Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2019-10-19 07:50 UTC · Community Announcements · BlackEagle
Greetings, Christmas scamps and cleanly custodians. I bring forth a small sprinkling of bug fixes to decorate your frosted cakes. Most notable is a slightly better looking preview image, properly offset notes when attached to surfaces, and the ability to disable the flickering on lanterns. Read on for the full(albeit short) list: Changelog: Game: Added an internal limit of 3,000 on the number of player-generated bloody footsteps the game is allowed to save. This should mitigate crashing on save-file loading. Fixed unusual paper note shapes attaching to walls with the wrong offset. Slightly inc
2019-04-13 11:36 UTC · Community Announcements · BlackEagle
Greetings, holiday hooligans and jovial janitors. I come with roasted and melting game bugs to keep the chill out, and to cover up some of the scars from Santa's abominable malfeasance. We've taken the time to roll together a large collection of fixes and improvements from the main game, and finally gather them here for your pleasure. Many of these are often requested features, or fixes for long standing issues. Read on for the full list! Changelog: Game: Improved the office "Punchout Result" Viewing Screen interaction. Moving the cursor left and right was slightly inaccurate. Made physics tim
2016-12-22 19:20 UTC · Community Announcements · BlackEagle
Greetings noble festive sanitary saints! I bring forth a tidy gift stolen from Santa's sleigh, a small update for Santa's Rampage. This update brings with it mainly fixes, so nothing too terrifying. Included in the v1.091 update are some improvements as well. Read on for the full(albeit fairly short) list. Game: Reduced startup memory usage, helping to eleviate the "Ran out of Virtual Memory" crash issue. Fixed issue with P.I.D names being replaced with random ones if the game is saved before the P.I.D has been picked up at least once. Fixed controller input getting stuck on the Janitor PDA wh
2016-12-22 19:20 UTC · Community Announcements · BlackEagle
Greetings noble festive sanitary saints! I bring forth a tidy gift stolen from Santa's sleigh, a small update for Santa's Rampage. This update brings with it mainly fixes, so nothing too terrifying. Included in the v1.091 update are some improvements as well. Read on for the full(albeit fairly short) list. Game: Reduced startup memory usage, helping to eleviate the "Ran out of Virtual Memory" crash issue. Fixed issue with P.I.D names being replaced with random ones if the game is saved before the P.I.D has been picked up at least once. Fixed controller input getting stuck on the Janitor PDA wh
2016-09-16 18:58 UTC · Community Announcements · BlackEagle
Yule Tide greetings, elflings! What, it's not Christmas yet? I could have sworn... At any rate, Santa --while still on the run-- has left a small package in the form of a minor update for Santa's Rampage. Normally I'd advise against opening packages from Santa, but judging by the contents tag on the side, it's probably fine, see: Game: Overhauled the trophy collection and trunk transfer systems, hopefully resolving the duplication and vanishing item issues once and for all. Fixed Player Gibs not using level-specific overlay masks; Santa Gloves + Boots. Fixed items in the Janitor Trunk counting
2016-09-16 18:58 UTC · Community Announcements · BlackEagle
Yule Tide greetings, elflings! What, it's not Christmas yet? I could have sworn... At any rate, Santa --while still on the run-- has left a small package in the form of a minor update for Santa's Rampage. Normally I'd advise against opening packages from Santa, but judging by the contents tag on the side, it's probably fine, see: Game: Overhauled the trophy collection and trunk transfer systems, hopefully resolving the duplication and vanishing item issues once and for all. Fixed Player Gibs not using level-specific overlay masks; Santa Gloves + Boots. Fixed items in the Janitor Trunk counting
2016-07-22 18:23 UTC · Community Announcements · ShadowBlade
Hi all! We've just uploaded a small update which fixes a couple things from v1.07. Changes below: Game: Fixed mouse cursor being frozen, usually upon entering the "Options Menu". UI: Fixed Debriefing screen stamp showing "Granted" in the event that you make a truly terrible mess, instead of "Company Liquidated". Have a great weekend!
