2026-09-05 16:31 UTC · Community Announcements · '
We messed up Marauders Big Bo-oM yesterday so we decided to push this silent patch, download the patch (if you dont see one, verify your files) and login, no version number bump so we dont need to throw people out of the game. here are the notes: - Reverted Big Bo-oM structural changes so its mechanically what it was before, fps improvements still work tho.- Added Spell tag to Thunder Fury and Lightning Fury base skill + Lightning Fury augments- Fixed the crash on dark oath with the healing and benediction- Buffed Big Bo-oM damage by 1 per point- Buffed Surgical Blood Letting damage by 4% per
2026-09-04 15:27 UTC · Community Announcements · '
- \ Buffed Treasure Chests node from 1% to 3% chance- \ Buffed Presence of Evil from 1% to 8% chance- \ Added Whispering Prophet Ether node to Chaos Pillars which gives 0.5% Chance per pillar tier to contain a Prophet’s Wisdom- \ Buffed Infernal Ascendancy from 15% to 40% chance- \ Buffed Infernal Bodyguards from 1 to 2- Sub skill nodes now show tags in tooltips (major nodes)- Lowered the loot penalty from not tagging a monster when it dies in group play by 50% and removed it on blood pacts entirely.- Changed minimum basic jump length on controller from 160px to 240px when jumping. You can cha
2026-09-02 18:31 UTC · Community Announcements · '
We are extremely sorry for patching again so quickly, the last patch had some serious errors rendering the game unplayable which just had to be fixed.- Fixed rabies not being counted as an ailment so damage to all ailments wasnt applied- Fixed a serrated chains calculation error- Fixed ignore resistances calculation error- Fixed Taunt causing crashes (both paladin and lancer, possibly others)
2026-09-02 14:57 UTC · Community Announcements · '
- Optimized extra damage to ailments stats for better performance- Optimized monster attacks to improve performance when there are a lot of projectiles- Fixed a mistake in ignore resistances and monster resistance calculations, essentially ignore res was 1% of what it should be so all will get a nice damage buff- Fixed the steam item weapons not showing in customize, was a very different issue than we thought.- Fixed Asgard nodes not working with Goblin Patrol and Jewelry Within nodes from Ether- Fixed a fatal brainfart in duration nodes from incarnation tree- Fixed Certain life replenish proc
2026-09-01 15:41 UTC · Community Announcements · '
- Adjusted Temporal Echo to now increase the extra cast level by 50% but requiring 6 casts- Lowered the damage of ship monsters in boreal island- Ricochet from monsoon now works with all ranged projectiles- Updated SSF and HC SSF chat name colors as well as basic HC (also updated slot art for SSF HC)- Optimized how dot modifiers are handled which increases dps when projectiles carrying dots hit monsters- Fixed Pirate Cannonball Megashot on melee range getting stuck and projectiles not moving- Fixed codex stack not consumed in some cases when exiting town naturally to the next zone when its a c
2026-08-31 14:08 UTC · Community Announcements · '
- Elemental Absorb now regens the absorbed damage back in 0.75 seconds instead of 2 seconds.- Added missing dungeon chest in wasps nest- Made cursed spirits cursed ground darker so it doesnt mix with pustules- Added an extra 10% chance to roll for diamonds since the RNG for them seems to be absolutely cursed for everyone- Minor performance fix preventing spikes in some situations- Market "Sort" button no longer requires secondary refresh- Market "Reset Filters" no longer immediately triggers a search- Fixed Tarot Cards no working with the tarot tab- Fixed loot filters resetting- Fixed Blood Pa
2026-08-28 17:33 UTC · Community Announcements · Elias (The Machinist)
Patch 7.0.5Optimized how different multipliers are fetched which should increase performanceOptimizen projectile collision code to improve performanceOptimized combat text layering which can improve FPS problemsImproved jump collision checking so player doesnt get stuckBuffed Blood Pact heroic and angelic sliders max value from 50% to 65%Buffed Blood Pact movement speed slider max value from 50% to 75%Buffed Blood Pact experience slider max value from 200% to 250%Fixed player getting stuck in terrainFixed an error in gem drop code, not sure what this couldve causedFixed an error in spawning mo
2026-08-24 15:15 UTC · Community Announcements · Elias (The Machinist)
Patch 7.0.2 - Buffed Abyssal Chest magic find 24% on inferno and 35% on hell - Re-worked the jumping mechanics, shouldnt get stuck as much now - Increased Odin 2nd phase immune frame from 3 seconds to 5 seconds. - Removed Cthulhu dialogue from nightmare+ - Removed valhalla quest chain restriction from bounty board - Act 9 quests now show the npc you need to find in minimap and shows an indicator on top to talk to the npc - Changed default combat font which might be the culprit for fps issues due to texture swaps - Nightmare can now roll on D tier items with a small chance (splitting its chance
2026-08-21 11:07 UTC · Community Announcements · DoctorDrew
You've been waiting for it, and it's finally here! Set sail to Ebontharn, and uncover the mystery of this ancient land. Season 10 has launched!You can find the final patch notes hereThank you to all of our players!!
