2026-07-25 06:11 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here!Our tech team has been busy tinkering to provide an improved online play experience for this update.Here's the patch notes for v1.1.4; do let us know if these updates worked for your gameplay experience! Patch NotesOnline Multiplayer UpdatesReworked and improved robustness to Online Play connectivity, to prevent timeouts and network disconnections from breaking the connection to EOS servers.Clearer error message/feedback to players regarding their network connectivity status upon selecting the ‘Online Play’ button.More informative error messages for failing to jo
2026-06-26 09:30 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here!Its been awhile since our last update, hasn't it? Well, I'm happy to bring everyone some great news, just in time for summer -- SEDAP! A Culinary Adventure is now available on macOS! This means that you can now play the game with a Macbook, whether solo or co-op. And yes, you can play online multiplayer with players running the game on Windows.We're celebrating with a whopping 50% off, so do grab the game!Steam ReviewsAt 492 total reviews, we've finally hit a 70% "Positive" score on Steam! We couldn't have made it this far without many of our players giving us a
2026-04-06 06:10 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here!Before we dive into the patch notes, here are some updates from us:Steam ReviewsAs of today, our Steam rating score is now 68%, way up from 61% a few months ago!We're very close to reaching 70% (Positive), so do help us by leaving a positive review if you enjoyed the game. And to everyone who has helped us out so far, thank you so much!SEDAP! on MacOSRegarding our MacOS build, we're slightly delayed due to some third-party administrative matters that are not within our control. We appreciate your patience on this! Without further ado, here are the patch notes for
2026-03-16 07:10 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here!Thank you for your support so far.Here are the patch notes for SEDAP! v.1.1.2a, which involves a few bug fixes.Patch Notes - v1.1.2aLocalisationFixed an incomplete Loading Tip line in Chinese (Traditional).EnhancementsReduced loading of map screenshots into memory when loading into a level.Bug FixesFixed an issue where players could not interact with the Oven again after completely failing Oven's cooking minigame.Fixed an issue where the Tutorial Card for "Equipment" was available in the Tutorials Menu only after completing 01-SP instead of earlier upon completin
2026-01-28 09:21 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! Happy new year! Its been a while since we've last updated, hasn't it?Since the release of v1.1 last November, our Steam review score has climbed to 66%, with a steady stream of positive reviews coming in every week. We'd like to thank everyone for your support, and we're looking forward to hitting 70% (from "Mixed" to "Positive") in the future!Anyway, we have the patch notes for v1.1.2, as well as an updated demo + roadmap!Read on to find out more. 2026 Roadmap + Updated Demo!Before we deep-dive into the patch notes, we'd like to update everyone on our roadmap f
2025-12-10 03:22 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! Thanks for your support for The Seasoning Update thus far!Here are the patch notes for a few smaller updates that went live for the past week, which includes a lot of bugfixes!Patch Notes - v1.1.1BalancingFriendship Charms have been buffed.Increased trigger range by 66%Increased damage boost by 23%Increased cooking efficiency boost by 10%Increased damage resistance by 15%Food Shooter projectiles have been nerfed.Decreased damage by 20%Reduced their firing speed by 15%Increased the size of the slicing hitbox by 8%Kopimancer projectiles have been buffed.Increased
2025-11-28 06:19 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! Thanks for your support for The Seasoning Update thus far!Here are the patch notes for the v1.1 day 1 patch that went live yesterday, on November 27th.Patch NotesBug Fixes\ Fixed an issue where the client couldn’t navigate the pause menu whenever the host opened a menu.\ Fixed a visual issue where the VFX for Friendship Charms was not displaying for both players.\ Fixed an issue where the “Pass Item” prompt appeared even when swapping items with the other player wasn’t possible.\ Fixed an issue where exiting the difficulty selection menu would would break menu n
2025-11-26 01:53 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here!THE SEASONING UPDATE IS FINALLY HERE!Thank you so much for your patience -- the update that all of us have been waiting for is here!Our team has spent the past few weeks refining and improving SEDAP! to bring you a new and improved game experience. This update tackles key player feedback received since its release in May, introducing four major highlights: an in-game map, selectable difficulty modes, new Charms, and the Bestiary!Also, along with the update, we’ve added Steam community items! Collect trading cards, badges, profile backgrounds, and emoticons when y
