Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-21 20:46 UTC · Community Announcements · SM Sith Lord
Hey everybody! This update focuses on improving Libretro support, improved local MP3 playback, a fix for drag & dropping images into items in the world, and a Tube Head achievement fix.Improved Core CompatibilityCores that require OpenGL are now supported! In Libretro, several of the gen-5 & newer consoles require OpenGL hardware acceleration support to run, and even some older consoles have the option to use OpenGL to improve performance or offer extra features. Now all that is automatically supported. To go along with OpenGL support, AArcade has been updated to the newest libretro.h from the
2025-12-11 20:22 UTC · Community Announcements · SM Sith Lord
Greetings! Today’s update features an improved image loader, fixed game mounting, fixed Steam store game spawning, and more!Improved Image LoaderIn the past, the image loader had trouble working on certain sites which meant you had to try multiple image URLs before finding one that’d work. Today’s update resolves this by implementing SteamHTTPRequests as a fallback for loading images less-than 10MB. This means that pretty much any image URL you throw at it will be able to successfully load the images as textures in-game! (The UI menus may still have trouble displaying images from certain sites
2025-01-27 13:04 UTC · Community Announcements · SM Sith Lord
Today's update just expands the vcredist and directx redistributables to work on a wider range modern systems. Microsoft has depreciated some of the older redistributables, so today's update tries to bring things back up-to-date to address some issues some users were encountering. These changes don't have an impact on actual gameplay, but may help some users avoid errors when launching into the game. Added were: - DirectX June 2010 - Visual C++ Redist 2010 Plus the already existing one which was: - Visual C++ Redist 2013
2025-01-03 21:36 UTC · Community Announcements · SM Sith Lord
Today’s update contains several bug fixes, mostly related to pets. Change Log Added a notification when you click the Add/Update Pet button. Fixed a bug that made you have to BE a pet in order to see the Add/Update Pet button in the Build/Transform Menu. Fixed a bug that caused the transforms in the Build Menu to apply to your current pet even if it wasn't the model you were adding/updating. Fixed a crash bug that occurred on maps that used scaled models (especially on entity rigs.)
2024-12-31 22:14 UTC · Community Announcements · SM Sith Lord
Today's update adds a basic & customizable Pet System that lets you turn any model into a pet that can follow you around, or you can become the pet & use it as your own avatar. You can also create outfits for the pets by attaching models to them. Play as 5 Classic Characters (at the same time) {STEAM_CLAN_IMAGE}/6721978/50f54bd4cc11b0b8ca2acbfa2d648abef682d6d1.png You can play as the pets - so to start you off there are 5 default pets you can spawn & play as from the classic set of AArcade NPCs: Hacker Haley, Fit Frank, Timbo Tyson, Cowboy Carl, and Zombie Joe. They each now have unique idle,
2024-05-09 17:58 UTC · Community Announcements · SM Sith Lord
Today's update includes 2 hotfixes for: - Users being unable to host MP servers. - Web browsers failing to render.
2024-03-02 20:11 UTC · Community Announcements · SM Sith Lord
Today's small update fixes a bug that caused web content - such as YouTube videos etc. - to often fail to load. Change Log: - Fixed a bug w/ sync timing with the Steamworks Web Browser by delaying loading of URLs until after the 1st "render" callback. (Temporary hotfix until the issue itself is resolved in Steam.)
