Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-06 17:44 UTC · Community Announcements · Blaster Games
The bot builder has been in the works for quite some time now and it's finally in its last stage of development and a beta is available now! For those who don't know, a bot builder was announced last year and has been in development since. It's definitely been a ton of work and I will share a bit about the goal of this new bot builder and how it works. To build bots in Battle RC an external tool is required, such as a CAD or any 3D modeling software. You design your bot there and then import it to the game for configuration. This frustrated a few players who wanted to see an in-game bot builde
2026-06-13 20:02 UTC · Community Announcements · Blaster Games
New bot Fang was added to the gameImproved bot selection UI with tabs, better search, and foldersFixed arms not self righting in AI modeFixed flamethrowers dealing damage to themselvesFixed some missing collidersBots eliminated by pits no longer get unstuckFixed a few other bugs / improved a few things
2026-03-28 21:34 UTC · Community Announcements · Blaster Games
Anniversary! New arena "Carnage Hall" was added to the game You can now select up to 8 bots for a match (4 players, 4 AI) Presets are now auto-saved between matches and remember gamemode and time Many improvements to flamethrowers and their sound effects Improvements to weapon performance You can now hide objects in the hierarchy when importing a bot Midas Touch event now only affects stock bots Fixed a few other bugs / improved a few things
2025-12-09 21:04 UTC · Community Announcements · Blaster Games
Sparks on collisions have been improved significantly and are more realistic and varied Scratches caused by collisions have also been improved Other particle/effects improvements have been done Deformation was worked on Spinner damage was reworked and now tries to match the visual impulse of the opponent after a hit Randomizing bots for a match now does a more varied search Fixed a few other bugs / improved a few things
2025-10-17 20:53 UTC · Community Announcements · Blaster Games
Guides for the import process have been significantly simplified for easier importing Dragging objects in the bot editor hierarchy now works as expected Fixed a bug that caused multiple objects to get colored at a time Fixed a bug that made some bots take too long to load and have missing colliders Battle RC and Classic arenas were optimized (reduced triangle count) Fixed a few other bugs / improved a few things
2025-08-31 23:24 UTC · Community Announcements · Blaster Games
Meshes in new bots are now automatically compressed leading to significantly smaller file sizes (~50-70% smaller) You can compress all your bot files through the settings menu in the workshop Fixed a few other bugs
2025-07-31 19:11 UTC · Community Announcements · Blaster Games
Destruction performance was increased significantly Destruction fragmentation is now better allowing for less triangles per fragment Destruction no longer causes a massive loss in performance the longer the match Destruction now uses a connectivity solver for the fragments meaning fragments are now connected with one another Destruction now recalculates the main collider when a fragment is broken, leading to accurate collisions against broken spinners, bodies, etc. A new "Action" camera mode was added for more immersive gameplay. This replaces the "dynamic" toggle with three camera modes (Fixe
2025-06-11 21:19 UTC · Community Announcements · Blaster Games
Spinner rotation when idle no longer behaves like a gyroscope Fall damage is now assigned to the bot who caused it Hammers now deal damage accurately thanks to a new damage system Hammers having higher speeds in lower framerates is now fixed Hammer speed no longer causes bot to flip itself Some hammers not retracting bug is now fixed Audio was greatly improved for both spinner hits, small collisions, and saws Bots should only deform inwards now upon collisions Destruction now happens at the point of collision Destruction damage is now relative to an adjusted force of impact Destruction debug o
2025-05-12 21:03 UTC · Community Announcements · Blaster Games
Spinner damage was reworked again New and improved scoreboard was added Meshes with the same name causing issues when adding meshes to a bot is now fixed Fixed a few other bugs
2025-03-28 19:31 UTC · Community Announcements · Blaster Games
Anniversary! New bot "Uno" was added to the game A new deformation system has been implemented Spinners now deal damage more consistently The new destruction system now works by hit count instead of damage Unstick button is finally available in matches You can go back to the editing menu when testing a bot Placing decals in weapons is now possible A number of improvements to the Steam Workshop including a boost in performance Fixed a few other bugs / improved a few things
2025-03-04 20:31 UTC · Community Announcements · Blaster Games
New destructive damage system is now available in beta Custom bots now load in less than a second after being saved in cache allowing matches to start a lot quicker than before Custom bots colliders are now baked manually for faster load times New winner podium for bots after winning a tournament New Reveal Stage in the workshop You can now skip the intro by adding "-skipintro" to the launch options The game is now resizable in windowed mode Fixed a few other bugs
2025-02-05 21:10 UTC · Community Announcements · Blaster Games
Menu system was reworked (code wise) allowing for faster transitions between menus and scenes Barricade, Ankle Biter, and Twister were greatly optimized Battle RC, Classic, most other arenas, and menus were greatly optimized with a hefty boost in performance Arena colliders for Battle RC and Classic arenas are now foolproof Arena hazards now deal less damage Friction has been lowered allowing bots to get under others easier and get stuck less overall Arms are now stronger and more reliable Hinges in general should now be stronger and more reliable Game size was lowered by ~25% Stock bots now l
2024-11-30 23:50 UTC · Community Announcements · Blaster Games
Christmas! Bulldozer, CAT, Danger Zone!, RedSkull, Rocket, and Executor were greatly optimized Wheels should now be more stable and less jittery A top speed multiplier was added to the game, allowing for an increased top speed to all bots (dev options) A new experimental feature was added to the dev options called newWheels (disabled by default) Fixed a few other minor bugs
2024-11-08 01:25 UTC · Community Announcements · Blaster Games
Few fixes to the Steam Workshop menu You can now open workshop items in the browser New Advanced tab in Settings to change physics quality
2024-11-05 21:01 UTC · Community Announcements · Blaster Games
The game now supports the Steam Workshop The game is now compatible with the Steam Deck Tournaments have a new judge mode to choose a winner at the end of each fight Pit countdown issues should be fixed Arms dealing damage when they shouldn't should be fixed Weapons now properly parent to other weapons Many fixes related to gamepad navigation The bot search should now scroll to the bot found Bot Danger Zone! has been heavily optimized and no longer causes lag spikes when hit A completely new settings menu was made You now have access to a custom graphic preset, allowing you to fine-tune your s
Full appinfo as delivered by Steam PICS, changenumber 38711773. Also at /api/app/2737260/raw.
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