Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:36 UTC.
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2026-02-28 11:09 UTC · Community Announcements · 3dgoblin
Hello!🤠It’s been a year since the release of Mycelium Heaven. This is my first commercial game, and it has been a great adventure developing and publishing it. I would like to use this occasion to make a small retrospective on the process and what I’ve learned.🎁 A Birthday gift! 🎁But before that! I made a small PnP duel interpretation of Mycelium Heaven. Each of you plays as a zombie-eating mushroom. You compete to be the fungus that decomposes the most corpses. Use your wit and strategy to outsmart your opponent and earn those nutritious points.You can download it for free here. 🍄Year of
2025-03-05 12:37 UTC · Community Announcements · yasminasingam666
{STEAM_CLAN_IMAGE}/44709654/64f3dc36a412f724a1d71686ee1de401c5d46ce2.png The end of the world has arrived, but this time, nature takes control. In Mycelium Heaven🍄, you will become a voracious mushroom with a single goal: grow, expand, and devour zombies. 🧩 Solve clever puzzles and master fungal spread. 🧟♂️ Transform hordes of zombies into nutrients for your kingdom. 🌱 Explore a fungal world full of challenges and strategies. ✨ Now available on platforms! ✨ We are excited to announce that Mycelium Heaven is officially launching alongside the Steam Fest - Women's Day Sale, where you can di
2025-03-04 14:53 UTC · Community Announcements · lorenax55
Super quick fixes: Spring-sprint was locked if you didn't make them on the first try. Now you can retry it. Summer music wasn't playing; it was playing the autumn theme again. Now it plays fine.
2025-02-25 12:45 UTC · Community Announcements · yasminasingam666
{STEAM_CLAN_IMAGE}/44709654/e5dbb1905869af120750b7fcd426e3a5b63bd76d.png Hello 🤠. Mycelium Heaven comes out in a week! So, I’m doing the countdown wizard-style. Starting tomorrow, you’ll have a mini mushroom-and-zombie-themed puzzle to solve before the release. Can you solve them all? {STEAM_CLAN_IMAGE}/44709654/385fed83a2aa313f1e2a2b895eb26d3d9ef69e81.png 🌲As promised, first riddle!🌲 🧟Can you separate the zombies from the mushrooms by drawing 3 straight lines?🧟 🍄Let me know if you solved it! See you tomorrow with a new little puzzle 🍄 {STEAM_CLAN_IMAGE}/44709654/f3138474d897bd54c5a4eaa
2025-02-02 23:00 UTC · Community Announcements · yasminasingam666
{STEAM_CLAN_IMAGE}/44709654/bff326d8038bdd1f2fe0854603f52efaf830dcf5.png Are you ready for the most strategic and adorable zombie apocalypse? Mycelium Heaven immerses you in a fungal world full of clever puzzles, where you control a voracious mushroom with a clear mission: spread, grow, and devour zombies. 🌱 Explore four worlds inspired by the seasons. 🧩 Solve 120 unique puzzles that will challenge your logic. 🧟♂️ Destroy hordes of zombies with innovative mechanics. ⚡ Strategically use your energy each turn to bloom and consume. 🗓 Available on February 28 on Steam and other platforms, inc
2024-11-17 11:00 UTC · Community Announcements · yasminasingam666
Hello, hello Indiedev, Indiegame and Mushroom lovers! 🤠 Today, we’ll be discussing the evolution of *Mycelium Heaven*'s logo and key art. So, first things first. Behold, the first Itch thumbnail: {STEAM_CLAN_IMAGE}/44709654/ca245f2cba8323d0802330920043c614cd4c90ac.png Outstanding, I know. Just keep in mind that this was made for a game jam, and I was working solo. I left the capsule and title for the very last minute. In the Unreal Editor, the game was titled *Juego Setas* ("Mushroom Game") and *No hay mal que por bien no venga* ("There's always a silver lining") on the Notion page. I even us
2024-10-30 12:00 UTC · Community Announcements · yasminasingam666
MYCELIUM HEAVEN DEVLOG #2 - PROGRAMMING Hey there, Indie Game lovers, strategy game fans, and mushroom enthusiasts! 🌱 Today, I’m here to talk a bit about the programming in Mycelium Heaven. Just a disclaimer: programming isn’t exactly my passion. I code because the game needs to do stuff. Maybe that's why I ended up making the game in: {STEAM_CLAN_IMAGE}/44709654/192f8c5ff0897e265987c53b9bba8f36a1fa6174.png {STEAM_CLAN_IMAGE}/44709654/4a4c5e647ee76704453f59e21d122808cd587beb.png In general, there isn’t much to comment on; most of the logic load is on the main character and the tiles, which ha
2024-08-20 08:59 UTC · Community Announcements · Aroc28
MYCELIUM HEAVEN DEVLOG #1 - ARTE Hiii! Today we are going to talk about Mycelium Heaven’s art. 🌲Why?⏰ I knew I wanted to make the style 3D and low poly so I could produce the assets in a reasonable amount of time with a distinct look. I really like heavily textured, stylized 3D games, so I took inspiration from "Shelter". {STEAM_CLAN_IMAGE}/44709654/56d323d456225a56d3c6df3fa9788649424d723d.png I don’t usually work with sketches, and since this game was made for a Jam, to see what I wanted to do first I just opened Blender, made some cute low poly models, and then jumped to Substance Painter t
