2026-08-20 13:40 UTC · Community Announcements · DocGeraud
Hi everyone!This news will be short, but together with our Everade (freelance programmer) and our publisher Goblinz's QA team, we've been working on a new patch to improve the game's performance. This should especially help people with older or lower-end PCs (with low VRAM and/or 8 GB of RAM, for example).I'm back from vacation and I've started working on controller support, but it's pretty complicated for a kinda weird game like Sol Cesto, so it might take a while! We'll keep you updated.And don't forget that you can now save and resume your run at any time 👀See you soon 🌞Géraud, Chariospir
2026-07-24 12:52 UTC · Community Announcements · DocGeraud
Hi everyone!A lot of you have been asking for this, and it's finally here: you can now save & quit at any point during a run, then come back and resume your run. We hope this makes playing Sol Cesto much more comfortable, especially if you don't always have time to finish a run in one sitting.This feature was honestly quite a challenge to implement, and even more of a challenge to debug. Huge thanks once again to our publisher Goblinz's QA team (Hélène, Nathan, and Volodia) for helping me hunt down all the weird bugs and edge cases along the way! There will probably be a few more that show up
2026-07-08 14:17 UTC · Community Announcements · DocGeraud
A New Hotfix, Finally!This is the biggest hotfix we've released for Sol Cesto so far. It fixes a huge number of bugs and required the help of a second programmer, Everade, who previously worked on Zombiehood. Thanks to Everade and our publisher Goblinz's Quality Assurance team, we were able to move much faster and solve some particularly tricky engine-related issues, including the Alt+Tab window duplication bug, Linux achievements, optimization, and more. Huge thanks to them! 🙏This hotfix took a long time to arrive because, after the second patch and three years of handling all the game's pro
2026-04-22 16:00 UTC · Community Announcements · DocGeraud
Hello 👋 I’m back with some new fixes! Once again, not all bugs have been resolved yet. But I’m continuing to work full-time on Sol Cesto (with the help of Goblinz's QA team), and debugging remains my top priority 🌞Here are the fixes and adjustments included in this patch:The crash that occurred when using the die at the moment the lizard loses its tail has been fixed.It’s no longer possible to get locked by using an item or a power on the very last screen of the game.The goblin blade now collects the gem if it kills a monster carrying one.The goblin blade no longer causes a lock if it trigge
2026-04-17 15:10 UTC · Community Announcements · DocGeraud
Hello 👋 After a few days of rest and some excellent work from the Goblinz QA team (our publisher), who compiled all your bug reports, I’ve gotten back to working on the code! Here’s a first patch (more will follow) with several bug fixes and adjustments:The white screen replacing the intro cinematic on the Windows Steam Deck version has been fixed.Fixed the spring bug that caused an infinite roll.Phase 2 of the first boss can no longer be skipped by clearing the screen in phase 1.The spider boss can no longer repeatedly attack on a trap (since bosses no longer have traps).The spider boss’s he
2026-04-14 13:03 UTC · Community Announcements · Thomas Goblinz
Hey everyone!We've got a few things to tell you, and we wanted to keep you posted on what's next for Sol Cesto.First and foremost, we wanted to say a BIG THANK YOU to everyone, once again. To people that were there even before Early Access launch, or to those who just joined us on the quest to retrieve the sun, you've been sending a lot of nice words, there's been gorgeous fan arts shared across the social medias, and that's really heartwarming. All your support and feedback has been a pleasure to readWe've also read the negative reviews, and people having issues with the game. There's been a
2026-04-10 17:02 UTC · Community Announcements · Hylda
We made it!Sol Cesto is finally out in version 1.0!As you may know, we’re a very small team (Géraud, designer and developer / Chariospirale, artist and designer / Antoine, composer), and bringing a project like this to completion took a lot of effort and determination.And that’s not even counting the game development itself. There are so many things you don’t necessarily realize that constantly take up time and energy (promotion, trailers, festivals, etc.). But we made it, we survived! We honestly don’t know how we would have stayed motivated throughout 3 years of development (including one ye
2026-03-06 13:43 UTC · Community Announcements · Johann_Goblinz
We are happy to announce the full release date for Sol Cesto 👀 We can’t thank you enough for staying with us throughout this very shaping Early Access development. Your feedback has been invaluable from bug reports to balance suggestions, every comment helped shape the game into what it is today. You've explored our dungeons, faced our bosses, and pushed the game to its limits. We couldn't have done it without you. Version 1.0 will be released with improvements, new content, and all the polish your feedback made possible. We can't wait for you to see it. Thank you for believing in Sol Cesto.