2016-07-22 18:23 UTC · Community Announcements · ShadowBlade
Hi all! We've just uploaded a small update which fixes a couple things from v1.07. Changes below: Game: Fixed mouse cursor being frozen, usually upon entering the "Options Menu". UI: Fixed Debriefing screen stamp showing "Granted" in the event that you make a truly terrible mess, instead of "Company Liquidated". Have a great weekend!
2016-07-06 18:25 UTC · Community Announcements · ShadowBlade
Hey everyone! Whew! We finally finished the Viscera Cleanup v1.07 update, and as such, lots of the changes have been added to Santa's Rampage. Also: please remember that Santa's Rampage is included FREE with Viscera Cleanup Detail Read on for the list of changes: Game: Added a "Debriefing" screen that appears after punching-out to clearly show if you're fired or not. Fixed company notice notes being listed as from "Aerospace Sanitation" instead of "Polar Sanitation". Changed the way Molotovs behave; they now have to be lit before they can explode. Fixed "Stuffed Dolls" not counting as Christma
2016-07-06 18:25 UTC · Community Announcements · ShadowBlade
Hey everyone! Whew! We finally finished the Viscera Cleanup v1.07 update, and as such, lots of the changes have been added to Santa's Rampage. Also: please remember that Santa's Rampage is included FREE with Viscera Cleanup Detail Read on for the list of changes: Game: Added a "Debriefing" screen that appears after punching-out to clearly show if you're fired or not. Fixed company notice notes being listed as from "Aerospace Sanitation" instead of "Polar Sanitation". Changed the way Molotovs behave; they now have to be lit before they can explode. Fixed "Stuffed Dolls" not counting as Christma
2015-12-21 20:07 UTC · Community Announcements · BlackEagle
Greetings everyone! Wow, it sure has been a long time, almost one and a half years to be exact... At any rate, we finally have a major update for Santa's Rampage; version 1.05 The most important thing to know about this is that the game has been updated to the new base of Viscera Cleanup Detail. This means all the same fixes and systems used in the main game are now present in this standalone. Huge improvements have been made to the network, the physics, achievements, and various other things. There are also many new features as a result. Foremost among these is the "Office". No longer do you
2015-12-21 20:07 UTC · Community Announcements · BlackEagle
Greetings everyone! Wow, it sure has been a long time, almost one and a half years to be exact... At any rate, we finally have a major update for Santa's Rampage; version 1.05 The most important thing to know about this is that the game has been updated to the new base of Viscera Cleanup Detail. This means all the same fixes and systems used in the main game are now present in this standalone. Huge improvements have been made to the network, the physics, achievements, and various other things. There are also many new features as a result. Foremost among these is the "Office". No longer do you
2014-08-01 18:38 UTC · Community Announcements · ShadowBlade
Greetings! A small update here to bring a few fixes and improvements to Santa's Rampage. Changelog down beloooow: Removed 'View Leaning' effect while 'View Bob' is off. Added autosaving. Implemented Steam networking. Fixed molotovs exploding while in buckets. Added 'Steam Friend Games' list to Main Menu for easily connecting to VCD games hosted by friends.
2014-08-01 18:38 UTC · Community Announcements · ShadowBlade
Greetings! A small update here to bring a few fixes and improvements to Santa's Rampage. Changelog down beloooow: Removed 'View Leaning' effect while 'View Bob' is off. Added autosaving. Implemented Steam networking. Fixed molotovs exploding while in buckets. Added 'Steam Friend Games' list to Main Menu for easily connecting to VCD games hosted by friends.
2014-02-25 16:29 UTC · Community Announcements · ShadowBlade
Greetings everyone! This update brings with it a much requested "save game" function, and some small physics adjustments. To save the game, simply open the in-game menu, and press "Save Game". You can then load it for either single or multi-player from the main menu. Just press the "Restore" text next to the Singleplayer or Multiplayer buttons.
Full appinfo as delivered by Steam PICS, changenumber 37432709. Also at /api/app/265210/raw.
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