New beta live for Sonar Shock
A new beta version for Sonar Shock is live, now using a newer engine version (Godot 4.3.). I am looking for feedback, how this affects performance. You can find more information here.
Submarine’s haunted! Hunt and be hunted in this horror dungeon crawler inspired by the decay of the Soviet Union (and immersive RPGs from the 90s).
| App ID | 2673660 |
|---|---|
| App type | Game |
| Developer | Raphael Bossniak |
| Publisher | Raphael Bossniak |
| Release date | 2024-05-24 13:24 UTC |
| Release state | released |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2673660 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Sonar Shock.exe | windows | ||
| 1 | Sonar Shock.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:56 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15529658 | 2024-08-29 09:39 UTC | ||
| godot4.3_beta | 16516848 | Beta branch for Sonar Shock running on Godot 4.3. | 2024-11-24 16:58 UTC | |
| version1.3 | 15515715 | 1.3 version of Sonar Shock. | 2024-08-28 08:10 UTC | |
| version1.4 | 15529686 | 1.4 version of Sonar Shock. | 2024-08-29 09:41 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2673661 | windows | 1.67 GB | 586.51 MB | 8896896279706755036 | branches: godot4.3_beta, version1.3, version1.4 | |
| 2673662 | macos | |||||
| 2673663 | linux | 1.67 GB | 584.43 MB | 6950158430410284035 | branches: godot4.3_beta, version1.3, version1.4 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 16516848 | godot4.3_beta | 2024-11-24 16:58 UTC | 4 hours ago |
| 15529686 | version1.4 | 2024-08-29 09:41 UTC | 4 hours ago |
| 15529658 | public | 2024-08-29 09:39 UTC | 4 hours ago |
| 15515715 | version1.3 | 2024-08-28 08:10 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
A new beta version for Sonar Shock is live, now using a newer engine version (Godot 4.3.). I am looking for feedback, how this affects performance. You can find more information here.
- New extra death sprite for the Liquidator enemy - Added the option to disable the slow-mo effect for critical hits - You can now access older version of Sonar Shock via the Steam 'Beta' panel - Slight performance improvments - Fixed some pickups floating in the air - Smoke particles are no longer weirdly stretched
- Fixed a rare softlock in one of the endings - New sprites for Tashinyan - Lighter now can't get obstructed by geometry - (Hopefully) fixed game crashing after the intro cutscene on some hardware - Respawn the player when he manages to glitch out of bounds (introduced as a safety measure) - Minor tweaks and typo corrections
- Added pathfinding option in Gameplay menu. Lowering this will make NPCs calculate their pathfinding less often and may improve FPS when encountering enemies. - Fixed an exploit allowing you to complete two quest twice. - You now can close reading and dialogue menus by pressing "Escape". - Buffed SMG accuracy slightly. - Lowered cost of some PSI powers. - Fixed some minor bugs, exploits and softlocks. Tweaked level design.
Hotfix to fix some smaller issues: - Fixed exact health being visible without choosing the matching perk - Fixed beserk syringe visual effect not resetting after dying or reloading
- Added particle effect to make it more obvious when healing - Fixed endless microchips exploit on Level 2 - Living suits of armor now don't always respawn after being killed once. - Minor bug fixes, level design tweaks and typo corrections
- Fixes crash on Level 4 - Improves FPS when fighting multiple enemies at once - Tweaked table model to make it harder to get stuck under it - Fixed Smuggler scamming you - Fixed your main weapon being unloaded when picking up a melee weapon - Small bug fixes, level design tweaks, typo corrections, etc.
Sonar Shock looks a bit System Shock-like and that's a great thing, as it was inspired by various immersive RPGs from the 90s. Read the full article here: https://www.gamingonlinux.com/2024/05/inspired-by-immersive-rpgs-from-the-90s-sonar-shock-looks-great
- Fixed several bugs - Fixed some softlocks - Added "save everywhere" option in Gameplay menu as an accessibility option
Full appinfo as delivered by Steam PICS, changenumber 37462619. Also at /api/app/2673660/raw.
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