Minor Patch- Speedrun Timer Size
Returned the Speedrun timer to its normal size
You are poor and bald. Get to Work.
| App ID | 2706170 |
|---|---|
| App type | Game |
| Developer | Isto Inc. |
| Publisher | Isto Inc. |
| Release date | 2024-12-02 17:59 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2706170 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Get To Work.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:07 UTC | $12.99 | $12.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21610838 | 2026-01-23 18:27 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2706171 | 2.70 GB | 2.08 GB | 3244103568643260567 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21610838 | public | 2026-01-23 18:27 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Returned the Speedrun timer to its normal size
Hello everyone!We've been quiet working on our next big project, but had the time to make some big updates behind the hood of the game. The Black-Screen BugFirst, we fixed a bug that was causing some players screens to go black when you hit "reset to defaults".We apologize for taking so long with this one - it was a bit of a doozy to find. From 5GB to 2.5GBAs the team was working on an Xbox patch, we ran into some file size limits causing us to fail our Xbox submission. In order to get Get To Work's new patch onto Xbox, the team had to really dig deep and find some smart ways to reduce file si
A security issue was found that affects all games using the Unity engine. This build resolves that issue. Thanks for all of the support! -Stephen & The Isto Team
Hi Everyone,First off, a HUGE congratulations to Brandwagen who beat the tower in an impressive 6 hours after launch to win The Doinkler Special Competition.Tower AdjustmentsWe've made some minor adjustments to the tower (mostly fixing geometry where players were getting soft locked). The tower remains mostly the same, and most players shouldn't notice the changes.Speedrun timer The Speedrun Community has requested we add a timer for the Doinkler Special, and as such, we've added a timer that is based on height! Quality settingsWe've added 3 quality settings (Low, Medium, High). These give ver
Rules for the $500 CompetitionWatch the VlogWe are so excited to announce our massive (free) DLC, The Doinkler Portfolio!With new gameplay elements, two new game modes and a superstar cast of streamers to voice in a brand new story that follows Richard Bankman as he attempts to take on The Doinkler Portfolio.The Doinkler PortfolioUnlike the main game, we wanted players to experience the game in a less "punishing" way and enjoy the controls and movement, which is why we built individual levels!With a restart button! For the main game, we really had to tone down the difficulty of the jumps, beca
Unofficial LeaderboardPlayers were asking us for individual levels, and we have delivered! This FREE DLC follows Richard Bankman, a middle manager tasked with trying to make the impossible financial investment portfolio - "The Doinkler Portfolio" profitable. We'll be posting more details on launch date and you can learn more about it In our Vlog:But the focus of this post is to let players know about:The Doinkler Special Competition - RULESTell your friends! The competition starts when the DLC launches on Monday, July 14 @ 11 am MST (6 pm UTC)I've covered the basic details hereBut i wanted to
We are so excited to share that we have partnered with the spiritual founder of the "Rage Game" genre, Bennett Foddy, and our fellow YouTuber and Rage Game Enthusiast, PontyPants to bring you: Now you can experience three times the suffering, in this bundle of bald men climbing up tall things!The Rage Game Starter Pack is the best place to start your journey of suffering, falling, screaming, crying, and laughing.Experience all of the ups and downs (mostly downs) of what it means to play a rage game, at a 15% discount!You can find the bundle on each of our respective Store Pages, or a direct li
Hi everyone! The Speedrun Competition If you haven't seen already, we finally released our video covering the Speedrun competition New Languages (Russian, Portuguese (Brazil) We also a have a new language update for everyone with the addition of Russian and Portuguese. We hope that by adding these languages, more people from around the world can enjoy Get To Work in the language they prefer. If there any languages you want to see Get To Work translated to, make sure to stop by our Discord and let us know Other News The Steam Sale {STEAM_CLAN_IMAGE}/45298030/bf3a9dd0995ad5b06bdde0a4defa40c29b76
Hi Everyone, First and foremost, thank you to everyone for picking up the game! It means the world to us. We've been hard at work improving the game, and slowly but surely working our way through our list of highly requested improvements. Performance Improvements Our biggest complaint was the loading hitches when transitioning between major sections (especially for the speedrunners with slower hard drives). - Improved Level Loading We greatly reducing loading "hitches" when transitioning between different levels. - Steadier Camera We fixed an issue where the character would "flicker" when on t
We added a fix for players who had their gamestate corrupted (often due to a power-outage or computer crash). When player's got this error, clicking "load" and "new game" wouldn't do anything. The game will now recognize corrupted gamestates and rebuild their gamestate so players can resume their play.
The story so far We've been holding a 10 day speedrun competition with multiple legs, each with their own prizes Leg 1 had a time of 20:46 . Leg 1 covered the first 24 hours, and despite everyone learning the game for the first time, the winner, Kerem, emerged victorious with a time of 20:46, winning $500 CAD Leg 2 had a time of 14:50. Leg 2 allowed all glitches, and players took full advantage, with some wacky and wild skips and again, Kerem managed to barely clinch a victory, winning $700 CAD The Final Leg For this last run, we thought no one would get even close to 14 minutes, since it was
We are excited to announce that we have a back-to-back winner of the second leg of our speedrun competition, Kerem! Details - This particular leg allowed any and all glitches (except for one particularly bad bug that we've since patched). - The winner of the first leg ran the game in 20:46, so this is a 5 minute improvement in just 2 days!! SPOILER WARNING: Just remember, this video contains SPOILERS! Stay tuned to find out who wins the final leg of the competition! -Stephen & The Isto Team
Hello everyone! We're back with some updates to the game Audio Changes - Increased the baseline volume of ambient sounds in the game - Added better ambient sounds throughout the game Level Changes - Tweaking the power of the jump pads in "applying for jobs" - Adjusted some lights that were too bright in the warehouse section - Removed a duplicate slingshot in middle management - Adding some additional recovery in the Department Head Section, as well as when you become VP - Added new textures and fixed some lighting issues for the second ending - Closing seams in the geometry across all levels
Leg 1 covers the first 24 hours after release and Kerem managed to beat the game in an astounding time of 20:46! Note that this contains massive spoilers, so be warned!
"You are poor and bald. Get to work," reads the simple description of Get to Work, a game that is a metaphor for climbing the corporate ladder that also a game where you are a guy with rollerblades on his hands and feet and little wheeled pads on his knees and elbows who can only go very fast. It also has comedy bits and a sassy narrator... Read more.
Full appinfo as delivered by Steam PICS, changenumber 37462619. Also at /api/app/2706170/raw.
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