Daily Deal - Magicite, 50% Off
Today's Deal: Save 50% on Magicite!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time
Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.
| App ID | 268750 |
|---|---|
| App type | Game |
| Developer | Sean Young |
| Publisher | SmashGames |
| Release date | 2014-06-09 18:50 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/268750 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Magicite.exe | windows | Launch | |
| 1 | Magicite | linux | Launch | |
| 2 | Magicite.app\Contents\MacOS\Magicite | macos | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:01 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 1311161 | 2016-08-31 21:03 UTC | ||
| beta | 208395 |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 268751 | windows | 496.27 MB | 289.84 MB | 5908306246876234228 | branches: beta | |
| 268752 | macos | 511.76 MB | 289.27 MB | 2168706182749095841 | branches: beta | |
| 268753 | linux | 511.64 MB | 299.38 MB | 3179981852413123474 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 208395 | beta | 2026-09-11 21:03 UTC | 2 hours ago |
| 1311161 | public | 2016-08-31 21:03 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Today's Deal: Save 50% on Magicite!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time
Hey everyone! Since I'm not too great at programming I did the art for another developer's project. I made all of the art for Devin, who is a very talented game developer who you can follow on twitter @DevinColeSG. Please show him some love! Wraithslayer on Steam https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/5639054/c96b1fe76be8675be2607bcca29c3472ab101b44.gif A single procedurally generated boss battle in a nightmarish abstract horror world. Wraithslayer takes place in an abstract horror world where the player is bound to a single fight against a monstrosity known as a Wr
Magicite v2.0 Hotfix Fixed Multiple levels stacking on each other in Multiplayer Bug Fixed Cooking Bug Fixed Closing Crafting/Inventory Menu Bug Fixed Madman Mode not turning off when you turn it off Bug Fixed Jelly Sword Stats Bug Fixed Slow Weapons collision Bug Fixed Dropping Gear erase durability Bug Fixed Attack Cube Hitbox in Multiplayer Bug Increased Hitbox size for Slow Weapons Thanks for all of the kind words guys. Cheers to many fun times in Deephaven! -Sean
Magicite v2.0 Hotfix Fixed Multiple levels stacking on each other in Multiplayer Bug Fixed Cooking Bug Fixed Closing Crafting/Inventory Menu Bug Fixed Madman Mode not turning off when you turn it off Bug Fixed Jelly Sword Stats Bug Fixed Slow Weapons collision Bug Fixed Dropping Gear erase durability Bug Fixed Attack Cube Hitbox in Multiplayer Bug Increased Hitbox size for Slow Weapons Thanks for all of the kind words guys. Cheers to many fun times in Deephaven! -Sean
Magicite v2.0 (Final Update) Hey all! I know it's been 10 years since the last update but here it is. I went through all of the code and cleaned up a bunch of things, making the game run smoother in both single player and multiplayer. I've also added the final companion unlock as well as a brand new mode! -Added Madman Mode (Warning: Only for strong-willed Magicite Veterans!) -Added 4th Age Droid -Trees/Ores/Bugspots/Itemstands/Enemies/etc. now drop items LOCALLY for every player, lessening the network load a ton and also makes sure everyone gets an equal amount of loot! -EXP/Gold are also dro
Magicite v2.0 (Final Update) Hey all! I know it's been 10 years since the last update but here it is. I went through all of the code and cleaned up a bunch of things, making the game run smoother in both single player and multiplayer. I've also added the final companion unlock as well as a brand new mode! -Added Madman Mode (Warning: Only for strong-willed Magicite Veterans!) -Added 4th Age Droid -Trees/Ores/Bugspots/Itemstands/Enemies/etc. now drop items LOCALLY for every player, lessening the network load a ton and also makes sure everyone gets an equal amount of loot! -EXP/Gold are also dro
Today's Deal: Save 66% on Magicite!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
Kickstarter Link: https://www.kickstarter.com/projects/seanyoung/roguelands-a-multiplayer-rpg?ref=category_newest Hey everyone, you know that super secret project I've been working on alongside Magicite? Well it is finally on Kickstarter! I'll be updating Magicite along with working on this new game, and I hope you consider supporting it! Roguelands will feature over 10 times the amount of content and will have some pretty mind blowing lore which explains a lot about Magicite, the Overworld, and the origin of the Scourge. -Sean
Kickstarter Link: https://www.kickstarter.com/projects/seanyoung/roguelands-a-multiplayer-rpg?ref=category_newest Hey everyone, you know that super secret project I've been working on alongside Magicite? Well it is finally on Kickstarter! I'll be updating Magicite along with working on this new game, and I hope you consider supporting it! Roguelands will feature over 10 times the amount of content and will have some pretty mind blowing lore which explains a lot about Magicite, the Overworld, and the origin of the Scourge. -Sean
Today's Deal: Save 50% on Magicite!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
Hey all! This is the big multiplayer fix update. I decided to stuff some goodies into this update as well. There's a new race, unlocked only by defeating a new secret boss that is even harder than the Scourge Wall ! Bug Fixes -HUGE improvements in Multiplayer/Lag. -Disabled the observation of position/rotation in non-moving objects over the network. -Rigidbodies of Player Objects are now kinematic if not owned, preventing clients from battling for the correction position of player objects. -Final boss no longer just disappears upon being killed, added a proper death animation. Gameplay Added t
Hey all! This is the big multiplayer fix update. I decided to stuff some goodies into this update as well. There's a new race, unlocked only by defeating a new secret boss that is even harder than the Scourge Wall ! Bug Fixes -HUGE improvements in Multiplayer/Lag. -Disabled the observation of position/rotation in non-moving objects over the network. -Rigidbodies of Player Objects are now kinematic if not owned, preventing clients from battling for the correction position of player objects. -Final boss no longer just disappears upon being killed, added a proper death animation. Gameplay Added t
I've been hard at work trying to fix a lot of the multiplayer issues some players are having... ... And I think I've finally fixed them! Quick Unity lesson incoming: You see in the Unity Game Engine, objects use what are called "Network Views" to send data over the internet such as position, rotation, etc. All network instantiated objects must have a network view in order for connected players to see and interact with them. So objects such as trees, ores, grass, bug catching spots, and even enemies all have network views. And on these network views, you can select a component of the object to
I've been hard at work trying to fix a lot of the multiplayer issues some players are having... ... And I think I've finally fixed them! Quick Unity lesson incoming: You see in the Unity Game Engine, objects use what are called "Network Views" to send data over the internet such as position, rotation, etc. All network instantiated objects must have a network view in order for connected players to see and interact with them. So objects such as trees, ores, grass, bug catching spots, and even enemies all have network views. And on these network views, you can select a component of the object to
Hey all! Finally finished up some neat things for Magicite 1.5. A lot of these things were created on my stream, so feel free to follow me on Twitch to see new content first and chat with other players! http://www.twitch.tv/seanyoung92 MAGICITE 1.5 New Races Lizardman Scourgeling New Enemy Chicken King (Boss) New Items Lightbringer Scourge Blade Scourge Shield Paladin Guard Fire Bow Summon Zombie (Staff) Added Golden Chests, which can only be opened while having the Lockmaster trait. As always, thanks for your support! On stream people were sending me their own pixel art and stuff which I thou
Full appinfo as delivered by Steam PICS, changenumber 34827505. Also at /api/app/268750/raw.
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