2026-06-26 22:37 UTC · Community Announcements · MLMedia
Update Notes: This update introduces a brand new in-game browser powered by MOD.IO 1.7 Update: UGC Sharing with mod.io Mod.io implementation as a hub for all players on all platforms Mod.io allows players to share their level editor maps & outfits from within the game with all other players on all platforms Players can rate the best content on the mod.io browser Players can download outfits and level editor maps from other platforms through the mod.io browser You can now share your Level Editor maps and outfits via the new in-game share feature! Players on all platforms can access each other's
2025-12-22 17:24 UTC · Community Announcements · TheParkourGame
{STEAM_CLAN_IMAGE}/44781966/06f2e091b04cbf228602ec41fd6149b499c30f3c.jpg This update brings 3 brand new maps to the game as well as 3 new environments for the Level Editor! The Glacier The Island Space {STEAM_CLAN_IMAGE}/44781966/a9d08b631b851de98ee934990e21a897307665d6.jpg Thank you all so much for the support this year. I wish you all a great rest of the year as well as a happy New Year! I will be back in 2026 with some exciting news for the future of Rooftops & Alleys! Michel (Dev) {STEAM_CLAN_IMAGE}/44781966/f304f66e77c18883e40929f9e024a44878d4651b.png
2025-11-19 21:08 UTC · Community Announcements · TheParkourGame
Fixed Level Editor duplicate object function not working (PS4/PS5 Controllers) Added windows (Level Editor) Added doors (Level Editor) Added swing bars to the Level Editor (Interactives) Added 2x more primitive shapes (Level Editor) You can now scale primitive shapes even smaller
2025-11-18 17:17 UTC · Community Announcements · TheParkourGame
The Level Editor BETA is finally here! The Level Editor allows players to create new maps from scratch! Start building anything you want with a variety of primitive shapes, prefabricated objects, and interactables to create the map of your dreams! In this first BETA version, you can choose from 3 different environments to build your maps in: The Arena, The Desert, and The Airship. {STEAM_CLAN_IMAGE}/44781966/0371deb3bd05709de105b8704f92883e8712e75c.jpg You can even create custom Time Trials! But that's not all! Want to test your map? Simply switch between editing and play mode to test your map
2025-10-02 08:43 UTC · Community Announcements · TheParkourGame
Hey all! I am working hard on the next updates for Rooftops & Alleys - in the meantime, here's a little update for you, bringing some new customization, new music, and the brand new outfit preset manager to RNA! New feature: Outfit Presets (Save & Load up to 3 different outfit presets in the customization menu) Music: Added 2 brand new original soundtracks ('Miss You' & 'Part Of Me) Customization: Added 4 x new hat customization options Added Baseball cap Added Baseball cap + headphones Added Baseball cap (Backwards) Added bucket hat Customization: Added 1 x new head customization option Custo
2025-07-31 16:27 UTC · Community Announcements · TheParkourGame
Hey all! It's now been a little over a month since Rooftops & Alleys 1.0 launched across platforms! I want to take a second to thank you all, everyone who supported the game during Early Access, and beyond 1.0 so far! I am so proud of the community we have build together! In the official Discord alone, we now have over 40.000 members - that's crazy! Today I want to take some time and share with you my plans for the future of Rooftops & Alleys via a nice little visual roadmap here. The Roadmap {STEAM_CLAN_IMAGE}/44781966/aff75adb7bd1d2036ae43bd9c49bd2f3546c631a.jpg More Details This roadmap out
2025-07-29 16:21 UTC · Community Announcements · TheParkourGame
{STEAM_CLAN_IMAGE}/44781966/f304f66e77c18883e40929f9e024a44878d4651b.png Introducing the Replay Editor (In Beta) {STEAM_CLAN_IMAGE}/44781966/11a7c2e09a427885912d3fc29af27edcc28b13a6.gif {STEAM_CLAN_IMAGE}/44781966/fc5b0c9811116eca66eb734572b99f6b9e98de2b.png Record your best lines Capture the perfect shots Choose between camera modes 2 camera modes (Follow Player & Free Camera) Place keyframes Quickly edit your shots! {STEAM_CLAN_IMAGE}/44781966/f3d798c100ff7d6e390104bb17d6a9af90126164.gif {STEAM_CLAN_IMAGE}/44781966/6132739569c0afb633d70cfedee86dd246bf212c.gif 1.3 Patch Notes: Added a Replay
2025-06-27 14:57 UTC · Community Announcements · TheParkourGame
Fixed roll saved and executed on next jump if landed from a 360 reverse vault into a precision Landing Removed sliding head trace to make sliding easier (More like before the sliding update) Updated K&M inputs for Gainers (Now using the key 'G' instead of Spacebar) Updated K&M controls for Gainers in the controls UI Fixed not being able to respawn while hopping/climbing on a vaultable wall Fixed not being able to respawn while hanging on a ledge occasionally Fixed cinematic mode triggering for host in CTF/Tag/TB in specific cases (This should fix the cinematic bug FOR GOOD) As always, feel fre
