Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:54 UTC.
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2025-12-19 22:42 UTC · Community Announcements · StrangerTod
Hello GuildMestars,The wait has been long, longer than I ever wanted it to be but the day is finally here... 1.0.0.0 is officially live! After many months of tinkering and building the full release and final main story entries have been completed. While I did want to keep everything compatible with the previous version the sheer amount of changes have rendered previous saves incompatible with this last update though I'm sure Ornif won't mind the company!On a more serious note, it is difficult for me to describe just what a journey GuildMestar has been. For all the hardship and despair this pro
2024-08-17 18:50 UTC · Community Announcements · StrangerTod
Hello GuildMestars, Today marks the release of version 0.2.4.0! Not too much of this update is available yet but similar to the last update most of the work included here is for the big 1.0 full release. Speaking of which, currently our goal is a full release around Q1 2025. There is still much to do but at our current pace we do believe this to be an achievable target. Some of the planned features include the full story of Phern, Steam achievement integration, and ideally controller support (though don't quote me on that). As for what is in today's update the primary focus was adding some new
2024-05-14 18:02 UTC · Community Announcements · StrangerTod
Hello GuildMestars, It's been a couple months so here I am once again with update 0.2.3.0! If you missed the previous update here is a little reminder: Currently the main focus of development is on writing Act 2 and subsequently version 1.0. That being said I don't want to leave you with nothing so lets take a look and what can be found in this latest version. Alongside a couple new event bases, bug fixes, and back end code changes, the update includes a handful of various item exclusive mechanics. In v0.2.2.0 characters saw an overhaul of their skill systems that brought new life to leveling.
2024-03-13 19:41 UTC · Community Announcements · StrangerTod
Hello GuildMestars, Just a small little update today, so small I'm only considering it a hotfix. The real reason for this update is to talk about the size and frequency of future updates in relation to Act 2 and a small note on the game's price. Lets get into it! This update really only adds one small feature, yet I feel it's an important one. I have noticed several people find some sections of the game less clear than I would like. Though they have been designed to be as intuitive as possible a little help never hurts. Coming in v0.2.2.1 a new section has been added to the quest book offering
2024-02-10 22:33 UTC · Community Announcements · StrangerTod
Hello GuildMestars, This update brings with it a number of large changes to the game's skill system, completely changes the way the game handles dungeon generation, and adds a new type of skill for adventurers to use. Let's dive in! One thing that never sat right with me was the chance that should you enter combat the initial situation could be so dire it would be completely unrecoverable. As the game previously handled combat there was very little a player could do outside the normal flow and as such it felt frustrating for the wrong reasons. Update 0.2.2.0 adds a new type of skill for advent
2023-12-12 17:27 UTC · Community Announcements · StrangerTod
Hello GuildMestars, Not too long ago GuildMestar had its first major release, and now to accompany it is version 0.2.1.0 it's companion quality of life update. Below as always you will find the patch notes but here are a few highlights: Fonts across the board have been generally increased as well as the removal of a oft disliked cursive font. Almost every instance of text has been increased to aid with eligibility and certain headers have had new styling applied to better differentiate themselves against other text. Dialogue audio has been reworked. Now no longer is the same sound repeated ove
2023-11-24 22:10 UTC · Community Announcements · StrangerTod
Hello GuildMestars, We are one week away from GuildMestar v0.2.0.0's release! That's right, the long awaited (nearly 11 months) GuildMestar update will be available starting December 1st on both Steam and Itch.io. It has been a long time coming and an interesting journey so far, and to those that chose to support me then and those who choose to support me now I thank you. For those that don't know, OffPath LLC is the developer and publisher of GuildMestar, of whom I am the sole member. Throughout the game's development I have had to learn and sharpen a variety of new skills as well as challeng
Full appinfo as delivered by Steam PICS, changenumber 34914363. Also at /api/app/2679310/raw.
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