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2026-09-11 21:56 UTC
$4.99
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23599020
2026-06-06 09:51 UTC
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526.92 MB
4810841089909166192
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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23599020
public
2026-06-06 09:51 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
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2026-06-06 10:46 UTC · Community Announcements · mans.wieland
Yesterday I livestreamed a walkthrough of GraveBond, where I discovered some issues that I haven't been able to get to yet. If you want to watch the livestream, I'll add a link to it here, GraveBond Livestream However, it's in swedish. Kind regards Måns D
2025-04-14 11:43 UTC · Community Announcements · mans.wieland
Who needs Hard-Mode? With this update you'll be able to choose to play the game as normally or in hard-mode. Hard-mode introduces the following changes to your playthrough: The respect system is removed; you'll have to fight every enemy. Wacky, Dante and Sealenas move sets have been changed to make encounters more challangeing. Some items have been removed or are relocated. Minor fixes This update also fixes some small bugs and problems. The major fixes are as following: The "holy sword" attack requires you to equip a sword. Animations that didn't work correctly for the female character are fi
2025-01-22 14:35 UTC · Community Announcements · mans.wieland
The U.F.O Ending is finally here! Finally the U.F.O. Ending is released and I hope you'll pick up your controller or keyboard or whatever you're using to play GraveBond again. What is the U.F.O. ending about? Venture back into Necros and hunt down strange Alien relics and other traces of the extraterrestrial presence that may reside in the underworld. The U.F.O ending is a new adventure that slowly branches of from the main game. In this adventure you'll have: {STEAM_CLAN_IMAGE}/44704691/f682f87ea57025bf9c2086799cc3f4dc49e033c9.gif Two new minigames to play A new playable character to unlock a
2024-12-08 16:24 UTC · Community Announcements · mans.wieland
This update fixes some oversights concerning, Some code being implemented wrong in the cave of Necros Some misleadeing lines of text in Inferno Some code being implemented wrong in Inferno The logo and title screen has also been updated. //Måns
2024-12-02 18:49 UTC · Community Announcements · mans.wieland
The U.F.O ending is unfortunately delayed due to time constraints. It probably won't arrive until sometime in late February but don't expect it to arrive sooner. I'll finish it when the time is right. There isn't much work left, just some adjustments and a song that I'm waiting on from a third party, but I simply don't have the time to work on the game for the moment. Wish you all a happy advent, Christmas and a happy new year! {STEAM_CLAN_IMAGE}/44704691/583a8be5dd7630e2da191b3a27314e13ebeac963.png A enemy from the upcoming update. //Måns
2024-10-04 15:57 UTC · Community Announcements · mans.wieland
Greatings! It's been a while so I thought I'd update you on how the development of the U.F.O ending is going. Development has been going quite smooth, but I've had to step it down a bit because of personal reasons. I estimite that it is about 80% completed about now. I'm sorry to say that it might not be ready by October 30th, but I'm working on getting it out as soon as possible (You can expect it to launch sometime in November). {STEAM_CLAN_IMAGE}/44704691/9ad0559744c6e12155241be98b30fe946779492e.gif I also want to take this oppurtunity to thank each and every one of you that have bought my
2024-05-25 20:55 UTC · Community Announcements · mans.wieland
The "major graphics and other quality fixes" update is finally here. This update includes, as mentioned in the previous post: All enemy sprites, in battle, are updated. Some of the face portraits are updated Some of the character spirites are updated Some of the battle sprites are updated Sound effects are added to the player's footsteps Player and party have new running animations Control configurations are added to make the game more accessible {STEAM_CLAN_IMAGE}/44704691/cfb5ba4370aacc984f6c18083ee726b6441dcf0b.png But this update also comes with some changes that were not planned or mentio
2024-02-27 21:26 UTC · Community Announcements · mans.wieland
I'm currently working on updating and polishing details in the game that really needed to. This includes: Updates all enemy sprites in battle Updates some of the face portraits Updates some of the character sprites Updates some of the battler sprites Adds footsteps sound to player Adds running animations to player characters Adds control settings There may also be some other fixes and updates, besides this update, I'm also working on another update that includes more story, a different world, and a new ending, but that's further down the road. The "major graphics and other quality fixes" updat
2024-01-24 22:49 UTC · Community Announcements · mans.wieland
In this patch, the following important things have happened: -"Bark of doom" is now just called "bark". - The (ugly) confuse state animation has been reworked. -Conspiracy bird has received a face portrait in dialogue. - A little more work has been done before a major update to the game. Thanks also to everyone who bought the game! Feel free to write a review when you've completed the game! :D //Måns
2023-11-16 22:20 UTC · Community Announcements · mans.wieland
There was a lost spirit in Hades that, in the previous version, was unavailable due to the puzzle to get it not working. It is now fixed. There is also a new room in Wacko's tower in Kigal.
2023-11-13 08:00 UTC · Community Announcements · mans.wieland
With this patch, both the later bosses and secret bosses become more difficult by being able to attack more often. This patch also includes some general grammar and event fixes. A brand new NPC has also been added. //Måns