2025-10-30 03:41 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! The team is wrapping up our console release, and we're excited to be back working on the game itself.Also, if you haven't yet, please read our developers' update for the month of October, detailing very exciting stuff such as the upcoming v1.1 patch!Here's the summarised patch notes for v1.0.11a to v1.0.11d.Patch v1.0.11a ~ v1.0.11d Notesv1.0.11a was released on September 2, 2025.v1.0.11b was released on October 7, 2025.v1.0.11c was released on October 23, 2025.v1.0.11d was released on October 29, 2025.Localisation\ Fixed a missing line in the Camp scene's intro
2025-10-10 10:19 UTC · Community Announcements · kopiforge
Hello everyone!Jay from the development team here. We've been pretty silent for a month plus, so we wanted to provide a quick update for our players. Our last update regarding SEDAP!'s roadmap was a few months ago, on June 14:As per the roadmap, we've spent the past few months working on whatever bug fixing we could manage, various improvements to the game and also... our console versions that will be out later this month!But that's not all! SEDAP! is currently sitting at "Mixed" reviews on Steam. This means that a significant number of our players aren’t satisfied with the game right now. We
2025-08-29 11:10 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! Thank you for your patience -- patch v1.0.11 brings forth the addition of the Italian language, and the start of us rolling out the much-anticipated tracking features for Achievement hunters.With regards to the Minimap and the Bestiary features that I'm sure everyone is looking forward to, we'll be working on these after we wrap up our work for our console versions, so please stay tuned!So without further ado, here are the notes for this week's patch.Patch v1.0.11 NotesLocalisationNew language added -- Italian!QoL Updates(!!) Added features to display progress o
2025-08-26 03:04 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! This hotfix resolves a recent issue where players would frequently crash in online multiplayer mode.Patch v1.0.10a NotesOnline MultiplayerFixed an issue where the game would break for the client if proceeding to the next level too quickly.As always, thank you for playing SEDAP! and please continue to support us! Facing any bugs or issues? Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel!
2025-08-19 04:22 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! Thanks for sticking around!After v1.0.9 went live last week, we've received reports that players were obtaining Three Star and Pink Star Achievements ("Pinkfectionist" and "Pink Baloney Club") despite not meeting the requirements. This quick patch aims to tackle that. We're sorry for the inconvenience. We want to extend a hand to those affected (especially to our community of dedicated Achievement Hunters) so please read on to see how this may affect your Achievements data and how it may be rectified.Patch v1.0.10 NotesAchievements(!!) Fixed a major issue where
2025-08-15 04:37 UTC · Community Announcements · kopiforge
Hi everyone, Jay and team here! Thank you for your patience. For patch v1.0.9, we've managed to tackle the issue of players losing their Achievement records upon a game crash.Here are the notes for this week's patch.Patch v1.0.9 NotesQoL Updates(!!) Dakila now speaks to the player if the Shop hasn't been unlocked yet. Previously, the Shop interface would've said "Sold Out", so this should clear up confusion!Bug Fixes\ Fixed an incorrect display of the “Shop” prompt for Player 2.\ In the past, Achievement records might have been lost if your game was force-exited before (e.g. from a game crash,
2025-08-09 09:17 UTC · Community Announcements · kopiforge
Hello adventurers!We've prepared a quick hotfix to resolve players crashing in 01-BOSS in version 1.0.8.With this new update, players should be able to progress through 01-BOSS smoothly.In case you've missed it, check out the patch notes for v1.0.8 here:We're sorry for the inconvenience caused!Patch v1.0.8a NotesBug Fixes(!!) Fixed an issue caused by a recent fix where the third round of 01-BOSS minigame could not be completed, and crashes in online play.As always, thank you for playing SEDAP! and please continue to support us! Facing any bugs or issues? Submit them on our Steam "Bug Reports"
Full appinfo as delivered by Steam PICS, changenumber 38695825. Also at /api/app/2650730/raw.
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