Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:39 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-07 14:16 UTC · Community Announcements · POSTLL415
Hello Poroto fans!I have some exciting news for those of you who own a Steam Deck (or are planning to get one)!I'm happy to confirm that Poroto is fully compatible and runs great on the Steam Deck! I've been busy testing to ensure that the experience is smooth, fun, and seamless on the go.🎮 Our Steam Deck Compatibility StatusAfter my internal testing, I am confident in the game's performance and stability on the Steam Deck. I’ve worked to ensure the game meets the key criteria for a great handheld experience.What you can expect when playing Poroto on Steam Deck:Full Controller Support: All in
2025-10-05 00:48 UTC · Community Announcements · POSTLL415
Hello everyone, We have just released a small but important patch for POROTO. In response to the recent guidance from Unity, we have updated the game to ensure it aligns with the latest recommendations. This is a precautionary technical update. Please note that this patch contains no changes to gameplay, features, or existing bug fixes. Your core game experience will remain unchanged. If you do encounter any trouble, please reach out to evasquez@porotostudio.com. Thank you for your continued support! Edu Vasquez POROTO STUDIO
2025-04-09 19:14 UTC · Community Announcements · POSTLL415
Hey Poroto Fans! 👋 I'm absolutely buzzing to announce that Poroto will be making its way to PAX East in Boston this May 8-11! 🎉 Get ready to experience our arcade-style 2D platformer that throws a pinball-powered twist into the action! You'll be able to go hands-on with Poroto at Booth 15105 on both PC and Steam Deck. Come say hi, give Poroto a whirl, and let me know what you think! I can't wait to meet you all! See you in Boston! 🚀 {STEAM_CLAN_IMAGE}/44860749/121dcc68c16f887b367983ac6d94d817031d16c6.jpg
2024-11-27 18:01 UTC · Community Announcements · POSTLL415
Nominate POROTO for Best Game You Suck At during this Autumn Sale! You can also pick a different category that you think better suits the game (it plays great on Steam Deck ːsteamhappyː). Your support is very appreciated!
2024-11-07 04:37 UTC · Community Announcements · POSTLL415
Added an "Are you sure?" message when selecting 'Main Menu' after beating a level to avoid accidentally returning to the Main Manu. Fixed bug in Boss Fight 3 that caused POROTO to disappear unintentionally.
2024-10-19 11:40 UTC · Community Announcements · POSTLL415
As part of Next Fest, Edu will be playing through POROTO, sharing some of his inspirations and decision making for designing the game. He will also be trying to obtain some of the achievements live, so tune on to find out whether they are actually tough!
2024-10-16 01:29 UTC · Community Announcements · POSTLL415
As part of Next Fest, Edu will be playing through POROTO, sharing some of his inspirations and decision making for designing the game. He will also be trying to obtain some of the achievements live, so tune on to find out whether they are actually tough!
2024-10-15 20:47 UTC · Community Announcements · POSTLL415
As part of Next Fest, Edu will be playing through POROTO, sharing some of his inspirations and decision making for designing the game. He will also be trying to obtain some of the achievements live, so tune on to find out whether they are actually tough!
2024-10-15 16:04 UTC · Community Announcements · POSTLL415
As part of Next Fest, Edu will be playing through POROTO, sharing some of his inspirations and decision making for designing the game, and will be taking live questions as he plays. He will also be trying to obtain some of the achievements live, so tune on to find out whether they are actually tough!
2024-10-15 03:44 UTC · Community Announcements · POSTLL415
As part of Next Fest, Edu will be playing through POROTO, sharing some of his inspirations and decision making for designing the game, and will be taking live questions as he plays. He will also be trying to obtain some of the achievements live, so tune on to find out whether they are actually tough!
2024-10-10 20:02 UTC · Community Announcements · POSTLL415
As part of Next Fest, Edu will be playing through POROTO, sharing some of his inspirations and decision making for designing the game, and will be taking live questions as he plays. He will also be trying to obtain some of the achievements live, so tune on to find out whether they are actually tough!
2024-08-09 01:35 UTC · Community Announcements · POSTLL415
A new trailer has been released to reflect the latest changes to graphics and UI. Check it out:
2024-08-08 00:50 UTC · Community Announcements · POSTLL415
Updates to the UI for a cleaner and minimalist look. Will likely require some additional work, but this is a good approximation to what the final look will be {STEAM_CLAN_IMAGE}/44860749/8a1ac68221a8e76a931b5841d05d82c78fbb5734.png Main Menu {STEAM_CLAN_IMAGE}/44860749/dee6fb51c3438f9a586d36886774bccd1bba8312.png New HUD {STEAM_CLAN_IMAGE}/44860749/4bad0dc248aef2f78512f4e42dbc33c700d8f8a0.png Pause Menu {STEAM_CLAN_IMAGE}/44860749/f6e689ffcd4973ace115a633a6c630d1465911f2.png Level Complete Screen What do you think about the new look?
2024-06-06 01:34 UTC · Community Announcements · falcown77
Boss fights are ways for me to mix up the gameplay throughout the game. Boss Fight 3 will be a side scrolling level flying through...TBD 😉. These are the early stages of development for it, but I'm glad I landed (pun intended) on an approach for it. What do you think? https://youtu.be/Vt8JWpxgAKo
Full appinfo as delivered by Steam PICS, changenumber 34914231. Also at /api/app/2676810/raw.
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