Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-11-19 14:09 UTC · Community Announcements · g.antonioli
The game is no longer working. After so many years of service, the old server stopped working and it was not possible for us to run the game on new servers. The absolute champions of Victory the Age of Racing: 1 Colnorth USA with 107333 wins. 2 Bomber1 Germany with 32900 wins. 3 Joani.ent Italy with 28117 wins. We thank all the players of Victory the Age of Racing. Vae Victis!
2019-08-08 11:29 UTC · Community Announcements · Racing Authority
Support is going on a break this August, see you in September. Racecraft development will keep going in the meanwhile, so expect some exciting news next month!
2016-02-29 11:12 UTC · Community Announcements · fabio.cristi
Since we made Victory: The Age of Racing free, we had an incredible and unexpected amount of new users. You wanted to play, you wanted to challenge other users and have fun playing our game. We had some login and server issues, due to this unexpected high traffic. Since the last weekend, we solved these login issues, so you can now play Victory without waiting too much time at the beginning. Have a good race! Victory DevTeam
2016-02-29 11:12 UTC · Community Announcements · fabiocristi
Since we made Victory: The Age of Racing free, we had an incredible and unexpected amount of new users. You wanted to play, you wanted to challenge other users and have fun playing our game. We had some login and server issues, due to this unexpected high traffic. Since the last weekend, we solved these login issues, so you can now play Victory without waiting too much time at the beginning. Have a good race! Victory DevTeam
2016-02-13 17:08 UTC · Community Announcements · fabio.cristi
Hey guys, we're having some issues with the servers because of the heavy and unexpected traffic. We're working to fix them. We'll update the situation as soon as we have news. Sorry for the inconvenience. Vae Victis DevTeam UPDATE 7:35pm CET: Resolution of log-in issues is taking longer than expected, but we're working hard to fix it.
2016-02-13 17:08 UTC · Community Announcements · fabiocristi
Hey guys, we're having some issues with the servers because of the heavy and unexpected traffic. We're working to fix them. We'll update the situation as soon as we have news. Sorry for the inconvenience. Vae Victis DevTeam UPDATE 7:35pm CET: Resolution of log-in issues is taking longer than expected, but we're working hard to fix it.
2016-02-10 16:16 UTC · Community Announcements · fabio.cristi
Victory: The Age of Racing is the first racing game from Vae Victis Game: a unique online racer with spectacular car handling and user generated cars inspired by the different ages of racing. NOW Victory: The Age of Racing goes FREE! We’d like players to join the competition and prepare themselves for Racecraft the new Procedural Sandbox Racing Experience by Vae Victis Games, coming soon on Steam in Early Access. If you want to know more about Racecraft, our new game, have a look at the Racecraft website or download the demo from the official Steam page.
2016-02-10 16:16 UTC · Community Announcements · fabiocristi
Victory: The Age of Racing is the first racing game from Vae Victis Game: a unique online racer with spectacular car handling and user generated cars inspired by the different ages of racing. NOW Victory: The Age of Racing goes FREE! We’d like players to join the competition and prepare themselves for Racecraft the new Procedural Sandbox Racing Experience by Vae Victis Games, coming soon on Steam in Early Access. If you want to know more about Racecraft, our new game, have a look at the Racecraft website or download the demo from the official Steam page.
2016-02-08 20:30 UTC · Community Announcements · fabio.cristi
A few months ago we announced that everyone who bought Victory: The Age of Racing on Steam would have received Racecraft, our new racing procedural experience, for FREE. The moment has finally arrived! You can now access the Racecraft Alpha build from your Steam library. The Racecraft Alpha build features: Procedural generation of tracks with different tortuosity and length Cloud save of tracks and lap records Race progression vs. 100 AI levels HotLap Mode with Ghost or AI training. Advanced Driving Menu: tune your car while you are driving without losing focus Track Analysis Adaptive Control:
2016-02-08 20:30 UTC · Community Announcements · fabiocristi
A few months ago we announced that everyone who bought Victory: The Age of Racing on Steam would have received Racecraft, our new racing procedural experience, for FREE. The moment has finally arrived! You can now access the Racecraft Alpha build from your Steam library. The Racecraft Alpha build features: Procedural generation of tracks with different tortuosity and length Cloud save of tracks and lap records Race progression vs. 100 AI levels HotLap Mode with Ghost or AI training. Advanced Driving Menu: tune your car while you are driving without losing focus Track Analysis Adaptive Control:
2015-07-14 08:29 UTC · Community Announcements · Vae Victis
Hey guys! Long time passed, but we didn’t stop working on Racecraft: we’ve just announced it on a brand-new dev blog we created to give you an inside view of the development of our new ambitious racing game featuring procedural technology, we already published lots of articles and behind-the-scenes, check out: http://playracecraft.com We will show the first build of Racecraft at next Gamescom in Cologne and then launch it on Steam Early Access during next autumn. As soon as Racecraft will be available on Steam, every Victory: The Age of Racing customer will receive it for free, as previously p
2015-07-14 08:29 UTC · Community Announcements · Vae Victis
Hey guys! Long time passed, but we didn’t stop working on Racecraft: we’ve just announced it on a brand-new dev blog we created to give you an inside view of the development of our new ambitious racing game featuring procedural technology, we already published lots of articles and behind-the-scenes, check out: http://playracecraft.com We will show the first build of Racecraft at next Gamescom in Cologne and then launch it on Steam Early Access during next autumn. As soon as Racecraft will be available on Steam, every Victory: The Age of Racing customer will receive it for free, as previously p
2014-06-19 09:00 UTC · Community Announcements · Vae Victis
http://i.imgur.com/vtPLbgR.png We are facing one of the major challenges of racing games: being able to create unlimited race tracks having both a proper functionality and a great visual impact. Check out a "leaked" video of our engine: http://youtu.be/WWU6Oy0MxVY Our R&D team is working on a procedural algorithm that randomly creates straight lines, chicanes, sharp turns, Esses, hairpins, etc. opening the way to structured weekly events based on always different tracks where players handle tires consumption, pit stops, weather conditions and limited car damages. We called this new procedural
2014-06-19 09:00 UTC · Community Announcements · Vae Victis
http://i.imgur.com/vtPLbgR.png We are facing one of the major challenges of racing games: being able to create unlimited race tracks having both a proper functionality and a great visual impact. Check out a "leaked" video of our engine: http://youtu.be/WWU6Oy0MxVY Our R&D team is working on a procedural algorithm that randomly creates straight lines, chicanes, sharp turns, Esses, hairpins, etc. opening the way to structured weekly events based on always different tracks where players handle tires consumption, pit stops, weather conditions and limited car damages. We called this new procedural
2014-04-15 10:51 UTC · Community Announcements · Vae Victis
ːvictoryː XInput compatibility and new supported devices Hey guys! still working hard on controllers support: we've improved our calibration, introduced better compatibility with XInput (now the 360 controller has dual axis support!) and we now support a larger variety of devices, including external pedals and less supported steering wheels! Improved calibration Better compatibility with XInput New supported devices (pedals and wheels) Please continue to feedback us on the forums, we're working with you testers to improve the game, as always!
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/264120/raw.
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