Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-11 07:20 UTC · Community Announcements · fellow.pablo
0.7.0: what's coming on October 10.7.0 lands October 1. The main work: visuals, farming, the first tutorial steps, editor support, and more. VisualsThe game now has a rebuilt lighting. Lamps and shots glow. Lights cast 2D shadows. Round objects now have round hitboxes. Wind and dust drift through the world and catch the light near lamps. FarmingThe farm is the first non-combat activity in the game. Work the field with console commands: ping to find things, interact to till, plant, water, and harvest. Crops grow through stages; watering speeds them up. No economy yet. The farm runs on the game
2026-09-01 10:56 UTC · Community Announcements · fellow.pablo
That was a quiet half-year. Here's why.You may have noticed we went silent for a while. It wasn't idle time — it was a full rewrite of how HackeRPG works under the hood. Since the last public build we've written over 55,000 lines of new code across the engine, the scripting runtime, and the tools around them. We wanted to do this properly instead of rushing it, and we think the results were worth the wait.What's new in 0.6The game now runs entirely on HackerScript — the menu, action, tactical and story modes are all script-driven over a shared engine core. The old hard-coded screen logic is go
2025-12-13 17:47 UTC · Community Announcements · fellow.pablo
Hi there, I'm glad to introduce you a new small update. Here is a list of changes:Add option to switch to windowed mode via the configuration menu (or via the config file).Add preparation animation for shooting bugs.Add destructible environment, which dynamically spawns during the game and dropping healing hearts when destroyed.Add health bars for enemies and environment.Add new functions and constants:state_of(id) for current state of the entity. (Will return one of new constants SPAWN_STATE, DEFAULT_STATE, PREPARATION_STATE, SPECIAL_STATE or DESPAWN_STATE).current_hp_of(id) for current hp of
2025-11-30 14:12 UTC · Community Announcements · fellow.pablo
Hi there, long time no see.I want to inform you that I'm still working on the game, but a new dungeon-crawler mode is taking too much time due to my day job, and there is still much stuff to do. Thus, I've decided to provide a smaller update with a bit of in-game content and bug fixes. The next update, I'm working on, will provide a few new game mechanics, which could refresh the game experience for you while you waiting for a new mode.Here is a little spoiler: Thanks for your patience and sorry for such a slow development speed. Stay tuned.
2025-06-09 22:22 UTC · Community Announcements · fellow.pablo
Phew, it took a very long time, but now you can try out the new update! The main changes are: Interpreter Supports arrays, maps, mutable/immutable variables, built-in functions (drop, print), for and while loops, code blocks (all variables are removed from RAM when the code block is completed), ability to write single-line code with semicolon-separated statements, ability to call functions everywhere (no more passing everything to variables) and types (string, float, integer and boolean). Error messages have become much more informative. Threads Daemons have been replaced by threads, which wil
2025-05-10 13:32 UTC · Community Announcements · fellow.pablo
Here I'm adding a new features to HackerScript and testing them. Feel free to watch and chat.
2025-04-25 12:54 UTC · Community Announcements · fellow.pablo
I'm happy to let you know that the short break in development is over! I've been thinking a lot about the future of the game, and here's a roadmap of upcoming updates: New interpreter - you'll finally have a clear error log and a lot of useful language tools. Gameplay update - no more monotonous arena chopping. Let's do some dungeon crawling. Updated user interface - much more flexible and user-friendly. Modding tools. Of course, there will be bug fixes in every update. I apologize for this pause in development, but I needed a bit of a break after 1.5 years of development. Now I will try to pr
2025-02-18 09:38 UTC · Community Announcements · fellow.pablo
Greetings coders. I haven't heard from you in a while. Winter is coming to an end and most of it I've been working on a new interpreter (which will turn HackerScript into a fully valuable programming language) and preparing the game for the ability to create mods, on the basis of which I plan to create multiplayer. I won't procrastinate too long: at the moment game development is temporarily suspended and I'm working on another game. Is this the end of HackeRPG? Absolutely not. I intend to continue development and implement all the features I have planned. And I will continue development this
2024-11-23 12:37 UTC · Community Announcements · fellow.pablo
Changes: Fix type_of with variable compilation error Add volume control to config
2024-11-13 01:43 UTC · Community Announcements · fellow.pablo
Changes: Fix autocomplete caret position. Set default coins for newcomers to 1000. Fix error sound when navigating from pause to IDE and vice versa. Notes: To set your initial coins you have to manually remove your progress file. It's only required if you've already running the 0.3.0 version. The path depends on your OS: Windows: C:\Users\YOU\AppData\Roaming\hackerpg\progress.bin Linux: /home/YOU/.local/share/hackerpg/progress.bin MacOS: /Users/Alice/Library/Application Support/hackerpg/progress.bin Sorry for those inconveniences.
