Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
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2024-06-27 15:56 UTC · PC Gamer · Rich Stanton
Tribes 3: Rivals got everyone excited with an excellent Steam Next Fest demo this February that suggested, maybe this time, the revival would stick. The game launched into early access on March 12, 2024, promising a "rebirth" of the beloved first-person sport-slash-shooter with a simple business model: $20 upfront price, and no microtransactions... Read more.
2024-06-26 22:48 UTC · Community Announcements · Solstice
To our community, Thank you so much for buying our games! To give back for your support, we’re offering credits to all players who made purchases in Starsiege: Deadzone or TRIBES 3 in the past: If you made any purchases in Starsiege: Deadzone or TRIBES 3 before June 27, 2024, you’ll receive credits towards our new game, Ultra Strikers. For every dollar you spent on Starsiege: Deadzone or TRIBES 3 before June 27, 2024, you’ll receive a dollar in credits towards Ultra Strikers. For example, if you spent $10 in Starsiege: Deadzone, and $20 in TRIBES 3, you’d receive $30 in credits to use towards
2024-06-17 21:09 UTC · Community Announcements · Pioter
TRIBES 3: Rivals - Moonrise Patch Notes June 17th, 2024 | Prophecy Games LOADOUTS Overhauled Hitboxes and Collision Volumes on all Classes to Improve Player Contact Detection. Increased Flag Pickup Detection for all classes. LIGHT Slight Increase to Air Control Pathfinder - Reduced Reach to be less “tall” on the flag and instead increase overall volume of pickup detection Sentinel - Reduced Flag Drag - Removed the Stealth Pack as an Available Option MEDIUM Significant Increase to Air Control Increased Health from 1500 to 1600 Reduced Flag Drag HEAVY Slight Increase to Air Control Removed Nova
2024-04-30 14:59 UTC · Community Announcements · Solstice
Hey all! We just wanted to give an update on where things are at with the upcoming patch. While our original goal was to get it out by the end of April, there were numerous factors that lead to the decision to push it back a short while. We believe this will be in the best interest for everyone as we want to make sure we can properly integrate the feedback that we are getting from our PTS testing, and get this patch in the best place that it can be! **With that being said** - Thank you to all who joined in our PTS playtest this previous weekend! We really appreciate your feedback and participa
2024-04-05 21:01 UTC · Community Announcements · Solstice
This is a small patch to address the server disconnects/crashes were seeing after putting the major patch out. There are also a few smaller changes/fixes we pushed! Here are the changes: Fix for server crashes in 12v12 CTF Added Plasma Gun to Heavy Defense and Heavy Offense Fixed an issue where the Friendly Force fields could be placed close to each other while the generator was down
2024-04-05 00:24 UTC · Community Announcements · Solstice
The highly anticipated Plasma Gun and HonorBall game mode have arrived! Get out there everyone and wreak some havoc! Here are the patch notes - Patch Notes
2024-04-03 22:31 UTC · Community Announcements · Solstice
Loadouts Light Both Pathfinder and Sentinel loadouts have access to the Explosive Nitron Chaff grenade added to the Pathfinder “Striker” loadout added to 4v4 game modes Does not suffer from drag effects while carrying a bomb or flag Medium Plasma Gun added to the primary weapon slot “Interceptor” loadout added to 4v4 game modes Does an additional 15% damage to players carrying a bomb or flag Heavy Plasma Gun added to the secondary weapon slot Force Field added to the Juggernaut Nova Colt added to third weapon slot “Defender” loadout added to 4v4 game modes Gains +60% increased mass to combat k
2024-03-21 22:03 UTC · Community Announcements · Solstice
DLC Weapon skin and suit skin rewards will now be granted for each of your first 10 wins of the day, per pass! The max amount of earnable skins per pass is still 365, and passes still end one year after purchase. For more info, please see our early access update notes GAMEPLAY Deathmatch Arena TDM is now available in the main Play screen as a 4x4 match on small arena maps. First team to take 50 lives from the enemy wins. Holding the flag grants your team double points. Ranked Max party size is now 2. Disconnected players now show a DC icon next to their name on the scoreboard. Their player is
2024-03-15 19:49 UTC · Community Announcements · Solstice
