Update 0.630a
1. Fixed a bug where enterprises would expand beyond the sector limit. 2. Minor interface improvements.
A global strategy for the 21st century. The threat of nuclear war, economic inequality, overpopulation of some regions and extinction of other regions, the crisis of capitalism... Find your solutions to the current problems of mankind!
| App ID | 2661850 |
|---|---|
| App type | Game |
| Developer | igelanium games |
| Publisher | igelanium games |
| Release date | 2024-11-13 14:07 UTC · Early Access |
| Release state | released |
| Localized names | schinese 全球主义 french Mondialisme german Globalismus english Globalism japanese グローバリズム spanish Globalismo brazilian Globalismo |
| Store page | store.steampowered.com/app/2661850 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Globalism4.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:56 UTC | $29.99 | $29.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22460512 | 2026-03-23 08:20 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2661851 | 654.23 MB | 422.67 MB | 489266221606057179 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22460512 | public | 2026-03-23 08:20 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1. Fixed a bug where enterprises would expand beyond the sector limit. 2. Minor interface improvements.
What's new: 1. The boundaries of some sea regions have been changed. 2. A bug with incorrect loading of enterprises has been fixed. 3. Capital has been added to the economic sector. 4. Investments in the economy no longer require the presence of a state-owned company. 5. The management of social services has been redesigned. They are now funded from the state budget. 6. Several city models have been added.
1. Added a button for issuing money. 2. Added names of some bodies of water. 3. Added several sea regions.
1. Fixed a bug with improving relations with a country. 2. Fixed a bug where a trade deal would not be concluded.
What's new: 1) Added tutorial tips for the market, enterprises, and companies. 2) Fixed a bug that caused unjustified relations improvements. 3) Improved productivity. As part of this, supplying armies via convoys has been disabled for now. 4) Fixed a bug that prevented national competencies from increasing due to the work of enterprises. 5) The key rate can no longer be set below zero. 6) Added the effect of a region's standard of living on its production capacity. 7) Changed the prices of some goods. 8) Added the option to pay off the entire national debt at once.
What's new:1) Added 2050-2060 technologies2) Added country difficulty rating3) Added a bonus to marines (+33% firepower in coastal regions)4) Productivity optimization5) Added airborne assault6) Added carrier functionality7) Added the ability to subsidize companies8) Changed the prices of some goods9) Limited unit movement with low combat capability10) Added warhead accounting mechanics11) Accelerated Political Will accumulation12) Fixed a bug where the army would not receive supplies in enemy territory13) Added industries to increase national competencies14) Added technologies that increase g
1. Added a mechanic for supplying armies with convoys.2. Added 2040 technologies.3. Many countries now have technologies from the start.4. Changed the industry mechanics: now, instead of multiple identical industries, one is built, but investors are taken into account.5. Added an explanation of the inflation mechanics. Inflation now changes more slowly.6. Added the ability to create state-owned companies. Investing in enterprises now requires a state-owned company.7. Increased the market limit for consumer goods.8. Added a new product: special vehicles.9. Fixed a bug where some data would not
1. Added warnings for low fuel, soldiers, and missiles to the army widget.2. Fixed a bug where it was impossible to select an enemy army for a missile strike.3. Fixed a bug where automatic missile strikes were not executed.4. Fixed the formula for how armies take damage. Now it's easier to destroy armies.5. Fixed a bug where the "Missiles" supply wasn't decreasing for armies.6. Fixed a bug with deoccupying a region.
What's new:1. Enterprise profitability now depends on market occupancy. If there's a high supply of goods on the market, profitability is low, and vice versa.2. Improving relations with another country now has a success rate. This rate depends on the similarity of their political systems.3. Negative relations are required to declare war.4. The approach to diplomacy has been changed: not all countries now have embassies and open markets with other countries at the start.5. Fixed a bug where all regional sectors were not built at the start of the game.6. Laboratories in the service sector now af
1. Formable countries have been added: - North American Federation - Latin American Union - European Federation - Roman Empire - USSR - Russian Empire - Eurasian Union - Scandinavia - Yugoslavia - United Nations of the Earth In this version of the game, country formation is only available through military means. To form a country, you must control all the marked regions. 2. Market capacity for each type of product has been added to the country's economy. Businesses will stop operating if the market is full.
1) After saving the game, a notification about success or error appears. 2) The minimum increase in political will has been increased. 3) The economic power of a social group is now calculated as a percentage. This is the share of the money supply that belongs to the social group. In future updates, ways to change the shares of groups will be added. 4) The mechanics of creating companies have been improved: now a social group can create a limited number of companies, depending on their wealth. 5) The productivity of mining enterprises has been increased. 6) In Salekhard, the sulfur deposit has
Major update 0.610 is now available!List of changes and additions:1. Macroeconomics has been added. GDP, inflation, key rate, reserve ratio, financial crises. Debts of companies and enterprises.2. The economy has been changed. Now regions do not produce goods (except for resource extraction), but provide production capacities to the state level. The regions are still divided into economic sectors, and in these sectors you can choose production methods. Companies create enterprises that use these production capacities. In general, it will be a little easier to manage the economy.3. National com
1. Fixed a bug with saving/loading the game, leading to a crash. 2. Fixed a bug when the selection material did not disappear from the region.
1) Regional services have been added. Now you can influence the growth/decrease of the population. 2) A notification about the study of technology has been added. 3) A bug has been fixed where natural resources could not be extracted.
1) Frontline mechanics added. Less micromanagement, more strategic planning. 2) A report appears after the battle. 3) New types of ground troops added. 4) New technologies and goods added. 5) When forming an army, the limitation on the number of battalions has been removed. 6) Fixed a bug due to which trade convoys did not appear.
Full appinfo as delivered by Steam PICS, changenumber 37629689. Also at /api/app/2661850/raw.
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