2022-06-26 00:59 UTC · Community Announcements · Waz
Major changes since 1.4.1: Added 2 new legendary weapons. Added an Australian weapon. Added mod.io modding support (in addition to Steam Workshop). Added a new per-class Shop type. Can now choose portal destination. Can now disarm/cancel traps. Minor tweaks: Make spider monkeys slightly better. Some throwable weapons can return. Make puller DEX and arrow enchantment improve chance of not breaking. Rebalance shuriken range, duration, damage. Tweak throwing bonus for all knives. Improve shop UI. Change shurikens to wielded in stacks. Change some dual-wielding mechanics. Prison Cell improvements.
2022-04-05 03:34 UTC · Community Announcements · Waz
Full list of changes since 1.4.0: Can now rearrange spells menu, including with gamepad Mesmerised creatures don't eat unless fed directly Remove latitude "Detect" button Fix shortcuts when pets polymorph/grow up Fix cursed/rotted eggs effects Allow specialty shops to buy anything they sell Gamepad bug fixes Possible fix for physics bug Allow more in the machine's Center slot
2022-03-29 04:30 UTC · Community Announcements · Waz
Brought back the "Arrange" button for spells.
2022-03-26 09:39 UTC · Community Announcements · Waz
It's here! With great thanks to all the beta testers, I am proud to announce version 1.4 of WazHack. This release adds new items, new monsters, and a whole new side-dungeon to celebrate 10 years since WazHack was first released. I won't spoil the details except to say you'll find the new dungeon pretty early in the game. Modding is now officially supported! Check out the workshop for new playable classes from the wonderful WazHack player community. Many old bugs have been fixed and the UI polished up. Some of the bugs enabled some crazy tricks by expert players so along with every fix to these
2021-07-15 09:18 UTC · Community Announcements · Waz
New Side Quest This new version adds a new side-quest near to the top of the dungeon, so even new players will get to play it, or at least walk in and get eaten by a grue! Joining the Beta To play the beta, go into the Properties/Beta settings in Steam for WazHack, and choose the beta: {STEAM_CLAN_IMAGE}/5664704/72354c324a277c7a5317bae8b1608e6ad0eff3a2.png {STEAM_CLAN_IMAGE}/5664704/469244b8a573530a22e0ed9aa7cf2f92c783a47b.png There has been a not-so-secret private alpha running since April, and so it's now stabilized into a build for everyone to play. Upgraded Underlying Game Engine The previ
2021-06-18 02:57 UTC · Community Announcements · Waz
This build finally implements most of the Steamworks stuff, including Multiplayer. This is a complete rewrite of the Steam code, so anything unexpected is likely a new bug. Also in this release: - Allow getting armour in sizes for your pets. - Add another use for oil, remove an abuse for lamps - Pixie spawn fix - Tweaks of visuals of powerstone, golden items, gnomethrone, danger frame,
2021-05-30 23:14 UTC · Community Announcements · Waz
Only minor bug fixes will be visible until about June 25. You can finish up games from previous version using the alpha-previous branch.
2021-05-01 06:29 UTC · Community Announcements · Waz
The red Danger Frame is back - red particles when you're below 30% HP. Also: a usability improvement for Portal Stones (press F while standing near one). two buffs to the Sorcerer/Sorceress: a little starting food, and a big benefit in the new area.
2021-04-27 08:58 UTC · Community Announcements · Waz
Possible fix for coin-merging bug.
2021-04-24 02:51 UTC · Community Announcements · Waz
Note that this update breaks save file compatibility. The game will tell you to use an old version - if you need to, there's a "alpha-previous" branch that has the previous-incompatible version.
2021-04-18 05:29 UTC · Community Announcements · Waz
1.4.0 Alpha is coming...
2019-03-12 01:27 UTC · Community Announcements · Waz
I've made a "Complete the Set" bundle that effectively let's you get my new game Chaos Caves at a discount if you already have WazHack. If you haven't seen the game yet, it's completely different to WazHack - rather, it's a local multiplayer action game (there is a singleplayer mode too). https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/5664704/987052839b75eef211b17e219b2873b2a9d8f182.png See the Waz Bundle on the store. I developed the game originally to play with my kids, and we've played it together for hours "testing" it. They encouraged me to polish it up and publish it
2015-10-16 01:30 UTC · Community Announcements · Waz
Today the big new free update is live to all players - thanks to all the help from players of the beta! This release adds some major new game mechanics to spice up your next playthrough. First are Beliefs: each class has a belief in some inner or higher power which they can call upon for help. Whether your a wizard bursting a blood vessel or a follower of Odin, when the going gets tough, the tough can call on the the even tougher to keep going. You'll want to experiment with each class and alignment to see what works best for your play style. Some classes have the same belief but note the diff
2015-10-16 01:30 UTC · Community Announcements · Waz
Today the big new free update is live to all players - thanks to all the help from players of the beta! This release adds some major new game mechanics to spice up your next playthrough. First are Beliefs: each class has a belief in some inner or higher power which they can call upon for help. Whether your a wizard bursting a blood vessel or a follower of Odin, when the going gets tough, the tough can call on the the even tougher to keep going. You'll want to experiment with each class and alignment to see what works best for your play style. Some classes have the same belief but note the diff
2015-04-02 04:28 UTC · Community Announcements · Waz
The next big free update is coming! Join the WazHack 1.3 Open Beta to get a preview! I won't spoil things here by going into detail of all the stuff that's new - I'll leave you to explore, as there are lots of new features, new details, and a couple of entirely new game mechanics! On the purely technical side of things, this version is ported to an updated graphics engine version (Unity 5). The big benefit from that on PC is that Cloth physics, last seen in version 1.0, has finally been brought back - hair and cloth effects are now active (can be turned off in Options/Graphics/Softbodies if th
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