Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-09 22:27 UTC · Community Announcements · sonkuroro
Update Notes: - Some in-game text has been updated. - Some in-game images and audio have been improved. - The calculation of player training and energy has been corrected. - Training levels are now unlocked. You must reach a high training percentage to unlock a new difficulty level. - A short explanation of how to fight in the boxing ring has been added to the gym tour. This includes experience points for your first time playing the game. - The animation and sound during training with the Speed Bag for double-time rhythms have been corrected. - You can now view your boxing attire in the "Cus
2026-03-19 08:28 UTC · Community Announcements · sonkuroro
Update Notes: - Rescaled experience required to level up. - Player Potential and Health scale with level. - Reduced cooldown on combat attacks (jab, hook, uppercut). - Redefined experience gained from AI combat practice, sparring with other players, and training based on level. - Reduced chance of blocking AI attacks in practice. - Added a new system to improve respiratory capacity in combat. - Rescaled difficulty of AI combat. - Combat practice and sparring require a minimum player level.
2026-02-17 04:41 UTC · Community Announcements · sonkuroro
Major update: - The camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them. - This camera change improves the damage activation distances and enhances fight animations. - Minor improvements have been made to the VFX (impact effects) in fights and training. - The 3D design of the boxing gloves has been updated. - Fixed a bug that prevented consecutive fights with gym partners. - PvP fights are now enabled again, with no issues loading fighters. - Adjusted KO
2026-01-07 22:24 UTC · Community Announcements · sonkuroro
Update Notes: - The game's welcome screen has been modified. - VFX have been added to fights and training sessions. - Minor improvements have been made to the sprites.
2025-12-05 23:47 UTC · Community Announcements · sonkuroro
Minor auxiliary update: - Fixed an error that caused some sprites to display in battle when they shouldn't have. - Fixed the camera behavior when receiving a KO and the countdown begins.
2025-12-04 21:01 UTC · Community Announcements · sonkuroro
Update Notes: - The height of some characters has been adjusted. - Bandages have been added to characters, along with the ability to customize their color. - The color of boxing shoes can now be seen during customization. - Minor improvements have been made to the menu sprites. - A slight change has been made to the damage scale. - A presentation of gym partners has been added at the start of the adventure.
2025-10-27 02:58 UTC · Community Announcements · sonkuroro
Update Note - This small patch fixes an issue where playing with Chuck caused the game to crash unexpectedly.
2025-10-26 02:49 UTC · Community Announcements · sonkuroro
Update Note: - The strategy scales and the points required to apply them have been changed. - Strategies are now activated upon waking up from the first KO. - The "cancel recovery" strategy has been changed; it no longer changes the time it takes to apply it, but rather the value it removes in 3 seconds. - The menu visuals have been improved.
2025-09-01 23:57 UTC · Community Announcements · sonkuroro
Update Note: - Fixed experience calculation and experience bar display. - Some improvements to the game sprites. - Leaving sparring takes away all your "energy."
2025-08-10 05:22 UTC · Community Announcements · sonkuroro
Update: - Improved camera tracking during sparring matches, lowering frame rates. - Minor cosmetic changes made to some menus.
2025-08-05 19:49 UTC · Community Announcements · sonkuroro
Update: - Steam Achievement features have been optimized to improve the game's FPS. - Character eyebrow customization has been added. - Minor improvements have been made to game sprites. - The punching bag training animation has been modified.
2025-06-23 01:35 UTC · Community Announcements · sonkuroro
- Fixed an issue updating the Steam record for the number of fights with gym buddies. - Made minor sprite improvements. - Improved the iteration mechanics of training games.
2025-06-14 01:48 UTC · Community Announcements · sonkuroro
In this update, we have some major changes: - First, the training and combat sprites have been revamped. - Steam services have been added. The game now has achievements that can be unlocked on Steam. (I'm working on creating ranked battles in the future.)
2025-04-23 17:25 UTC · Community Announcements · sonkuroro
- A system of levels, experience (training - fights), and points per level has been created to develop strategies in fights as the rounds progress. - Minor aesthetic improvements have been made to the menus. - The fight system has been modified; it is now possible to block blows when running out of air. - Bug fixes have been fixed at the end of each round, such as cutting out "block broken" or "out of breath" states.
2025-03-16 02:14 UTC · Community Announcements · sonkuroro
Update Note - Fixed a bug that sometimes caused a double hit. - Fixed a bug with the KO condition for online battles. - Fixed a bug with consecutive points earned in training. - Improved post-KO processes, menu UI, and gym details. - Improved camera sequences in battles.
Full appinfo as delivered by Steam PICS, changenumber 38593578. Also at /api/app/2711680/raw.
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