Hi everyone, Thanks for your feedback as part of early access, keep it coming! It’s been super helpful, and we’re going to make a few changes that have been suggested by the community ASAP to keep improving the TRIBES 3 experience. We’re adding an extra patch (0.2.X) to our schedule, which we’re looking to get out tentatively around March 22nd (exact timing may vary). We wanted to share these changes with you beforehand, so you know roughly what to expect! Summary of changes for next patch: Weapon skin and suit skin rewards will be awarded to you for each of your first 10 wins of the day, inst
2024-03-13 11:23 UTC · PCGamesN · editor@pcgamesn.com
At its best, Tribes 3 resembles the classic days of Halo 2 or Halo 3 multiplayer. A smartly designed, sci-fi FPS that encourages tactics, navigation, and flat-out brawn. With a colorful visual style reminiscent of Destiny 2, and plenty of tools like jetpacks, customizable classes, and even skis, Tribes 3 Rivals has been a long time coming. Now, it's finally arrived on Steam, where it's already accumulated some very positive notices from players. Read the rest of the story... RELATED LINKS: Hyper-fast multiplayer FPS Tribes 3 Rivals sets release date on Steam The fastest, coolest multiplayer FP
2024-03-12 21:55 UTC · Community Announcements · Solstice
Loadout Updated name displays of Loadouts to show Perk name and class. Loadouts Loadout ordering has been standardized between the classes, with different weapons selected by default Weapons All Chaingun falloff now begins and ends 20 meters further Light Spinfusor and Spinfusor projectile sizes have been standardized with the Heavy Spinfusor GAMEPLAY Achievements Added new achievements and updated all temp art. Some achievements now grant a weapon or suit crate. Custom Matches Updated the bot fill in Custom Matches to be controlled by a mutator. General Modified default values for settings. V
2024-03-12 19:57 UTC · Community Announcements · Solstice
TRIBES 3: Rivals has officially launched into Early Access! The game will be on sale for $17.99 for the next 2 weeks! So go check out the store page! ----------------------- We want to thank all our players who tested and gave critical feedback! As a token of our appreciation, players who participated in any of the playtests during the alpha will receive a special Icon, Banner, and Title. Alpha Cosmetics https://i.ibb.co/35xSNcd/alphacosmetics.jpg We will also be granting players who login before April 12th a special Icon, Banner, and Title to commemorate our launch! Early Access Founder Cosme
2024-03-12 19:27 UTC · Community Announcements · Solstice
TODAY'S THE DAY The plan is to launch the game into Early Access at 4pm EST today! Some important stuff to check out! Early Access Roadmap: Get a sneak peek at what's coming next! Player Purchasing Guide: Make informed decisions on game purchases. Support: Get help with technical issues and more. Denuvo Anti-Cheat FAQ: Learn about our fair play policy. Updated FAQ: Find answers to common questions. Thank you for being part of our community and supporting us over the last couple months! https://i.ibb.co/WcjQ9x7/image-4.png Feel free to click the Roadmap to be brought to our web-page including a
2024-03-07 23:53 UTC · Community Announcements · Solstice
Active testing will be CTF 16v16 and CTF 7v7 Ranked Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active. As we are working through the last couple features we plan on having for EA, some things in this playtest may be in an unfinished state and have some temporary functionality and/or assets! Loadout Increased player gravity by 1.6%. Adjust player jetpack thrust to match. Reduced player throw power by 10%. Increased pickup range of Health Nuggets and Flags by 5%. Perks Sentinel Increased self knockback by 5%. Increased damage resistance by 5%. Pathfinder Reduced reach
2024-03-04 18:59 UTC · PC Gamer · Rich Stanton
If you want to know what I think of Tribes, I reviewed the last entry in the series (2012's free-to-play Tribes: Ascend) for Eurogamer and it's one of the few games I've ever given a 10. God that game was good, though, sadly, it didn't quite stick the landing with enough players to survive: Ascend went into that good night in 2016, since when there's been a large Tribes-shaped gap in my collection... Read more.
Full appinfo as delivered by Steam PICS, changenumber 37462619. Also at /api/app/2687970/raw.
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