Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-02 17:38 UTC · Community Announcements · Jasozz
Hello all!I spent a little time this weekend giving the gamepad support some much-needed love. The game and menus should now be much easier to play and navigate with a gamepad, although you will still need a keyboard handy if you want to use text input fields.I also included a couple of misc. fixes for uncommon aspect ratiosFull changelist below!Spookie Clicker Shop navigation with gamepad improvedScrollable lists should now properly auto-scroll when making selections with gamepadRemoved a leftover debug inputPhone App selection radial should now no longer double-apply mouse sensitivityPlayers
2026-07-31 18:50 UTC · Community Announcements · Jasozz
The Bonerooms: Escape Update is now available!Hello everyone!The beta branch seemed to go over pretty well and I haven't received any reports of any serious issues, so I wanted to go ahead and get this update pushed out officially!The Escape Update adds a brand new dedicated co-op game mode to Bonerooms, with randomly generated dungeons to explore, new items to discover, and new enemies to get murdered by!As always, if you have any issues or feedback, please submit them to the appropriate sub-forums on the Discussions board!Enjoy!
2026-07-22 01:52 UTC · Community Announcements · Jasozz
The Bonerooms: Escape Update Public Beta is here!I had intended to have this update out quite awhile ago, but the console ports of CULTIC have pretty much overtaken my life and I've been working on them full-time due to some unexpected obstacles, which sadly meant that Bonerooms had to take a bit of a backseat. However, I kept chipping away at it, and while it's not 100% ready to go just yet, I do think it's stable enough that I can provide a public beta for it!This way I can get some more hands on the project and begin to gather feedback on balancing, bugs, etc. as I continue to polish on my
2026-05-27 23:27 UTC · Community Announcements · Jasozz
Hello all! Seeing all of the buzz and hype around the Backrooms movie really got me wanting to finally dive in and try and make some real progress on the co-op Escape gamemode that I've talked about here and there, but never really put much time into.I spent my free time the last couple of months really grinding away at getting this update ready to roll, and it's very close now! Still needs some more time in the oven, but I have a short teaser I can share with everyone!Escape Mode will be a free update for Bonerooms that adds a brand new game mode that is focused on co-op! Players will have to
2025-10-26 20:33 UTC · Community Announcements · Jasozz
Hello all!Small little hotfix for ya today to address a couple of controller issues. FixesHaving a gamepad connected while playing should no longer cause issues with simultaneous move/lookThe new "Drop Item" command has been added to the Rebinds list"Ghost Menu" rebind has been renamed to "Emote/Ghost Wheel"Using directional inputs on the menus should now properly switch between relevant control schemes
2025-10-23 19:06 UTC · Community Announcements · Jasozz
Hello all!It's that spooky time of year again, and that can only mean one thing: Bonerooms update!The "Mysteries and Mannequins" update is free for all Bonerooms players and includes a few new hazards to look out for while traversing the damp hallways of the Bonerooms. Check out the notes below for more details!Happy Halloween everyone!AdditionsVending MachineThis mystery item vending machine emits a warm glow and catchy jingles, but don't be fooled - it can be quite dangerous! Gamble on a mystery item purchase, scrounge for loose change, or try your luck shaking the machine for freebies. Be w
2025-05-14 14:48 UTC · Community Announcements · Jasozz
Hello everyone! It's been a LONG time coming, but the Revival Update is finally here! This update brings new items, a new enemy, emotes, support for cosmetics, bug fixes, polishing, and more! Bonerooms is also 100% free to play! If players want to offer their support, there's also a completely optional "Support the Dev" DLC that unlocks access to some goofy cosmetics! https://store.steampowered.com/app/3369590/Bonerooms__Supporter_DLC/ Players who purchased Bonerooms before it became free should have received this DLC automatically for free, as a thank you for your support! Thank you all for y
2025-04-28 16:06 UTC · Community Announcements · Jasozz
Hello everyone! There's been so many new Bonerooms players lately and a handful of folks asking about the update, so I'm trying to at least squeeze in a bit of dev time on it on my weekends to try and get the update out! Each playtest gets me closer and closer and closer, with the amount of new bugs getting smaller and smaller, and with last night's playtest, there were no more game-breakers or major issues! (Knock on all wood available) With that, I'd like to give a more in-depth look at the new content that's coming! NEW ITEMS Defibrillator The first new item is the Defib! The Defib costs a
2025-04-04 13:57 UTC · Community Announcements · Jasozz
Hello everyone! Bonerooms is now 100% free! I had been hoping to coincide this pricing change with the in-progress content update, but sadly I have had zero time to work on it now that I'm back on CULTIC full-time and trying to get it back on schedule. I do still plan to finish and release the update in the future, but I'm thinking it's probably gonna have to be after the summer at this rate. In the meantime though, I wanted to get this pricing change done since I promised it ages ago - sorry it took so long! Thanks for your patience, and hopefully this can open the doors to more players!
2025-01-03 15:28 UTC · Community Announcements · Jasozz
Hello and Happy New Year all! Unfortunately, this update is taking longer than I expected, and my target of having it finished by the end of the year clearly didn't happen! Things have been pretty slow going since I'm back to working on my main project CULTIC full-time, and I only really have time to work on Bonerooms in my free time. That, and the update keeps growing as I keep adding new stuff! This update was originally only going to have the Defibrillator as a new item, and some cosmetics for the Supporter DLC, but at this point, it's going to feature the following: New Item: Defibrillator
2024-11-27 15:10 UTC · Community Announcements · Jasozz
Hello everyone! I want to thank all of you who purchased Bonerooms and supported the launch! I did my best to jump into every single stream I saw on Twitch and watch/chat along, and it was a blast watching folks figure out the little quirks of the items and enemies. The highlight is always seeing folks interact with the Decoys for the first time :D Now, it's no secret that Bonerooms didn't exactly explode in popularity. It wasn't really marketed heavily due to being just kind of a goofy side project of mine, and then releasing during a big Halloween Event didn't help much either! The game's pl
2024-10-30 15:15 UTC · Community Announcements · Jasozz
Eat dots. Buy items. Don't get boned. Bonerooms is now available! I'm excited for everyone to check out my first real multiplayer game! The Bonerooms started as a fun little Halloween game I made in 2023 in a week, but the gameplay loop wound up being fun enough that I wanted to expand it into a more fleshed out title. With a couple of months of work polishing it up, adding content, and playtesting in my spare time, I'm proud to present the official release of this goofy, spooky little game!
2024-10-23 16:49 UTC · Community Announcements · Jasozz
In the Bonerooms, everyone can hear you scream. They may not hear the land mine you just placed at their feet though. The Bonerooms launches October 30th!
Full appinfo as delivered by Steam PICS, changenumber 38640117. Also at /api/app/2719940/raw.
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