Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-01-18 06:10 UTC · Community Announcements · freeRabbitGames
The Killmaiden is back from her hiatus, and she brought her friends! Killmaiden has been completely rebuilt, featuring: Three different maidens, each with unique skills. A new skill system. New enemies and bosses. Local splitscreen coop mode. And probably some other stuff I forgot...
2024-07-24 14:20 UTC · Community Announcements · freeRabbitGames
Two new enemies have been added! Some minor fixes: Weapon parts are now loaded correctly. Custom weapon bug that fired bullets without cooldown doing no damage has been fixed. The sword size has been restored. Enemies do not spawn with equal chance and do not give the same amount of points anymore.
2024-07-14 05:15 UTC · Community Announcements · freeRabbitGames
A new custom weapon has been added, you can now loot weapon parts and combine them to change the way your custom weapon works. There are four different parts: ammunition, the barrel, a gem and a mechanism. Each part changes something else. Additionally the inventory system has been changed. Instead of having limited space in your inventory all armor parts are available forever once you looted them. If you loot the same armor part in a later stage, it gets stronger. And a very small change: You no longer heal yourself standing next to purified obstacles, instead you heal while you are in range
2024-05-10 08:37 UTC · Community Announcements · freeRabbitGames
Loot has been added! Enemies now have a chance to drop items which you can equip to make you stronger. But be careful, each item has some kind of malus attached to it as well.
2024-05-01 09:33 UTC · Community Announcements · freeRabbitGames
You can play Killmaiden now with a controller. Additionally a few minor changes have been made to the GUI.
2024-04-16 07:13 UTC · Community Announcements · freeRabbitGames
Added A tutorial has been added, explaining the basic mechanics. You still have to figure out how to beat the bosses by yourself. Each stage has a time limit of 5 minutes, after this time the stage starts to fall apart. Changed The skill menu has been reworked and is no longer part of the pause menu, but you can still access it from there or with the hotkey 'T'. You cannot loose anymore by loosing all hex tiles. Destructors do not attack your playing self if the purified hex percentage is lower than 50 %. The skill interacting with the hex loss has been replaced. Because there is a tutorial, t
2024-03-24 13:39 UTC · Community Announcements · freeRabbitGames
The difficulty "Baby" has been added, for those who keep dying.
2024-03-11 11:59 UTC · Community Announcements · freeRabbitGames
In preparation of the first content update, a few errors have been fixed. GUI scaling errors have been fixed Pause menu does not go missing when going back to the main menu and loading a different game Explosion audio does not stack anymore Almost all bosses have been tweaked (most of them became more difficult, a few have an improved difficulty scaling)
Full appinfo as delivered by Steam PICS, changenumber 37462619. Also at /api/app/2646740/raw.
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