2024-11-11 16:20 UTC · Community Announcements · fellow.pablo
Changes: Add repository. Add drafts. Add IDE to pause menu. Add config menu. Add no parentheses mode. Store game progress, repositories and config in files. New keys support: Del to delete char under the caret, Ctrl(Option for Mac) + Arrows to jump between words, Tab and Shift+Tab to add/remove Tab in IDE. Add ping level mechanics. Add type_of command and constants. Add goto_stop_delta variable. Small balance changes. Set starting coins amount to 1000. Update and prettify documentation. Small bug fixes. Notes: "No parentheses" mode might and will break the tutorial mode. That will be fixed whe
2024-10-24 10:45 UTC · Community Announcements · fellow.pablo
Hi everyone! I'm working hard on the new build and I'll finish really soon. Let me tell you about what you will get in the next update: Coding Drafts - allows you to save your code even if you won't have enough SSD, but you can't use this code in game. Repository - allows you to create and test code templates so you don't have to rewrite it each run. Quality of Life No parentheses mode - now you can write all the code without the parentheses just like in bash if you want to. You can set the in the config menu. Config and repositories files - all your repositories and the config files will be s
2024-09-24 17:12 UTC · Community Announcements · fellow.pablo
Hi there. I've just found that there is an issue which crashes the game immediately after start for some MacOS users. Now I'm trying to fix that ASAP and will provide a fresh build for you as I'll finish. Sorry for those inconveniences. Stay tuned!
2024-09-20 14:43 UTC · Community Announcements · fellow.pablo
First patch with small fixes and improvements. Read patch notes here. Now I'm finally able to implement the quality of life updates. I want to implement all of suggested stuff which will make your game experience better. By the way, I'm glad to announce that now I can support the game via: Patreon (En) Boosty (Ru) Thanks for you support guys. Let's Hack!
2024-09-20 14:32 UTC · Community Announcements · fellow.pablo
Fix talents crash for non-latin locales. Fix talents storage logic (It's no more stores localized strings, also talents tree updates won't wipe the whole save anymore and will return the gold spent on it). Viruses now can make burrowing rats vulnerable. Fix typos.
Full appinfo as delivered by Steam PICS, changenumber 38617474. Also at /api/app/2671770/raw.
{
"appid": "2671770",
"common": {
"name": "HackeRPG",
"type": "Game",
"icon": "128da8ddae9e3ba495492213fed0507fb719ee1f",
"clienttga": "3f21fa119d496ad4e2b97f0c4ad6379a29afed80",
"linuxclienticon": "ec58d68ce7c2ee12a1dde12e60f08f6d9d339b37",
"clienticon": "811fd446be8504fa3e8aedf81ab0d1e2444d3737",
"clienticns": "a79bcd4e9e314b99ba2e010b89bc77a331528ff5",
"releasestate": "released",
"oslist": "windows,macos,linux",
"osarch": "",
"osextended": "macos64,macosapplesilicon",
"controllertagwizard": "1",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image2x": {
"english": "library_hero_2x.jpg"
},
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
},
"image": {
"english": "logo.png"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1724154195",
"associations": {
"0": {
"type": "developer",
"name": "Fellow Pablo"
},
"1": {
"type": "publisher",
"name": "Fellow Pablo"
}
},
"primary_genre": "23",
"genres": {
"0": "1",
"1": "23",
"2": "2",
"3": "70"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"russian": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1726372414",
"community_hub_visible": "1",
"gameid": "2671770",
"store_tags": {
"0": "5432",
"1": "6129",
"2": "42804",
"3": "4885",
"4": "1036",
"5": "255534",
"6": "3959",
"7": "19",
"8": "5502",
"9": "1723",
"10": "3813",
"11": "4182",
"12": "4791",
"13": "21725",
"14": "1664",
"15": "12057",
"16": "1646",
"17": "1708",
"18": "1084988",
"19": "6730"
}
},
"extended": {
"developer": "Fellow Pablo",
"publisher": "Fellow Pablo"
},
"config": {
"installdir": "HackeRPG",
"launch": {
"0": {
"executable": "hackerpg.exe",
"type": "default",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "HackeRPG.app",
"type": "default",
"config": {
"oslist": "macos"
}
},
"2": {
"executable": "hackerpg",
"type": "default",
"config": {
"oslist": "linux"
}
}
}
},
"depots": {
"2671771": {
"config": {
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "6371517958498214456",
"size": "263842816",
"download": "72175488"
}
}
},
"2671775": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "3311607283228018132",
"size": "157483344",
"download": "51164752"
}
}
},
"2671778": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "4647217572662813337",
"size": "101613056",
"download": "46242560"
}
}
},
"baselanguages": "english,german,spanish,schinese,russian",
"hasdepotsindlc": "0",
"branches": {
"public": {
"buildid": "25133764",
"timeupdated": "1788562297",
"timebuildupdated": "1788562226"
}
}
}
}