2026-03-06 13:23 UTC · GamingOnLinux
Sol Cesto remains as one of the weirdest games I discovered during 2025 (but also very cool), and it's about to hit the big 1.0 release. Read the full article here: https://www.gamingonlinux.com/2026/03/weird-teeth-pulling-tactical-roguelite-sol-cesto-hits-1-0-in-april/
2026-01-26 16:27 UTC · Community Announcements · Hylda
Hello everyone! We’ve got a lot of important news to share with you. First of all: the price of the game will increase from €12 to €14. That’s a €2 increase, which we feel is justified after almost a year in Early Access. This change will happen right after the current sale ends, so you still have time to get the game at a lower price!Secondly: the new update is out, and here’s what it brings 🦇 :A new character: the Vampire. Her power does not affect her movement, unlike the other characters in the game. When she activates it, she boosts her strength and magic stats for one turn and drains on
2025-12-03 16:50 UTC · Community Announcements · DocGeraud
Hello everyone!We’ve got a brand-new update for you, and we hope you’ll like it. As we mentioned a few weeks ago, we’ve been focusing on improving existing content, but that doesn’t stop us from adding a bit of new content along the way. In this update you’ll find:A new character: the Huntress. We love this character, and I strongly recommend unlocking her talent, it’s a lot of fun. The Huntress comes from the game Pyrene, which had also given a little nod to Sol Cesto.And for the occasion, there’s a new Sol Cesto x Pyrene bundle. We really enjoyed Pyrene with Chario, and we hope you’ll like i
2025-11-10 10:49 UTC · Community Announcements · DocGeraud
Hello everyone!Here’s a post to give you some news about Sol Cesto, both regarding the next update and the game in general. The next update is coming at the end of November. It will feature a new character with a really fun gameplay mechanic, especially when it comes to her talent. This character comes from a game we really like, even though we kept the reference pretty subtle. Let’s see if you can guess who it is 🏹There will also be two new items in this update. I think the slingshot is pretty easy to understand, but the other one…? We also added a new item in the fountain, related to that d
2025-10-10 14:12 UTC · Community Announcements · Thomas Goblinz
Hi everyone! A small update with various bug fixes, including some we accidentally introduced with the Biome 4 update (oops!).The heat visual effect now only activates in Biome 4 and is disabled on text screens (to make reading easier).The secret related to the egg now appears in the correct location, instead of Biome 3.The Biome 4 trap no longer breaks when using the resurrection fairy.The freezes that sometimes occurred when moving from one room to another should be less frequent now (we hope!).The flute should no longer appear in the fountain once it’s already been collected.Aside from gold
2025-09-29 16:18 UTC · Community Announcements · Thomas Goblinz
Hello everyone! It’s finally here, the update that brings Biome 4 🔥🔥🔥 We said it would be out in September and we even planned to release it a little earlier in the month, but in the end it took longer than expected to fix all the bugs it introduced. We’ve tried to add some mechanics that feel really different from what was already in the game, just enough to crank up the pressure 😈 In this update you’ll find: The 4th biome, bringing you one step closer to the end of the game! New monsters, some with brand-new abilities. 1 new trap, and 1 new environmental effect. 1 new character to unlock
2025-08-22 13:17 UTC · Community Announcements · Hylda
Hello everyone!Chariospirale and I wanted to give you some news about Sol Cesto. After delivering an optimization update and the update that introduced the flute (and some secrets), we’re now working on the September update.This update will bring a brand-new biome, the 4th one! Of course, this biome will come with its own monsters, traps, and environmental effects. And watch out, it’s going to be a bit tougher than the previous ones… Antoine is also working on a track that should set a, let’s say, warm atmosphere 🔥🔥🔥There will also be a few new items, like the fireball and the egg, as well
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