2026-08-18 15:27 UTC · Community Announcements · Elias (The Machinist)
Ebontharn (Season 10) is releasing this Friday! Available on August 21, 2pm EEST Here are the major features for Ebontharn! Act 9 (Ebontharn), an entirely new Act, which is completely free and part of the base game. This new act is accessible after defeating Odin in Act 8. Thank you to all of our supporters for making this possible! Act 8 has been made free, and is part of the natural progression now. We have added countless side zones throughout the acts to extend progression Campaign progress to endgame has been expedited. After finishing Normal, you will retain your waypoints in Nightmare.
2026-05-11 14:13 UTC · Community Announcements · Elias (The Machinist)
Catch up experience for leveling alts is here! As well as scaling experience the more Hero Levels you have, and more QOL we think you love! patch 6.9.17 - Every 25 hero levels now increases your experience gain by 12.5% - Your characters will gain a 300% experience gain boost till they reach your season highest hero level (Not Applicable for blood pact characters) - Increased companion loot detection range from 1000px to 1500px - Increased companion speed multiplier from 3.5 to 5 - When out of screen, the companion now teleports to items for faster gathering - Added a jackpot roll for gamba ma
2026-04-15 05:54 UTC · Community Announcements · kaljaeläin
Fixed Physical Damage Reduction and Magic Damage Reduction not workingFixed various smaller crashes and problemsFixed Plague of Rats shadows not being applied the opacity filterFixed a few borked incarnation nodes such as Power of Mana etcFixed a broken node link in the down middle-right of the incarnation treeFixed infinite loop between nodes: Power of Mana > Vital Spirituality > Power Funnel > RepeatFixed enhanced damage from non weapon items now calculated by merging it to the weapons enhanced damage. This is resulting in damage numbers that exceed buffers and crash the game.Fixed Shield Ma
2026-04-04 15:15 UTC · Community Announcements · Elias (The Machinist)
Greetings everyone! We are aware of all the login queues and issues with items, merchants etc. We are working to resolve these issues, but it requires some time to get everything done properly. And I emphasize _PROPERLY_ because it is of utmost importance that these systems are done with care, otherwise we can end up with even bigger issues. Here is a statement by our Server Technician: We have identified two main issues that were overlooked prior to the season launch: A bottleneck with the traffic on the "Main"" server that the game communicates with from time to time, especially right after
2026-04-03 13:58 UTC · Community Announcements · Elias (The Machinist)
We will be doubling the power/capacity of our main server, so there will be a roughly 30-60min maintenance. The amount of players absolutely succeeded our expectations. We were prepared for around 20k players but it went far beyond that causing our servers to get totally jammed.
2026-04-03 10:53 UTC · Community Announcements · Elias (The Machinist)
Season 9 is coming out today at 13.00 UTC Our team has been working day and night for 7 months to bring all of this content for you to enjoy, its been a wild ride! We have also released the PlayStation 5 version today, which has cross play with PC but unfortunately cross commerce wasnt an option (due to their extremely unfair cross commerce clause). Here are the major features for Season 9! {STEAM_CLAN_IMAGE}/5560948/9a20f040cd9fa51f0e286d113821124adc7fd451.png Incarnation Tree. A passive skill tree that opens at level 100. Each hero level gives you a point to spend in the tree. Points are unc
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