world of Sancticide in Early Access, and today, we're sharing a glimpse of the road ahead. Our Early Access Roadmap outlines the key additions and improvements we plan to make. These aim to deepen the game's story, expand your experience, and refine Ezechiel the Seventh's brutal journey. {STEAM_CLAN_IMAGE}/44904458/aa0052feef6ea84efe298a3a35db80f90195970a.png ⚔️ March 2025 — First Major Update: ⚫ New Level: City — Once a thriving metropolis, now a burning ruin and a battleground between the forces of Them at The Top and all sinners.
2025-02-26 21:14 UTC · Community Announcements · adam.kaczmarek
Sin Collectors, the first Sancticide hotfix has just dropped! This update tackles key issues like weapon upgrades, controller inputs, and level blockers — along with several smaller fixes to smooth out your apocalyptic journey. Full list below: 🛠 Major Fixes: ✅ Reworked the Weapon Upgrade System ✅ Fixed Controller Keybinding & Directional Input ✅ Resolved Multiple Level Blockers ⚙️ Other Fixes & Adjustments: ✔ Simplified the Fast Travel System ✔ Reduced Travel Distances in the Citadel ✔ Disabled Enemy Attacks in Tutorials ✔ Nerfed the Crouch Attack ✔ Removed Finishers for Blunt Weapons ✔ Vari
2025-02-24 10:24 UTC · Community Announcements · adam.kaczmarek
Sin Collectors, your feedback has been invaluable, and we’ve been hard at work addressing the issues you’ve reported. On February 26, a new hotfix will go live, tackling major and minor bugs to improve your experience in Sancticide. 🛠 Major Fixes: ✅ Reworked the Weapon Upgrade System ✅ Fixed Controller Keybinding & Directional Input ✅ Resolved Multiple Level Blockers ⚙️ Other Fixes & Adjustments: ✔ Simplified the Fast Travel System ✔ Reduced Travel Distances in the Citadel ✔ Disabled Enemy Attacks in Tutorials ✔ Nerfed the Crouch Attack ✔ Removed Finishers for Blunt Weapons ✔ Various Minor Fi
2025-02-13 11:36 UTC · Community Announcements · adam.kaczmarek
The time of reckoning has arrived—Sancticide is officially in Early Access! We want to thank all of you for your support and feedback and for joining us on this journey. {STEAM_CLAN_IMAGE}/44904458/dd4797a5385536bbc95f544a66a6f36a58e2a32d.png We know the road ahead is long, and much work must be done. Whether your experience has been thrilling or frustrating, we want to hear from you. Every opinion, suggestion, and bug report helps us shape the game into its best version. Rest assured, we’re listening, taking notes, and planning improvements. {STEAM_CLAN_IMAGE}/44904458/5a7ec066cdd4ba252273e47
2025-01-29 14:10 UTC · Community Announcements · adam.kaczmarek
Greetings, Sin Collectors! The End of Days is upon us... but at last, the wait is over! The time of reckoning has been revealed—Sancticide will launch into Steam Early Access on February 12, 2025! Sharpen your blades, steel your resolve, and prepare to walk the path of divine judgment. As the newly anointed collector of sins, Ezechiel, you will fight through the crumbling remains of the world, where saints and sinners battle for survival. With each enemy defeated, and every death endured, you’ll learn more and uncover the deeper mysteries of the apocalypse. {STEAM_CLAN_IMAGE}/44904458/5a7ec066
2024-12-19 19:42 UTC · Community Announcements · adam.kaczmarek
Hey everyone! We’re thrilled to share that the updated demo of Sancticide is now live! Your feedback has been invaluable, and we've poured it into making this new version even better. Here’s what you can expect: {STEAM_CLAN_IMAGE}/44904458/5a7ec066cdd4ba252273e4739a8939c4db950c89.png {STEAM_CLAN_IMAGE}/44904458/7551705542f7d30d58aa106763b80b48d1d9a782.png {STEAM_CLAN_IMAGE}/44904458/4c68b76eb376099b4c26c1dae3e81c817fedbe09.gif ⚔️ Enhanced Combat We've reworked the combat mechanics to make every swing, dodge, and ability feel smoother and more impactful. ⚙️ Optimization Improvements Enjoy a mor
Full appinfo as delivered by Steam PICS, changenumber 38015978. Also at /api/app/2635050/raw.
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