Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2019-02-21 12:34 UTC · Community Announcements · Himalaya Studios
Hey, everyone! A new build of Mage's Initiation has been rolled out. It addresses the majority of bugs and issues that have been reported since launch. This build won't break your existing save-games and will allow you to continue playing from where you left off. However, to get the optimal experience, starting a new game is recommended. The main feature addition to this patch is the inclusion of a "no combat" mode, which allows you to disable random combat encounters (in the forest and wastelands) completely. Only boss battles will be mandatory, but they, too will be much easier. This feature
2019-02-12 18:06 UTC · Community Announcements · Himalaya Studios
Hey, everybody! We've got a new patch for the game ready! The majority of bugs and issues reported since launch have been addressed. This build won't break your existing save-games and it should allow you to continue playing seamlessly from where you left off. However, to get the optimal experience, starting a new game is recommended. The main feature addition to this patch is the inclusion of a "no combat" mode, which allows you to disable random combat encounters (in the forest and wastelands) completely. The only mandatory battles will be the boss encounters, but they, too will be much easi
2019-01-31 18:00 UTC · PC Gamer
After a decade in development—I previewed it five years ago!—Mage’s Initiation has finally launched. It’s a point and click adventure heavily inspired by Sierra classics like Kings Quest and Quest for Glory. Like the latter, it also dips into the realm of RPGs, complete with magical specialisations and optional combat. Watch the launch trailer above. Reminding me a bit of Shannara, the modern world has been destroyed and a magical one has sprung up out of its ashes. Technology has been replaced by elemental magic, skyscrapers by wizard towers and I have no idea wher
2019-01-30 23:21 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Dominic Tarason)
Mage’s Initiation: Reign Of The Elements is yet another Quest For Glory-inspired old-school adventure RPG hybrid, this time from Himalaya Studios. It feels weird to even say that, given that we’ve gone decades with nothing much comparable released, but this one comes not long after Hero-U: Rogue To Redemption. For those who didn’t grow up playing point-and-click (or parser-based) adventures in the 90s, you’re looking at a blend of traditional inventory-based puzzling and real-time battles, this time with an elemental magic focus. Check out the launch trailer below. (mo
2018-11-30 16:31 UTC · PC Gamer
I first wrote about Mage’s Initiation for a preview five long years ago, and now the adventure-RPG hybrid finally has a release date. It’s taken the team around ten years to make and will be released into the wilds on January 30.  There aren’t many adventure romps in the style of Quest for Glory kicking around these days (which is disgraceful). In Mage’s Initiation, you’re a teen wizard about to be unleashed upon the world to put your skills to the test via three quests. Also, the kingdom needs to be saved, so I guess you could help out with that, too?&#
2018-11-28 22:35 UTC · Community Announcements · Himalaya Studios
After a decade of hard work, Mage's Initiation finally has a release date! Set your calendars for January 30th, 2019. We also have a new preview teaser video to whet your appetite for what's to come. https://youtu.be/CKW-32Qki_k We are currently also working on native Mac OSX and Linux ports and hope to have them ready for release day. Fingers crossed. Thanks to everyone for your patience. The long wait is almost over!
Full appinfo as delivered by Steam PICS, changenumber 38207063. Also at /api/app/270610/raw.
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