2024-07-31 09:52 UTC · Community Announcements · Aroc28
MYCELIUM HEAVEN DEVLOG #0 Hi everyone! 🤠 Welcome to my devlogs! We are going to discuss the design process of Mycelium Heaven. {STEAM_CLAN_IMAGE}/44709654/8f15a1befa23522486d6af9994391e893c8f5189.png Since I’m a solodev, the creative process for this game has been a bit wacky, but I’ll try my best to show you guys something cool. You can also follow along in twitter, where I share things as I make them (expect some level of healthy shitposting too). I hope you like the ride! See you in the next one! 🌱
2024-05-24 10:16 UTC · Community Announcements · dojo
{STEAM_CLAN_IMAGE}/44709654/6e11372f1ef464faddbfecf84d5b365e06addb2b.png Mycelium Heaven x Cerebral Puzzle Showcase You can now try the new update packed with goodies... what can I say? There's a new showcase, and I want people to try the coolest version of the game. Things have changed in the world of Mycelium Heaven: You can now enjoy our most immersive landscapes with a cozier and cooler color palette. 🎨 Feel the snow falling and the autumn leaves swirling in each thrilling game. ❄️🍁 {STEAM_CLAN_IMAGE}/44709654/11c9c999386e42659dc2a4303e274500dd7b1f4c.jpg Sharpen your wits with an improve
2024-05-23 10:54 UTC · Community Announcements · Aroc28
{STEAM_CLAN_IMAGE}/44709654/6e11372f1ef464faddbfecf84d5b365e06addb2b.png Mycelium Heaven x Cerebral Puzzle Showcase You can now try the new update packed with goodies... what can I say? There's a new showcase, and I want people to try the coolest version of the game. Things have changed in the world of Mycelium Heaven: You can now enjoy our most immersive landscapes with a cozier and cooler color palette. 🎨 Feel the snow falling and the autumn leaves swirling in each thrilling game. ❄️🍁 {STEAM_CLAN_IMAGE}/44709654/11c9c999386e42659dc2a4303e274500dd7b1f4c.jpg Sharpen your wits with an improve
2024-02-01 11:04 UTC · Community Announcements · lorenax55
Howdy! 🤠 I know I said I wasn't going to update the demo anymore, but I added some juicy things and I couldn't resist. And with the Next Fest coming it was the perfect oportunity. Here is what's new: Cool squishy animations for the tiles and zombies {STEAM_CLAN_IMAGE}/44709654/3e1bde07761e68427b2938f09da2a2d67ec597f0.gif An exit button! {STEAM_CLAN_IMAGE}/44709654/160b8aea3998a0ee2b2dbfb57e78c1065503f540.png Camera movement {STEAM_CLAN_IMAGE}/44709654/d4bc65ecf6c834b7e2068a59ad6967508ba49883.gif Some levels were reorganised and tweaked {STEAM_CLAN_IMAGE}/44709654/a63dcac2e7f451071d587fbf222a5
2024-01-26 08:16 UTC · Community Announcements · lorenax55
🍄Join Mycelium Heaven Demo Playthrough at Steam Next Fest!🍄 Let's chat, do some Q&A and have fun {STEAM_CLAN_IMAGE}/44709654/3634749d4ad2301f703ad31c0d615c31e8c121c7.png Howdy! 🤠 Welcome to a new chapter in the adventure that is being this develpment. This is the first Next Fest I'm in, and my first time streaming ever, so I hope everything goes smoothly. If you have any questions about the development this is the perfect time to tune in, because I will be there playing the 60 levels of the demo, talking about how they were made and answering questions. {STEAM_CLAN_IMAGE}/44709654/bba579c27
2023-12-05 10:23 UTC · Community Announcements · lorenax55
Hi !🙆♂️🧙♂️ Once again, all of the feedback is being super useful, so thank you very much 🤗. I want the game to be as readable as possible because the challenge has to come from the puzzles, not from not knowing what's going on. {STEAM_CLAN_IMAGE}/44709654/51187d9d7f55581f7cde9b2aed521ada9a47eee6.png Here is a little list of what changed: Tiles now have a border! - Active tiles have a thick border so you don't depend on brightness only to see them. The contrast of the basic tile has been increased, and a new thinner border added so they stand out more on every floor. {STEAM_CLAN_IMAGE}/447
2023-11-14 09:37 UTC · Community Announcements · lorenax55
Hello!🤠 The demo has been updated! I have been taking feedback from you guys and it has been very useful. I will be adjusting what the game already has before moving on with more levels. For now, this are the current changes: Fixed rewind bug - The bug caused tiles with a body to rewind into a zombie when it had steped on them. The rewind system has been improved to avoid that type of bugs. Sound control - Added buttons to control music and sfx {STEAM_CLAN_IMAGE}/44709654/363a21a9ea1d56f7faa50abf42f0a9cb451557ee.png Transitions and level selector - Added seasonal transitions to access all lev
Full appinfo as delivered by Steam PICS, changenumber 34913143. Also at /api/app/2656520/raw.
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