Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-05 13:13 UTC · Community Announcements · Milkshake Games
BALANCING Weapons Up - Cutie Turrets : Damage ratio based on the stat: summoning power 60% => 70% - Surprise Bag : Damage ratio based on the stat: summoning power 185% => 220% - VHS : Damage ratio based on the stat: summoning power 20% => 30% Golden craft item Up - Golden Milkshake : +10 Life => +20 Life - Pufferfish : +80 Life => +100 Life Nerve - S+++ : +10% Critical Chance => +5% Critical Chance DEBUG - Fixed display of stat bonuses on the character sheet when selecting an item using the gamepad - Fixed an issue with gamepad/mouse and keyboard usage detection.
2026-04-14 19:35 UTC · Community Announcements · Milkshake Games
We’re super excited to announce a collaboration with Low Flame Studio for the release of Turquoise! 🐠💙To celebrate this collab, you might have noticed we added quite a few fish-themed enemies and items in Gacha Fever We love sneaking in little references and connections between the games we enjoy and collaborate on!🐚 What is Turquoise? 🐟 Build your own reef, observe marine wildlife, and learn about ocean life in a relaxing, contemplative experience. Your screen becomes a living window into a vibrant underwater world 🌊If you enjoy cozy vibes and beautiful marine ecosystems, this one’s for
2026-03-27 14:31 UTC · Community Announcements · Milkshake Games
Huge thanks !!! And a quick stats update for Gacha Fever On Opera GX Games, we’ve just reached 400k sessions played on Gacha Fever! Huge thanks to everyone coming from GX who decided to buy the game afterward On Steam, we’ve hit 4,500 players !! Really, a massive thank you from the bottom of our hearts!! We absolutely loved working on this project And yes, there will be another content update this year (we don’t know exactly when yet, to be honest ) If you enjoyed the game, please leave us a positive review on the Steam page, it helps us even more A big thank you to all of you !! And beware of
2026-01-30 15:35 UTC · Community Announcements · Milkshake Games
DEBUGCloud save fix (Relaunch the game with your advanced save before launching the game on other PCs)Fixed issues with end-of-run mechanics, experience gain, and Gacha Ball rewards. Sometimes the game would give you an extra free level, but this no longer happens.Minor interface fixes.Minor localization bug fixes.
2025-12-10 17:47 UTC · Community Announcements · Milkshake Games
LOCALIZATIONProblem, translation error correctedText correction regarding weaponsText correction on interfaces/menusText correction on the itemsText corrections about the characters
2025-12-07 00:41 UTC · Community Announcements · Milkshake Games
DEBUGMinor corrections to the texts. We've received some feedback on the translations, so please feel free to give us your comments.The ban list/codex selection can no longer be modified from within the game.Gold feedback security: a maximum of 100 entities to prevent game crashes when purchasing a random item orb for 190,000+ gold.Kaosu's status correction: he regains lost stats once an item is removed and used for crafting.Minor correction to a character animation
2025-12-02 18:07 UTC · Community Announcements · Milkshake Games
DEBUGFixed the end-of-run screen bug that was causing the game to freeze.Sorry again for the bug, good luck hunting the Dark Kitsune !
2025-12-01 20:49 UTC · Community Announcements · Milkshake Games
Gacha Fever – New Update AvailableWe’re very excited about this update and have been looking forward to sharing it with you. Thank you for your patience, we hope you’ll enjoy all the new content.🆕 New Content🆕2 new Gacha Fighters, each with unique and unusual passive abilitiesMany new weapons and characters come from our players' requests and fan art; for example, the ninja sniper rifle was a long-awaited addition! This update is here for you 💜💜 ! The Gacha Fever adventure is so much fun with you, thank you again ! 💜💜2 new gold craftable items1 new item to discover3 new weapons1 new hard
2025-10-12 01:49 UTC · Community Announcements · Milkshake Games
DEBUGGame fix. The game was broken due to the Unity security update. This has been fixed. Sorry for the inconvenience.Thanks for all your feedback :)Sorry again for the inconvenience
2025-10-07 17:33 UTC · Community Announcements · Milkshake Games
DEBUG Updated with the Unity security update ! Fixed Season 1 score updating with player level, minor issue. We're working on the next content update for December :)
2025-10-07 14:52 UTC · Community Announcements · Milkshake Games
Hey everyone !We’ve just updated the Steam screenshots with fresh visuals from the latest build But that’s not all, we’re already working on our next major update planned for December !Expect new content, new Gacha Fighters, and a few fun surprises we can’t wait to share Stay tuned, and don’t forget to leave a review or share your favorite build, it really helps us a lot ❤️❤️❤️❤️❤️More chaos, more combos, more fever coming soon !
2025-07-23 22:51 UTC · Community Announcements · Milkshake Games
DEBUG - Debug save if player played before season 1 started.
2025-07-21 14:32 UTC · Community Announcements · Milkshake Games
DEBUG - Debug the success of X+ difficulties - Debug the Gacha Fighter Ducktor Flame achievement - Debug the account's exp bar at the end of a run (it takes too long to increase) BALANCING The difficulty of enemy HP and damage progression has been increased.
2025-07-20 09:04 UTC · Community Announcements · Milkshake Games
DEBUG- Debug cursed/black orbs, which sometimes get stuck at the end of a wave, which stays for the next ones. - Debug of the stuck end of wave screen on the Temple level
2025-07-20 02:27 UTC · Community Announcements · Milkshake Games
BALANCING This new system allows for better long-term balancing and a more readable difficulty curve for players. Before, the difficulty was too difficult at wave 30, we tried to push the deadly difficulty back to wave 50 ! Don't hesitate to give us feedback on the balancing, it's thanks to your feedback that we improve the game 50 ːsteamthisː ːsteamthisː ːsteamthisː DEBUG - Debug cursed/black orbs, which sometimes get stuck at the end of a wave, which stays for the next ones.
Full appinfo as delivered by Steam PICS, changenumber 38020183. Also at /api/app/2673310/raw.
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