2025-06-19 18:40 UTC · Community Announcements · TheParkourGame
1.1 Patch Notes Update of jump charge to make it frame rate independent (it would take twice the time to jump at 50 fps than at 100 fps) Added scroll for player names that are too long to be displayed Some crash fixes Light multiplayer fixes Added a level loading popup that prevents players from navigating menus after starting to load a new map Roll jump bug fix Reduced head hitbox on slide to make it easier Some localization fixes Localized COMBO in HUD Localized Version text in main menu Fixed a pillar where players got stuck on ContainerShip Updated Italian localization Fixed the Cinematic
2025-06-16 15:28 UTC · Community Announcements · TheParkourGame
Everything new in Rooftops & Alleys 1.0 {STEAM_CLAN_IMAGE}/44781966/6e617de460ad668d5f5a992c7775e749f7e7721a.jpg New Progression System Rooftops & Alleys 1.0 features a full solo progression system that lets you unlock new customization items by winning bronze, silver, or gold medals! For each completed challenge (Gold), you get up to 6 feathers. There are 300 feathers to get in total, and over 100 customization items to unlock for you and your pigeon! Customization items will unlock automatically once rewards are gained in sufficient amounts. Feathers aren't being spent, but instead held in y
2025-06-05 18:27 UTC · Community Announcements · TheParkourGame
As we're approaching the big 1.0 release of Rooftops & Alleys this month, I would like to inform you all about what's coming and what can be expected from the launch! {STEAM_CLAN_IMAGE}/44781966/b61a5b2137bf1de73ef2ef9e645727f6ee357c49.png First of all (To get the least exciting news out first), there will be the already announced and final price increase on launch day. This price increase reflects the newly added content added to the game on this 1.0 update. The full game will cost 24.99 usd at launch. Of course, no one who currently owns the game is affected by this price increase. For now,
2025-05-27 12:16 UTC · Community Announcements · TheParkourGame
On June 17th, Rooftops & Alleys will leave Early Access and launch with it's biggest update yet! Here is a brief overview of what you can expect in the 1.0 update: Full solo progression system Over 100 customization items to unlock A brand new map (Container Ship) A brand new photo mode A brand new multiplayer game mode (Tricks Battle) New purely physics-based sliding mechanic Refined combo system Achievements Language settings + more
2025-04-23 11:36 UTC · Community Announcements · TheParkourGame
It's official! Rooftops & Alleys 1.0 is launching on June 17th 2025. What does this mean? Well, first of all - RNA will leave the Early Access phase, and at the same time launch on consoles worldwide! Expect a brand new map, a full progression system, and much more exciting content coming to RNA! More news will be shared as we move closer to the release date, but for now, Enjoy the brand new release date trailer to get a sneak peek of what's to come! I'm very excited about it all, and can't thank my community and supporters enough for having gotten Rooftops & Alleys to the point it is right no
2025-03-03 19:02 UTC · Community Announcements · TheParkourGame
New Combo & Scoring System: Completely reworked scoring system New combo scoring system {STEAM_CLAN_IMAGE}/44781966/138cb6c3842b84ab6bfba0a3abbf32bbee9410fd.gif You can keep your combo up by: Performing tricks (Will raise your score multiplier) Speed boosting Gaining air-time You can gain points/lock in your combo by: Precision landing/Sticking a landing Otherwise, combos will lock in automatically once the combo meter runs out Your combo score will be lost if you fall/ragdoll Brand New ‘Trick Rush’ Challenges: {STEAM_CLAN_IMAGE}/44781966/36d1732da006b94c9586018ee5e7494e39ea3a43.jpg Added new
2025-02-07 17:06 UTC · Community Announcements · TheParkourGame
Fixed odd landing bug/shifting off of ledges (This wouldn't allow players to make certain powerjumps anymore) Fixed wall-ejecting momentum stop/cancel right after wallslide (This happened when being close to the ground before) Fixed a pipe climbing bug which caused a weird hanging state when climbing (Mostly when jumping from one ledge to another) Fixed street lamps (LODs - weird boxy look) Improved some clipping issues Fixed some ragdoll bugs
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