2024-02-11 00:24 UTC · Community Announcements · SM Sith Lord
{STEAM_CLAN_IMAGE}/6721978/31efc97a0e951c327b3e53f30fbacf81a0542b34.jpg Object Grab / Inspect Pick things up & hold them very close to your face. Rotate & move them w/ mouse or joysticks. This is what the new Object Grab command in the Tab Menu > Commands tab lets you do. They go back to where they were when you let go of them. Here's the details on how to control things you grab. Gamepad Left Analog = Move X/Y Right Analog = Rotate LT/RT = Move Up/Down Start = Exit Inspect Mode Hold LB = Carry Mode Keyboard & Mouse Left Mouse = Rotate Right Mouse = Move X/Y Middle Mouse = Move X/Z CTRL + Righ
2023-05-03 18:03 UTC · Community Announcements · SM Sith Lord
Greetings! Today’s update is a variety pack of small improvements, plenty of fixes, and a new console command to test out upcoming Source engine vehicle system support. Multiplayer TV Head Avatars {STEAM_CLAN_IMAGE}/6721978/a5c5e4e3d3f11e60a26c8ef6e53289f0f30cc5a6.jpg The avatar images of other people are now fixed on the menus & in-game, so now you’ll once again be able to know who you’re lookin' at just by lookin' at 'em. Singleplayer in our own worlds are where most of us spend our time, but you can always try clicking the small Multiplayer > Servers button on the main menu to find other wo
2022-11-22 20:51 UTC · Community Announcements · SM Sith Lord
Hello everybody! Today's small patch is to fix a bug with the createItem menu that interacted with the YouTube API for fetching video titles etc. This patch fixes the issue & will allow YT videos to spawn as normal again. Note For ReShade Users If you love using ReShade.me, like I do, then you'll notice that AArcade client updates reset your ReShade settings & you have to re-update to the newest ReShade version from their official site. Here are the instructions to manually update your ReShade if the process is new to you: View Instructions on HackMD Change Log: Fixed a bug w/ the createItem m
2022-10-05 14:59 UTC · Community Announcements · SM Sith Lord
Hello all! Today's update adds a new camera mode (called Auto Director), the ability to save screenshots of in-game tasks, improved previews for Archive.org shortcuts, several bug fixes, and the ability to use short low-res MP4s as always animated images on cabinet screens! Always Animated MP4s (+improvements) You can now use MP4s on items the same way you use normal Always Animated Images. Remember - images & MP4's that are always animating are also always loaded in memory (when visible), so for good performance it's important to only use short, low-resolution MP4s. Seeing a room of arcade ca
2021-12-24 14:25 UTC · Community Announcements · SM Sith Lord
Merry Christmas & happy holidays arcaders! Today's small update fixes an old issue w/ the leavers in HUB maps that would cause them to randomly crash when pulled. :S It also adds the ability to have a confirmation message displayed when you customize items w/ drag & drop. (You'd have to turn it on first in Main Menu > Settings > UI tab > Drag & Drop Item Update Confirmation.) This particular feature was a request from the last AArcade Meetup event we had. As always, if you need any help or just want to connect w/ myself & the community, you are invited to join us in the AArcade Discord: https:
2021-11-21 00:12 UTC · Community Announcements · SM Sith Lord
Hello arcaders! This update fixes an issue that was causing in-game web tabs to crash AArcade when they were opening up on the newest version of the Steam Client. This hotfix should avoid the issue for now w/ only the small side-effect of the 1st frame rendered onto web tab cabinet being weird. If the next version of the Steam Client doesn't fix the root cause of the issue - I'll add in some code to fix this side-effect as well. Party on, y'all! Change Log Patched a bug where the Steamworks web browser was misbehaving during the rendering of the 1st frame of a new web tab sometimes. (By skippi
2021-10-30 22:33 UTC · Community Announcements · SM Sith Lord
Greetings arcaders! Today's update adds an easier way to pick the avatar you want, the ability to randomly choose a media item, and several bug fixes. Avatar Menu The new Avatar Menu makes previewing & changing into your favorite avatar models easier. This is a feature for the more advanced users - because in order to use it, you must first build a favorites list of models that work as your avatar. Next, go to the Commands Tab (F7) and use the Avatar Menu command. That will open up the Avatar Menu & show a random selection of avatars from your specified favorites list. It's important to only h
2020-10-12 13:48 UTC · Community Announcements · SM Sith Lord
Good morning arcaders! Today's update adds the ability to spawn always-animated images such as GIFs, WEBPs, and PNGs! Just in time to spice up your Halloween builds with some spooky GIFs. {STEAM_CLAN_IMAGE}/6721978/28eb2d0f229a69c25cb8dae9e96334948494efe7.jpg To mark an image as Always Animated, just look at its object and press the Always Animating Image button on the Commands tab! This feature is still in phase 1, so it has a few bugs still, but is very usable & stable. If your GIFs start acting nuts, hold down TAB and close the Always Animating Images task. It will auto-reload the GIFs. The
Full appinfo as delivered by Steam PICS, changenumber 37432709. Also at /api/app/266430/raw.
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