Update 1.2b9
-Bonus lives check not being reset on continue is fixed -Hostage number not reset on continue fixed -Change quit button on Player Select screen to "back" instead of "jump" as it messed with reconfigured controllers.
A gritty, non-stop blood bath from the creator of Insanity's Blade, Super Battle Princess Madelyn and the recently released GuardGrave. And a parody of beloved 60s and 70s classic action films, heroes and villains. Deathwish Enforcers... There's gonna be hell to pay!
| App ID | 2683030 |
|---|---|
| App type | Game |
| Developer | Monster Bath Games Inc. |
| Publisher | Monster Bath Games Inc. |
| Release date | 2024-02-15 04:46 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2683030 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Deathwish Enforcers.exe | windows | Deathwish Enforcers Special Edition |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:56 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13571493 | 2024-02-27 03:54 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2683031 | 198.28 MB | 128.44 MB | 8617742683101095463 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13571493 | public | 2024-02-27 03:54 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
-Bonus lives check not being reset on continue is fixed -Hostage number not reset on continue fixed -Change quit button on Player Select screen to "back" instead of "jump" as it messed with reconfigured controllers.
-Puking zombies in 3-3 burning house now make proper death noises -Player Motorcycle sound loop lowered in volume. -Barrels falling out of vans now make sounds. -Van tires now make a popping noise as well as a tire squeal before they explode -Arnie grenades and debris from van now make sound. -Deer heads in level 3-2 haunted house now have half the hit points.
-Minor fixes -Changes to player select screen (Jump now exits and Attack Starts) on screen instructions and new fader. -removed assign controller from input editor and fixed it up to use controls instead of mouse.
-small fixes and vsync menu option
Fixed bug in multiplayer where if the player was climbing a rope on the far left side of the screen and jumped while another player was pushing the camera on the right, the player jumping up off the rope couldn't be knocked out of bounds needing the game to be reset.
Edge case bug where if Player 1 was Cleo and Player 2 was Max, the start of level 2 never registered the players landing on the boat - This has been fixed.
pointer misplaced on main menu item fix.
Update 1.2b3 Changes: -Added animated gloved hand pointer to menus -Fixed missing barf sound on hanging zombies -Made rails in 3-2(haunted house) when you can jump down more visible but sharp and spikey to show you can't get back up. -Added tarp to crates in 3-3(haunted house basement/burning house) to make it more visible for where you should jump up. -Also added a box of dildos in 3-3(I know they're too new looking but I like them ;)) -Added debris around boxes and tarp in 3-3 -Fixed bonus lives not resetting on starting a new game from the main menu -Fixed credits not showing when you conti
update 1.2b2 Changes -Menu select SFX added -Zombie Lady guts explosion SFX added -Jungle van explosion SFX added -Vomit sound FX for red zombies -Added sound FX for player slide -Enemy Bullets now flash white and blue for better contrast on background -Ducking on lower ground now works when pressing forward or backward while pressing down. -Decreased motorcycle stage player engine sound volumes -Decreased coin/treasure screen time from 7 to 4 seconds (not power-ups) -Fixed mission complete score tally screen music not playing on Stage 6 boss dying. -Adjusted melee detection collision box to b
Quick Patch to fix a bug where if you tried to slide left after shooting the enemy behind the falling sign at the end of stage1b you would be stuck sliding left instead of walking over and hitting the pimp.
-Less dogs in level 6b -Slightly more HP for boss 4 -Less HP for boss 6 and 7 -Boss 5 blocks less and attacks slightly less. -Score wipe on continue -Boss thugs not coins or points for killing -New Controller driver (should fix a lot of issue but you may need to reset the to defaults in the options menu!) -Sped up getting into the game, logos, intro and high score all let you close them faster as well as the game over screen. If there are any severe issues I didn't catch please let me know right away and I will revert to the previous build of the game. Chris
Fixed bug when playing in Dirty mode with bosses 5 and 6 auto dying at the start of the fight - making boss 6 lock.
Full appinfo as delivered by Steam PICS, changenumber 37473285. Also at /api/app/2683030/raw.
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